Fortnite made $4.3 billion in just two years on market

Fortnite made over $4 billion in its first two years on the market, and Epic is losing millions every week it stays off iOS.

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Free-to-play juggernaut Fortnite made an estimated $4.3 billion in its first two years on the market, and mobile played a big part. Epic is losing lots of cash every week that Fortnite is off of iOS.

Fortnite made $4.3 billion in just two years on market 4

As the Epic vs Apple legal battle rages on, I thought it important to take a look back at Fortnite's earnings to give more perspective on how much this coup is costing Epic. According to analyst firm SuperData, Fortnite has raked in roughly $4.3 billion in microtransaction revenue across all platforms since launch in October 2017 through December 2019.

Here's a quick breakdown:

It's worth noting that mobile didn't materially impact Fortnite earnings until late 2018, which helped contribute to Epic's meteoric $3 billion in operating profit throughout 2018.

Fortnite released first on iOS in April 2018, and then later on Android in August 2018.

As of May 2020, Fortnite has made over $1 billion in microtransaction earnings on mobile devices. Epic said that most of this revenue comes from iOS users.

"The average iOS Fortnite user spends significantly more on in-app purchases than the average Android Fortnite user," Epic said in their court case against Apple that alleges monopolistic and anti-trust practices.

"iOS users are therefore a "must have" market for app developers to compete in; an app developer that chooses to develop apps for Android but not iOS forgoes the opportunity to reach over one billion high-paying app users."

By Epic's own admission, the Fortnite-maker is losing untold millions every week that it's kept off the iOS storefront.

Epic recently pushed a preliminary injunction requesting courts force Apple to accept Fortnite back onto iOS, as well as Epic's own in-app payment processing. In short, Epic wants courts to force Apple to A) put Fortnite back on iOS and B) allow an independent payment system that removes Apple's 30% cut of revenues.

"Epic was willing to stand up to Apple because it was the right thing to do, and because Epic believed it was better positioned than many other companies to weather the storm. But Epic is not immune from irreparable harm,"Epic said.

Epic hasn't outlined how much money it's losing (or has lost) since Fortnite was pulled on August 13, but based on the billions it's earned across 12 months, I'd say they've lost millions so far.

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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