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TweakTown News Posts - Page 14

Netflix's most popular plan now costs an additional $1

By: Anthony Garreffa | More News: HT & Movies | Posted: 1 week, 4 days ago

There are hundreds of millions of Netflix users, with most of them using the most popular $9.99 per month plan.




Netflix has just increased this plan by $1 per month to $10.99 per month, while the Ultra HD plan goes from $11.99 per month to $13.99 per month. While consumers probably aren't happy with the news, Netflix stock reached an all-time high of $194.39 after the price increase news was released.


Are you happy with the price increase?

Continue reading 'Netflix's most popular plan now costs an additional $1' (full post)

Google's new Pixel Buds earbuds: real-time translation

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: 1 week, 4 days ago

Google might have unveiled their next-gen Pixel 2 and Pixel 2 XL smartphones with the usual bang, but the biggest surprise might just be their new Google Pixel Buds.



Pixel Buds are Google's new Bluetooth neckbuds that feature a circular like design that loops into your ear, with up to 5 hours of listening time. Google even offers you a charging case, something that will provide Pixel Buds with 24 hours of charge... enough for a few recharge sessions.


Google's new Pixel Buds have Google Translate built-in, with support for over 40 languages in real-time translation during your conversations. The most unfortunate part of Pixel Buds is that Google has locked down the real-time translation to Pixel smartphones, but as neckbuds they'll work with any Bluetooth-enabled device.

Continue reading 'Google's new Pixel Buds earbuds: real-time translation' (full post)

Unreal Engine 4 optimizations will help Battlegrounds

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 4 days ago

Epic Games' own Unreal Engine 4 graphics engine powers countless games, some of them you're playing are probably powered by UE4 and you might not even know it. PlayerUnknown's Battlegrounds is a UE4-powered game, which is absolutely killing it right now, and so is another Battle Royale game: Fortnite.




Unreal Engine 4 is one of the most, if not the most popular third-party engine on the market with massive games like Paragon, PUBG, and more powered by the engine. Epic Games is now working on optimizations to Unreal Engine 4 for larger maps, the perfect time for UE4 optimization now that Fortnite: Battle Royale is here, and PUBG killing the Steam most-played games chart constantly.


There are some huge changes for the console, with Xbox One and PS4 both receiving massive improvements.

Continue reading 'Unreal Engine 4 optimizations will help Battlegrounds' (full post)

Assassin's Creed: Origins has dynamic res scaling on PC

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

Shortly after announcing the PC spec requirements for its massive new Assassin's Creed: Origins game, Ubisoft confirmed that the ancient Egypt adventure can run at an uncapped FPS on PC--provided you have the hardware to do so.




Assassin's Creed: Origins is the biggest game in the franchise, and Ubisoft spent quite a bit of time plumbing the depths of ancient Egyptian history to recreate it before our eyes. Barring any major glitches or hiccups, PC should be the definitive platform to experience Origins in terms of frame rates...albeit the game does use dynamic resolution rendering on all platforms, including PC. Ubisoft says they were able to decrease the PC spec requirements because of this method, which typically attempts to hit an FPS target at the cost of lower resolution. This makes the game more accessible to gamers with lower-end builds.


The publisher also says that PC gamers can run Assassin's Creed: Origins at uncapped FPS (if their rig is good enough), and that the open world game will have built-in tools to help gauge performance and efficacy of their builds, including a native benchmarking tool and a program that measures and analyzes in-game performance.


"The built-in Performance Benchmark will help players validate their tweaked settings, while the in-game Performance Analysis will allow them to profile how their hardware is performing using constant monitoring and tracking of their performance by our engine," said game producer Jose Araiza. "Furthermore, an in-game resolution multiplier will give players flexibility to tell the engine to render the game at higher or lower resolutions as they see fit."

Continue reading 'Assassin's Creed: Origins has dynamic res scaling on PC' (full post)

Street Fighter V gets free arcade mode in 2018

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

Capcom today announced that Street Fighter V hasn't been abandoned: the fighter is getting a free arcade mode in 2018, alongside some other goodies.




Capcom is actually re-releasing the game in the new Street Fighter V: Arcade Edition for $39.99, but all existing owners of the game will get the new content included in the Arcade Mode, Extra Battle Mode, new V-Trigger Moves, and a Gallery for free. Existing owners will also be able to buy both seasons of DLC fighters with in-game Fight Money, or purchase them with premium currency. The new update will be out alongside the SKU on January 26, 2017 for PS4, Xbox One and PC. This announcement confirms early reports that no new Street Fighter V content would come until 2018.


The new Street Fighter V update will add:


  • Arcade Mode
  • Extra Battle Mode
  • New V-trigger moves
  • Gallery
  • New User Interface
  • Season 1 DLC characters*
  • Season 2 DLC characters*


*Content not available for free to current Street Fighter V players, but can be accessed using earned Fight Money or purchased in-game currency. For purchasers of Street Fighter V: Arcade Edition, this content will be redeemable via a download code token.

Continue reading 'Street Fighter V gets free arcade mode in 2018' (full post)

Nintendo amps Switch supply to 2 million units a month

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

Spurred by strong demand, Nintendo has dramatically increased the production of its new Switch handheld-console to 2 million units a month, sources in the upstream supply chain tell Digitimes.




The Nintendo Switch is in extreme demand, and is flying off shelves across the globe--in regions like Japan hundreds of people line up for lottery queues for the chance to buy a console. To solve this age-old "Nintendo Effect" supply problem, the Japanese games-maker reportedly raised its initial production order to 16 million units in March, and according to recent reports, has raised the order once again to 2 million units produced per month. Sources did not reveal the exact running timeline for this order, however Nintendo has only publicly confirmed conservative sales estimates of 10 million units in the fiscal year ending March 2018. Sources did say that the Switch may begin selling in China in 2018, and the production contract will likely further increase to reflect this.


Switch supply has currently been stymied by the current component shortage of key hardware like DRAM chips that are needed to make the console operate. Nintendo has strongly indicated that it has prepared for the shortage by stockpiling units in a massive surplus, and then releasing waves of systems when major first-party Switch games are launched; according to findings from the NPD Group, Switch sales skyrocketed alongside the release of first-party games like ARMS and Splatoon 2.

Continue reading 'Nintendo amps Switch supply to 2 million units a month' (full post)

GIVEAWAY: TUNAI DRUM Bass Enhanced Audiophile Earphones

By: Cameron Wilmot | More News: Contests & Giveaways | Posted: 1 week, 4 days ago

Global entry! We have teamed up with TUNAI Creative to give away five of their brand new DRUM Bass Enhanced Audiophile earphones to five lucky winners.




We are giving away five DRUM earphones in each of the available colors - orange, green, blue, silver, and black. If you can't wait, you can get involved in their Kickstarter here where some good deals can still be had.


Introducing DRUM by TUNAI Creative, the High-Resolution Bass Enhanced Audiophile Earphone. DRUM is engineered to deliver well-rounded sound throughout the audio spectrum, including clear, high-end, rich mid-range, and powerful bass. It gets you as close to perfect sound as our environment permits. DRUM by TUNAI is all about the sound quality, and the sound experience you've been waiting for.



How to Win


Step 1 - Like our Facebook Fan Page.

Step 2 - Like TUNAI Creative Global's Facebook Fan Page.

Step 3 - Subscribe to our newsletter. If you are already subscribed, there is no need to subscribe again.

Step 4 - Subscribe to our YouTube channel. If you are already subscribed, there is no need to subscribe again.

Step 5 - Like this post at Facebook. You can share it if you wish, but we are NOT asking you to share it.

Step 6 - Make a comment on the same post at Facebook. Only tag your friends if you deem it totally necessary - tagging friends is NOT a requirement.

Step 7 - Sit back and hope you are a winner - good luck! Do note, all the above items will be confirmed to make sure you followed the requests, if you get selected as the winner.

Continue reading 'GIVEAWAY: TUNAI DRUM Bass Enhanced Audiophile Earphones' (full post)

Assassin's Creed: Origins PC requirements confirmed

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

Assassin's Creed: Origins is nearly here, and Ubisoft has released a finalized list of PC specification requirements so gamers can prepare their rigs.




In order to play AC: Origins in 720p 30FPS at the lowest settings, gamers will need minimum PC specifications including an Intel Core i5-2400 / AMD FX-6350 CPU, an Nvdiia GeForce GTX 660 or AMD R9 270 with at least 2GB of VRAM, and 6GB of RAM. Recommended specs for playing the game in 1080p at high settings include an Intel Core i7-3770 / AMD FX-8350 CPU, an NVIDIA GeForce GTX 760 or AMD R9 280X with 3GB of VRAM, and 8GB of RAM.


"The PC platform overall is really important to us," Assassin's Creed global producer Jose Araiza said in a blog post. "That is why the PC version was developed in parallel with all the other versions by the main team in Montreal, in collaboration with our PC-dedicated team in Ubisoft Kiev. This approach was adopted while the game features were being designed, making PC and mouse-and-keyboard controls a full part of the equation from the get-go."

Continue reading 'Assassin's Creed: Origins PC requirements confirmed' (full post)

Buying Shadow of War's lootboxes is 100% unnecessary

By: Derek Strickland | More News: Gaming | Posted: 1 week, 4 days ago

Monolith Productions has made good on its promise to make Shadow of War's lootboxes 100% optional, but this balancing act throws the progression off-kilter--and the game constantly tries to tempt players with buying lootboxes at every turn.




According to Eurogamer's Shadow of War review, the game showers you with enough loot, exp and content to make buying War Chests pretty much unnecessary. This echos previous words said by game director Bob Roberts just days ago: "In the game you earn resources at a regular pace and the systems are tuned to that so you don't need another option. At the same time, it's there as a player choice," he said.


But there's actually a problem with the game showering you with content left and right: it makes the game too easy, and you can become too powerful too fast. That's why the difficulty slider was put in--yet another balancing act to offset the affect of lootboxes, balances upon balances to ensure the game didn't become overwhelmed by frustrated gamers and get bad press. There's also another problem: although War Chests are totally optional, the game tries to tempt you every time you pause the game. With every pause, a carousel pops up to remind you that yes, you can spend real money on Gold to buy War Chests and further your adventures in the land of Middle-earth.

Continue reading 'Buying Shadow of War's lootboxes is 100% unnecessary' (full post)

PUBG receives review-bombing due to in-game ads

By: Shaun Grimley | More News: Gaming | Posted: 1 week, 4 days ago

There isn't much wrong with PlayerUnknown's Battlegrounds, in fact the game has sold over 10 million copies and broke Dota 2's concurrent players by having over 1.6million concurrent players. Chinese players however do have an issue with PUBG and they have expressed their displeasure in the same vein that Firewatch and Dota 2 received backlash by flooding Steam Reviews with negative feedback.




Chinese players have received in-game advertisement, although they're only featured in loading screens and not in actual game play, it's still enough to upset the Chinese region and with great reason. The in-game ads promote a third-party VPN service that promises better internet connection for Chinese players when connecting to non-Asian servers. Steam Review show that in the past week over 29,000 negative reviews have been received, when compared to a total of 84,000 negative reviews since its release to Early Access in March this year.

Continue reading 'PUBG receives review-bombing due to in-game ads' (full post)