Vampyr sells 450k units just within first month of release

Just within the first month of release Vampyr has sold a massive 450k units.

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Junior Editor
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Focus Home Interactive, the publisher behind the recently released Vampyr title have come forward and announced that they are pushing the 500k unit sales mark, with the title currently sitting at 450k unit sales in just one month.

Vampyr sells 450k units just within first month of release | TweakTown.com

The publisher sent out a press release that details the games achievements so far. According to the press release, the week that Vampyr was released it topped the weekly game sales in countries such as France, the United Kingdom and Germany. Oskar Guilbert, the CEO of DONTNOD Entertainment, the independent French developer who created Vampyr has spoken out about the titles success, saying "We are very proud, because since its launch, our last original creation meets a great craze among players. Thanks to our new role as co-producer, we will greatly benefit from this commercial success."

Focus Home Interactive said back in November that Vampyr cost them between 10 - 15 million euro to develop, this works out to be around $11.5 - $17.5 million USD. They also said that for Vampyr to be a profitable in anyway they would have to sell upwards of 500k units, and for the title to be deemed a success they would have to push the 1 million unit mark. If you are interested in our thoughts about Vampyr visit our review here, or for more news about the title visit the official website here.

Junior Editor

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Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms.

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