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TweakTown News Posts - Page 37

Xbox One S supports native 4K gaming with unlocked 4K frame buffer

By: Derek Strickland | More News: Gaming | Posted: Aug 3, 2016 3:14 pm

Microsoft's new $299 Xbox One S technically supports native 4K gaming, but don't expect to see the console run blockbusters like Battlefield 1 in 4K.




Yesterday we reported that the new Xbox One S rocks tweaked hardware to deliver noticeable performance gains across the board, including in-game FPS and power efficiency. Now Xbox exec Albert Penello has confirmed to Eurogamer that the new 40% smaller Xbox One S has an unlocked 4K frame buffer that developers can access to technically enable native 4K gaming--but only for limited games like indies.


Digital Foundry: "Can developers address a 4K framebuffer? Obviously we can't expect native 4K triple-A gaming, but simpler titles and 2D games could potentially work well - plus existing Xbox One owners would get 2x super-sampling."


Albert Penello: "If they want to, they can. As you said, if a developer had a game that could use it we are enabling 4K framebuffers, but only on Xbox One S consoles."

Continue reading 'Xbox One S supports native 4K gaming with unlocked 4K frame buffer' (full post)

Xbox One S uses 16nm APU from AMD, overclocked 61MHz over Xbox One

By: Anthony Garreffa | More News: Gaming Consoles | Posted: Aug 3, 2016 2:12 pm

Microsoft has released its tweaked and refined Xbox One S console, but now that it's here, we know that the GPU inside of the new Xbox One S console is actually faster than the one in the current Xbox One unit.



The new Xbox One S not only features its GPU clocked at 914MHz, compared to the 853MHz on the Xbox One. On a more technical side of things, Microsoft has used a new APU from AMD that is made on the 16nm FinFET process in the Xbox One S, down from the 28nm APU found in the Xbox One.


The new 16nm APU is clocked 7% faster than the 28nm APU inside of the Xbox One, improving the maximum compute performance and with the increased ESRAM bandwidth, we have a slightly faster console. The additional performance from the 7% overclock on the GPU will result in games that feature an unlocked framerate, or GPU-limited games where performance suffers on the Xbox One, the new Xbox One S will have less FPS drops, and a smoother gaming experience.

Continue reading 'Xbox One S uses 16nm APU from AMD, overclocked 61MHz over Xbox One' (full post)

No Man's Sky day one update to render leaked footage completely moot

By: Derek Strickland | More News: Gaming | Posted: Aug 3, 2016 1:09 pm

Hello Games is readying a patch update to fix No Man's Sky's most notorious glitches and wipe away all those pesky bugs outed by the leaked footage.




We've been keeping a close eye on all the leaked No Man's Sky footage that's been trickling onto the web, critiquing our worries and making note of bugs, glitches, and rather worrisome mechanics. The information shown in the leaks has fractured the No Man's Sky fanbase, and for good reason--using Atlas Stones, a gamer was able to reach the center of the universe in less than two days time. There's also some other pretty serious in-game bugs that hint No Man's Sky wasn't entirely finished when it went gold.


As I suspected, these leakers are playing the unfinished, unpatched version of No Man's Sky, and it won't be the version we get on August 9. Sean Murray has just confirmed that Hello Games is finalizing the game's first update which will likely be deployed as the coveted day one update, wiping the slate clean and making all the leaked content particularly moot.

Continue reading 'No Man's Sky day one update to render leaked footage completely moot' (full post)

HTC posts $133 million loss for Q2 2016, even with strong Vive sales

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Aug 3, 2016 9:31 am

HTC has just posted its Q2 2016 financials, with the Taiwanese giant bleeding another $133 million for the quarter, even with strong Vive and HTC 10 smartphone sales.




Compared to the same quarter of 2015, HTC's sales are down 42.7%, but not as bad as the quarter that just passed, where HTC sales plummeted by 64%. This is the fifth quarter in a row that HTC has had troubles financially, but when the company saw that it was going to have a hit with the Vive headset, it creates its own subsidiary company known as HTC Vive Tech Corporation in order to manage it.


The company received a $100 million fund to expand the Vive ecosystem, and sales from this division count towards HTC's overall earnings. HTC has been shy on revealing the amount of Vive headsets that it has shipped, which would be nice to know right about now.

Samsung's new Gear VR is backwards compatible with older Galaxy phones

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: Aug 3, 2016 7:37 am

Samsung unveiled its next-gen Galaxy Note 7 smartphone, impressing people with the upgraded hardware, new S Pen abilities and iris scanner - but there was a new Gear VR announced at the same time, too.




The new Gear VR headset has a dedicated Home button, a revamped touchpad on the right side, and a blue/black finish that looks awesome. The new Gear VR has a wider field of view, offering 101-degree FOV versus 96-degree FOV on the previous-gen Gear VR headset. We also have USB Type-C connectivity, ready for the Galaxy Note 7 smartphone.




Samsung includes a dongle in the box that lets you use the new Gear VR with older Galaxy and Galaxy Note smartphones, so you're not forced into plonking down close to $1000 for the new Galaxy Note 7 (for as awesome as it is, however).


Samsung's new Gear VR will go on sale on August 19, the same day that the Galaxy Note 7 hits shelves, and will be priced at $99.

NVIDIA's new Titan X is 50% faster than GTX 1080 at 11,520 x 2160

By: Anthony Garreffa | More News: Video Cards | Posted: Aug 3, 2016 5:43 am

My review of NVIDIA's new Titan X graphics card will be up in the next couple of hours, and it's completely glowing - due to the fact that the Pascal-based $1200 graphics card has amazing performance.




But, I like the push the boundaries of everything that I test, so I set up my triple 4K monitor rig and cranked the resolution up to 11,520 x 2160 and tested out the new Titan X to see if it would have the same ~20% or so performance benefit over the GP104-based GeForce GTX 1080. Well, I was wrong - it's faster than that, with a huge 51.4% lead in Heaven so far.




I'm currently testing a few other games at 11,520 x 2160 and will write a full article up once it's done - but for now, a 51.4% increase in Heaven at this mammoth resolution is making me weak at the knees.

Thermaltake's new Toughpower PSUs can be turned off remotely

By: Anthony Garreffa | More News: Cases, Cooling & PSU | Posted: Aug 3, 2016 5:40 am

If you've got one of Thermaltake's new Toughpower DPS G RGB Series power supplies, you can now turn your PC off remotely if the situation arises.



Thermaltake's new PC Off Remote Control is a piece of software you can install onto your smartphone that will send you notifications if your PSU is acting up - where a fan fails, it's running too hot, or there's over/under voltage issues. The software notification will come up, then you can turn off or restart your PC so that your PSU doesn't run the risk of dying.


The company explains: "The SPM platform provides three alert functions: fan failure, over temperature (over 140℉/60℃), and abnormal voltage level (over/under 5% of normal level) warning alert. That will help users to reduce the possibility of overheating your internal components and burning the PC. When the abnormal activities occur, the warning message will be pushed to the mobile devices and email. The SPM platform allows users to turn off the computer remotely via mobile app when users receive the warning message".

Continue reading 'Thermaltake's new Toughpower PSUs can be turned off remotely ' (full post)

PlayStation division accounts for 78% of Sony's Q1 2016 profits

By: Anthony Garreffa | More News: Gaming Consoles | Posted: Aug 3, 2016 4:31 am

Sony has been limping through the last few years on a crutch it calls its PlayStation division, which according to Sony's Q1 2016 financial report, is still the case. During Q1 2016, Sony's operating profits dropped 42% year-over-year to $546 million with $15.66 billion in sales for the three-month period.




Sony said the "significant decrease" in sales is because of the stronger yen and a 33.7% drop in sales for Sony smartphones. The company notes weak results in its semiconductors business, with a "significant decrease" because of it, with $132 million in expenses after the mid-April earthquake that hit Kumamoto, Japan.


The PlayStation division continues to do good business, with $3.21 billion in sales for Q1 2016 - an increase of 14.5% year-over-year. Sony attributes the "significant increase" in sales of its PlayStation division to the sales of PlayStation games. We've seen the release of Uncharted 4 which sold over 2.7 million copies in its launch week, becoming the fastest-selling first-party PS4 game yet.

Continue reading 'PlayStation division accounts for 78% of Sony's Q1 2016 profits' (full post)

Battle 'Winter's War' in our 'Huntsman' Blu-ray giveaway!

By: Ben Gourlay | More News: Contests & Giveaways | Posted: Aug 3, 2016 2:18 am

To celebrate this week's release of The Huntsman: Winter's War on Blu-ray and DVD, we have ten Blu-ray copies to give away thanks to our friends at Universal Sony Home Entertainment.




Discover the story that came before Snow White in The Huntsman: Winter's War. Chris Hemsworth and Oscar winner Charlize Theron return to their roles from Snow White and the Huntsman, joined by Emily Blunt and Jessica Chastain. Theron stars as evil Queen Ravenna, who betrays her good sister Freya (Blunt) with an unforgivable act, freezing Freya's heart to love and unleashing in her an icy power she never knew she possessed. Retreating to a kingdom far to the north, Freya raises an army of Huntsmen as her protectors, with the only rule that no two of them should ever fall in love. As a war for domination escalates between the two queens, the hero standing between them is Freya's most elite Huntsman, Eric (Hemsworth). Alongside fellow warrior Sara (Chastain)-the only woman who has ever captured his heart-Eric must help Freya vanquish her sister...or Ravenna's wickedness will rule for eternity.


To go into the running to win a prize, simply answer the following question:

Continue reading 'Battle 'Winter's War' in our 'Huntsman' Blu-ray giveaway!' (full post)

Batman: The Telltale Series is '100 percent broken as of launch'

By: Anthony Garreffa | More News: Gaming | Posted: Aug 3, 2016 2:01 am

It looks like Telltale Games is in for a world of hurt, with their latest game getting completely bagged on Steam. Batman: The Telltale Series is being called by some users as "100 percent broken as of launch".




Surely, gamers could adjust the visual settings and resolution for improved performance in Batman: The Telltale Series, but no - this doesn't help. One review on Steam says: "Resolution is an issue, try to set any [resolution] higher than 720p, your mouse gets held ransom in an invisible box at the top left of the screen".


Other users can't even change the resolution in the game, or have issues trying to save their new visual settings (which requires escaping out of the settings completely, which then asks you to save the settings). Moving to the game itself, Steam reviews say that Batman: The Telltale Series is plagued with framerate issues which bring the game down to an unplayable 10FPS, sound issues, and random crashes.

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