Technology content trusted in North America and globally since 1999
8,127 Reviews & Articles | 61,284 News Posts

Overkill's The Walking Dead gets new info blowout

Overkill drops tons of new details about its new online-based The Walking Dead multiplayer FPS
By: Derek Strickland | Gaming News | Posted: Sep 9, 2018 2:26 am

Overkill reveals a bunch of new details about its upcoming online The Walking Dead shooter.

 

 

Overkill's four-player Walking Dead game is an online multiplayer FPS that channels the gritty and brutal vibes of Robert Kirkman's post-apocalyptic world. We've known about key details for a while now--including character classes, emphasis on scavenging, and gunplay--but a new developer stream highlights some interesting tidbits like walker behavior, traps, puzzles, class abilities, and much more.

 

For example: we know The Walking Dead FPS won't have microtransactions (cosmetic or otherwise), leading us to believe it'll be monetized with traditional season passes and DLC. Overkill also confirms a fusillade of info including combat details like weapons jamming and silencers breaking, info on the main story, character details, and confirmation of a cross-over with other TWD properties.

 

Overkill game producer Saul Gascon confirms players can wield over 40 different weapons that support a huge range of attachments.

 

"There's [a lot] of weapons in the game. We have 45 weapons and then around 200 mods to modify the guns. This is very important because we want you to feel that you're trying to survive. We want you to choose how you get your weapons and you can add a lot of mods to modify it," he said.

 

This is a means of progressing your character, or "leveling up" as Gascon puts it.

 

"Different weapons are good at different things. You can actually find weapons throughout the levels and if it's extracted, it becomes part of your inventory. So we really want players to feel rewarded for playing," Gascon said.

 

Here's a bunch of stuff we learned from the stream:

 

Tidbits from the stream

 

  • No microtransactions
  • Cosmetic outfits confirmed, won't be monetized
  • No crazy cosmetic outfits and will always stay canon
  • Closed beta confirmed for October 9 on PC, must pre-order to get in (open beta won't happen)
  • Walkers are an "unstoppable tide," aren't meant to be fully eradicated
  • Gamers have to use teamwork to survive
  • 45 weapons in the game, about 200 weapon modifications confirmed
  • Stealth is encouraged to collect materials
  • Doors can be barricaded, obstacles can be built to slow down walkers
  • Looting environments is extremely important, mats are used to craft items to aid in survival
  • Grant (character) can mark enemies for teammates to take out--marked enemies take extra damage
  • Guns can jam and stop working to keep tensions high
  • Main story confirmed
  • New weapons can be found on the map, players have to explore to find them
  • Two game modes: scavenger/exploration and a defend mode
  • Can be played solo
  • Cross-over confirmed, show characters likely to come over (possibly Telltale)
  • Noise attracts enemies
  • Make too much noise and the Horde Meter will attract a huge swarm of undead
  • Walkers and human enemies have "alert levels" above their heads--suspicious, fully alerted, etc
  • Every mission "run" is unique and randomized
  • Melee attacks take stamina
  • Gamers will spend quite a bit of time fortifying areas, interacting with environments, and preparing for battle
  • Every character has special abilities that complement each other, Marksman, Healer, etc
  • Crafting is a big part: collect items/resources/materials to make bandages to heal HP
  • Human enemies drop ammo, but it's limited
  • Different "weapon families," ie Aiden's baseball bat is good at crowd control (machete, fire axe and pickaxe also confirmed)

 

Characters and abilities

 

  • Grant (Marksman): Can mark enemies on player's HUDs, marked enemies take extra damage
  • Heather (Scavenger): Can detect nearby items for puzzles and materials for upgrades, resources, etc
  • Maya (Healer): Can heal other players in battle

 

Overkill's The Walking Dead is due out on November 6, 2018 on PC, and has been delayed to February 2019 on PS4 and Xbox One.

 

A closed beta will be held next month on October 6 exclusively for gamers who pre-ordered.

 

Check below for more info:

 

OVERKILL's The Walking Dead is an action-filled four-player co-op multiplayer first-person shooter set in Washington, D.C. after an outbreak brought the dead back to life. In this test of skill, strategy and teamwork players will band together with up to three friends on a variety of missions, securing supplies as well as survivors to strengthen their camp against the threat of both the dead and the living - by any means necessary.

 

A New Story Within the World of The Walking Dead. In OVERKILL's The Walking Dead, players are introduced to Aidan, Maya, Grant and Heather; four people brought together by necessity and the willingness to do whatever it takes to stay alive in a post-apocalyptic world. Inspired by the rich story universe of Robert Kirkman's original graphic novels, OVERKILL's The Walking Dead sheds light on some of the events that take place in Washington D.C.

 

Welcome to the Wasteland of Washington D.C. Explore the capital after the outbreak, and discover what happened. Journey through the districts of the desolate city, and search lost neighborhoods such as Georgetown for loot, supplies and other survivors. Tread lightly, as any noise can be heard by both the dead and the living, and any mistake runs the risk of attracting a horde of walkers.

 

overkills-walking-dead-gets-new-info-blowout_78

NEWS SOURCES:Youtube.com

Related Tags

Got an opinion on this news? Post a comment below!
loading