Zelda: Breath of the Wild is absolutely one of the best games I've ever played, and easily in 2017's top games so far. I'm utterly enchanted with the wide open world of Hyrule, and Nintendo proves that they can indeed make an amazing system-seller, and the game even redefines the open-world genre as a whole. Interestingly enough, the devs put more emphasis on performance rather than visuals. And that says quite a bit since the game is still quite beautiful.
With Zelda: Breath of the Wild, Nintendo chose to put their strongest focus on delivering consistent responsiveness and performance in their vast and technical open world. Amazing graphics and visual flair came second to ensuring gamers had a stable environment to play in, and given the complexity of its physics system alone, this is no small feat. Despite putting visuals on the back burner, the game is absolutely beautiful at times. Could you imagine how incredible it'd look if art and graphics were a top priority?
"As the team responsible for the design and art, of course we wanted to deliver beautiful and realistic visuals, but what we fixated on most was designing the visuals so that they matched the features of the game and facilitated comfortable play for the user," Technical director Takuhiro Dohta said in a recent Nintendo video.