GTA 6 could make $7.6 billion in revenue just two months after launch, venture capitalist firm Konvoy predicts.

GTA 6 is expected to be so big that it will collectively raise the games industry. Gamers will buy new PS5 and Xbox Series X/S consoles to play GTA 6, Rockstar is expected to sell tens of millions of copies, and the game will boost digital spending across consoles.
But how much will GTA 6 actually make? One gaming VC, Konvoy, has laid out some pretty generous predictions. The firm estimates that GTA 6 will make a combined $7.66 billion in revenue in 60 days after launch, which includes game sales, GTA Online spending, and GTA+ subscription sign-ups. The numbers are staggering to say the least; one expert in the field, Joost van Dreunen, expects GTA 6 to make a more conservative $2.7 billion at launch.
For reference, the entire Grand Theft Auto franchise has made $9.72 billion since GTA V's release in 2013.
Check below for a quick breakdown in Konvoy's estimates:

1️⃣ GTA VI is the largest gaming release of all time, shattering records of copies sold and revenue generated within almost every period of time
2️⃣ GTA VI will cost $80 (there will be premium versions of course, but the base price is $80)
3️⃣ GTA VI is the next UGC platform. It will have a UGC component that includes creator payouts for server hosts, mod creators, and more (mimicking the creator economics of UEFN and Roblox)
4️⃣ GTA VI will have 200-person lobbies, and there will be higher risk/reward dynamics where you can raid and steal items from players more easily
5️⃣ GTA VI will break even on its $2bn investment <30 days of release
6️⃣ GTA VI will hit the attached chart of copies sold, revenue, and player targets.




