Microsoft CEO strongly hints at free cloud gaming with YouTube monetization comments

Microsoft CEO shared a candid take on the Xbox games division, saying that right now YouTube makes more money monetizing Xbox games than Microsoft does.

Microsoft CEO strongly hints at free cloud gaming with YouTube monetization comments
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Senior Gaming Editor
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TL;DR: Microsoft CEO Satya Nadella revealed that YouTube currently monetizes Xbox games more effectively than Microsoft itself. To address this, Microsoft may introduce ad-supported free Xbox Cloud Gaming, aiming to expand reach and create a sustainable business model while continuing to invest in hardware and game development.
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Microsoft needs Xbox to become more innovative, because, as CEO Satya Nadella says, some platforms are monetizing Xbox's own games better than the group itself. It just so happens Microsoft may be prepping a solution for this

Microsoft CEO strongly hints at free cloud gaming with YouTube monetization comments 2

Faced with growing costs and shrinking margins, Xbox's path in the road has forked and it has to choose where to go. The games division doesn't have an earnings problem, far from it; our data indicates Xbox has generated over $92 billion throughout the last five years (excluding FY26) of the Xbox Series generation. It's not the money that's an issue, but how Xbox is utilizing it, often spending in a way that simply doesn't work out.

In a New York Times event, Microsoft CEO Satya Nadella recently commented on Xbox's woes and seems to indicate that more monetization options are on the way. An important distinction is that Nadella is referring here to monetization like YouTube's ads, not something like microtransactions. Xbox's new strategy lead Matthew Ball has publicly mentioned how ads could expand reach, and that ties into what Nadella says here.

At the event, so-called Hard Fork because its guests are CEOs navigating their companies through said forks in the road, Nadella says that YouTube actually does a better job monetizing Xbox games than Microsoft does.

It's not like Xbox hasn't tried to monetize in this way. It purchased Beam, the live streaming platform, in 2016 and renamed it to Mixer in an attempt to take on Twitch. That venture failed, and Mixer was shut down 4 years after.

Microsoft's new plan to out-monetize YouTube in its own games (or at least try to) could lead to a derivative (but unique to consoles) model. In a very real sense, it seems like Microsoft could bring ads to Xbox Cloud Gaming in a similar way as NVIDIA has with GeForce Now.

Reports say that Microsoft will offer free Xbox cloud game streaming with ads in a bid to expand Xbox's core presence across all devices--especially mobile.

Here's what Nadella said during the event:

Q - What is your strategy for Xbox?

Satya Nadella - This is the 25th year of Xbox, and we're very thrilled about the progress we've made...I mean gaming in an interesting way at Microsoft is older than even Windows than even Officer. The first app that we built was the Flight Simulator.

It's got a long heritage, Xbox itself has been there for 25 years. The challenge now for us is to think about how do we innovate both in hardware as well as in the games coming forward in an economically-viable way.

One of the things that I think that Asha, who has taken over Xbox, put out is that we've invested a lot.

No one can accuse Microsoft of not having invested in gaming for the last 25 years. And now we have to turn this into a sustainable business that delivers what is fundamentally the best sources of entertainment still.

The challenge that we have is that we haven't been monetizing entertainment. If anything, we've subsidizing that entertainment. There's more monetization of Xbox games happening on YouTube than at Microsoft.

And so that doesn't mean that we go do things that are unnatural.

We want to do our job, which is to really build great games, built great hardware, but we've got to do it in an economically sustainable way.

I think Asha is 100 days in and in the next 100 days she's going to take a fresh look and make sure we deliver on what our fans expect of us both on the hardware side and the publishing side.

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News Source:nytimes.com

Senior Gaming Editor

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Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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