Microsoft's new $299 Xbox One S technically supports native 4K gaming, but don't expect to see the console run blockbusters like Battlefield 1 in 4K.
Yesterday we reported that the new Xbox One S rocks tweaked hardware to deliver noticeable performance gains across the board, including in-game FPS and power efficiency. Now Xbox exec Albert Penello has confirmed to Eurogamer that the new 40% smaller Xbox One S has an unlocked 4K frame buffer that developers can access to technically enable native 4K gaming--but only for limited games like indies.
Digital Foundry: "Can developers address a 4K framebuffer? Obviously we can't expect native 4K triple-A gaming, but simpler titles and 2D games could potentially work well - plus existing Xbox One owners would get 2x super-sampling."
Albert Penello: "If they want to, they can. As you said, if a developer had a game that could use it we are enabling 4K framebuffers, but only on Xbox One S consoles."