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HTC unveil Vive Pro, higher-res display, built-in headphones

HTC unveils a higher-res Vive Pro headset, packs dual-OLED displays and built-in headphones.

@anthony256
Published Mon, Jan 8 2018 5:20 PM CST   |   Updated Tue, Nov 3 2020 11:53 AM CST

CES 2018 - HTC were rumored to unveil their new Vive Pro headset at CES, and here we are - with the new Vive Pro aimed at fixing some of the problems that the first-gen Vive headset had.

HTC has bumped the resolution of the dual-OLED panels in the new Vive Pro to 2880x1600 (1400x1600 per eye, and 615PPI) which is a huge 78% increase from the 2160x1200 (1080x1200 per eye) of the first Vive. The increased resolution will make text clearer and visuals pop, with HTC now the leader in VR headset resolutions against Oculus and Windows Mixed Reality headsets.

Next up, HTC included something I've wanted since using the retail Oculus Rift: a redesigned headstrap and built-in headphones. The Vive Pro features a headset that has a sizing dial that lets you balance the headset so that it doesn't feel like it's top heavy at the front.

HTC unveil Vive Pro, higher-res display, built-in headphones 01 | TweakTown.com
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HTC has added dual microphones and dual front-facing cameras to the refreshed Vive Pro, with the new headset looking smaller than its predecessor.

The new Vive Pro is backwards compatible with v1.0 and v2.0 SteamVR tracking, allowing VR users to pack their rooms with up to four base stations for room tracking. HTC adds that the current-gen Vive headset will still be on sale this year, with Vive Pro headset standalone packages to be made available to existing Vive customers in the next couple of months.

HTC will have full details on Vive Pro bundles, pricing, and more later this year.

HTC unveil Vive Pro, higher-res display, built-in headphones 02 | TweakTown.com

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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