Tech content trusted by users in North America and around the world
6,729 Reviews & Articles | 46,218 News Posts

TweakTown News Posts - Page 35

G.SKILL releases new high-performance mechanical keyboards

By: Derek Strickland | More News: Peripherals | Posted: Sep 16, 2015 10:48 pm

G.SKILL has just released two new Cherry MX mechanical gaming keyboards in the RIPJAWS brand: the mesmerizing muti-color KM780 RGB and the crimson-red backlit KM780 MX.



Both models are ultra-durable and designed specifically for performance gaming, featuring five-level contour keys and raised keycaps that are optimized for ASWD movement schemes. Apart from the color schemes the models are identical in form and function. The keys on G.SKILL's new offerings can all be turned into macros on-the-fly, and sport dedicated macro control keys as well as six extra macro buttons fora huge level of flexibility for optimum gaming.


To help minimize mouse cable interference and keep things tidy while gaming, users can thread mouse cords through the onboard foldable holder clasped to the front end of the keyboard. Plus the models act as a hub for devices thanks to a USB 2.0 pass-through and an audio line-in and mic-out jack.

Continue reading 'G.SKILL releases new high-performance mechanical keyboards' (full post)

Could Final Fantasy XIV: ARR be a PlayStation VR launch title?

By: Derek Strickland | More News: Gaming | Posted: Sep 16, 2015 9:42 pm

Square Enix's sprawling MMORPG gem Final Fantasy XIV: A Realm Reborn might very well find its way alongside the PlayStation VR's launch selection--or at the very least some sort of inclusion on the virtual reality platform.




Attendees at this year's Tokyo Game Show will get the chance to play FF14 within a VR space, breaking barriers that could pave the way for full-on VR MMORPG experiences. The VR demo sees a team of players working together to fight Titan, a primal boss who reigns in the magma-filled pit called The Navel.


This might very well be the first functioning multiplayer MMORPG VR demo ever showcased, and it's a pretty big deal. Thankfuly Square Enix and Sony do it in style and pick one of the best games in the genre today. While the spectacle itself is quite noteworthy, things get really interesting when we think about what the demo could lead to.

Continue reading 'Could Final Fantasy XIV: ARR be a PlayStation VR launch title?' (full post)

SquareEnix merges Final Fantasy worlds for fairy tale RPG

By: Derek Strickland | More News: Gaming | Posted: Sep 16, 2015 8:40 pm

Square Enix showed off another trailer for Final Fantasy Worlds, a huge mish-mash crossover featuring a ton of familiar faces across the franchise's decades-long history.



When Final Fantasy Worlds was first announced at E3 2015, no one really knew what to make of it, and the footage left us scratching our heads. The new trailer showcased at the Tokyo Game Show does a good job of explaining things and gives us a better picture at Square Enix's goal.


Basically Final Fantasy Worlds combines every Final Fantasy canon into a single fairy tale-like realm. This world is called Grymoire, and features lovable creatures like mogs and cactaurs as well as iconic heroes like Cloud, Lightning and the Hero of Light. The game is an RPG at its core, but the graphics are very cutesy and have a self-described "toy-like flair".

Continue reading 'SquareEnix merges Final Fantasy worlds for fairy tale RPG' (full post)

Did Naughty Dog just confirm The Last of Us 2?

By: Derek Strickland | More News: Gaming | Posted: Sep 16, 2015 7:27 pm

Naughty Dog writer Josh Scherr might have just inadvertently confirmed the existence of The Last of Us 2.



"All the facial animation in the Uncharted series was led up by Eric, here," Scherr said during livestream session on Uncharted, ad-libbing and thinking on his feet "and [on] the first The Last of Us. Uh, did I say the first The Last of Us?"


This is a pretty big hint and it shows just how a single word can make all the difference. Not so long ago voice actor Nolan North blatantly said that he "knows they're doing a Last of Us 2" so at this point it looks like the cat is really out of the bag.

Continue reading 'Did Naughty Dog just confirm The Last of Us 2?' (full post)

New Bloodborne expansion slashes its way to PS4 in November

By: Derek Strickland | More News: Gaming | Posted: Sep 16, 2015 6:15 pm

At this year's annual Tokyo Game Show event, Sony unveiled a name and a release date for Bloodborne's anticipated expansion: it's called The Old Hunters and it releases November 24.



"The Old Hunters is set in a nightmare world where hunters from the past are trapped forever, explore brand new stages full of dangers, rewards, and deadly beasts to overcome," a new post on the PlayStation Blog affirms. "You'll find multiple new outfits and weapons to add to your arsenal as well as additional magic to wield and add more variety to your combat strategy."


Sony also revealed that Miyazaki's macabre PS4 exclusive has sold more than 2 million copies worldwide, which isn't surprising due to the hardcore fanbase that worships the dark altar of Miyazaki's cruel splendor. Interestingly enough the master himself said that Bloodborne's limited nature was one of the reasons he was excited about returning to Dark Souls 3.

Continue reading 'New Bloodborne expansion slashes its way to PS4 in November' (full post)

Ubisoft shows off more of its third-person melee fighter 'For Honor'

By: Anthony Garreffa | More News: Gaming | Posted: Sep 16, 2015 5:53 pm

One of Ubisoft's most interesting new games would have to be 'For Honor', with the company showcasing the first Hero in the Chosen faction, a Samurai named Oni.



Oni is described as a skilled duelist with quick reflexes and skills to kill his enemies, where he is donned in leather and wood armor and uses a huge razor-sharp Japanese katana to slice up his foes. Oni has special abilities, where he can poison his blade, throwing a kunai, and the Arrow Storm. The footage above is from a pre-alpha version of the game.


For Honor's Creative Director, Jason Vandenberghe, explains: "Our vision with Sanctuary is to create a game that ignites the same emotions that a warrior would feel on a real battlefield. The tension of face-to-face encounters with deadly enemies, the adrenaline of charging alongside your army against the opposition, the danger of a chaotic battle when you don't know where the next strike will come from. It's a game that celebrates the art of sword-fighting and the legacy of the legendary warriors from those great legacies, the knights, the Vikings and the samurai that we brought together in one single experience".

Continue reading 'Ubisoft shows off more of its third-person melee fighter 'For Honor'' (full post)

Get the Makeblock Arduino Starter Robot Kit for 46% Off

By: TweakTown Deals | More News: TweakTown | Posted: Sep 16, 2015 4:25 pm



Think making a robot can't be easy? Think again. With no electronics or programming experience required, the Makeblock Arduino Starter Robot Kit helps you build your own robot tank or car from scratch-now for just $79.99, 46% off MSRP.


This kit includes a microcontroller board and all the parts you need to build our own robot tank or three-wheeled robot car. And, of course, plenty of guides that introduce you to programming and using a microcontroller board to control physical objects using sensors. Learn the basic skills as you work on this project, and you'll be prepared to put them to use building anything from a game console to a home alarm system.


Grab this deal while we've still got it for just $79.99 at TweakTown Deals.

VR headsets expected to ship 30 million units by 2020

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: Sep 16, 2015 3:31 pm

We all know that virtual reality headsets are set to take off, but just how many will be sold before the decade is up? According to hi-tech analyst firm Juniper Research, around 30 million VR headsets will be sold by 2020.




However, in 2016 just 3 million units will be sold, according to the firm. If we look at the HTC Vive coming out later this year, the Oculus Rift next year, and the PlayStation VR headset from Sony, VR headsets are going to be something completely new for consumers. Juniper Research claims that with technological advancements in the form of low latency and smarter graphics, as well as growth from big companies, VR is going to explode.


In Juniper's latest insights research report 'Virtual Reality: Market Dynamics & Future Prospects 2015-2020' the firm says that 2016 is the year it all changes for VR headsets. Report co-author Joe Crabtree said: "The recent attention to and investment into virtual reality is helping to revitalise the industry and with major brand commercial launches imminent, there is huge potential for rapid market expansion".


Personally, I think VR is going to explode. I think we'll see a few different segments open up, with Oculus being the 'father' of VR but it seems they're going down a more watered down, mainstream market while HTC partnering with Valve is seeing them offer a more premium VR headset with Vive. Sony, in my opinion, will have the most issues with the PlayStation VR - especially when it comes to performance. But, we could be surprised by the sleeping Japanese giant, too.

NVIDIA reportedly preparing GeForce GTX 980 for laptops

By: Anthony Garreffa | More News: Video Cards | Posted: Sep 16, 2015 1:44 pm

The GeForce GTX 980M is already quite the mobile GPU, but as usual, NVIDIA isn't just sitting around doing nothing on the mobile GPU front. The company is reportedly preparing a new, very powerful mobile GPU that would pack the full GM204 GPU.




What's the 'full GM204' GPU you ask? Well, it's the identical GPU that is found on the GeForce GTX 980, the desktop video card from NVIDIA that was released last year. This means we can expect the full 2048 CUDA cores, 256-bit memory bus, and 4GB of GDDR5. We did expect a GTX 990M according to the rumors that we last reported on, but it looks like this new GPU is going to be the GM204-based GTX 980, this time inside of a gaming laptop.


The mobile GTX 980 would feature 2048 CUDA cores, 128 TMUs, and 64 ROPS - just like its desktop counterpart. If we compare this to the GTX 980M, found inside of gaming laptops like the ASUS ROG G751 that we reviewed here, it has 1536 CUDA cores, 96 TMUs and 64 ROPs. Moving over to clock speeds, the desktop GTX 980 has a GPU clock of 1126MHz and a Boost clock of 1218MHz while the GTX 980M comes in at 1038MHz, while the new GM204-based mobile GTX 980 will reportedly clock in at 1190MHz.


So the full GM204 GPU is going to be quite the upgrade, which I think will usher in a world of mobile 4K 60FPS gaming, and QHD gaming at 144Hz with G-Sync. We should expect some more details in the coming weeks on this.

AMD: Deus Ex: Mankind Divided will have DX12 support at launch

By: Anthony Garreffa | More News: Gaming | Posted: Sep 16, 2015 11:40 am

Without a firm release date from Eidos Montreal, we don't yet know when Deus Ex: Mankind Divided will be released exactly, except for sometime in 2016. But something we do know, is that it will ship with support for DX12 on day one.




I had a lengthy chat with AMD's Chief Gaming Scientist, Richard Huddy, earlier today about all things DX12 and Asynchronous Shaders, where AMD talked about having their technology and support in Deus Ex: Mankind Divided. Since they used Mankind Divided in their own internal materials, I thought I'd ask if we'd see DX12 support at launch. Huddy replied, saying that Deus Ex: Mankind Divided would indeed launch with DX12 support.


Not only that, but Mankind Divided will also include AMD's own TressFX Hair 3.0 technology alongside DX12. The news to take away from this is that we've just had a confirmation of DX12 support in Mankind Divided out of the box. I had a suspicion that it would launch with DX11 support and would later be patched with DX12 support, but it looks like we can expect DX12 support straight off the bat. Additionally, I pushed Huddy to see if we will see a built-in benchmark for Deus Ex: Mankind Divided, as it would be the best example of testing the differences between DX11 and DX12. Huddy confirmed that Mankind Divided will include a built-in benchmark, too.


With Deus Ex: Mankind Divided set to be one of the bigger releases of 2016, AMD will have a slight edge when it comes to choosing a GPU next year. The addition of a built-in benchmark is great news, so expect us to do a full analysis of Deus Ex: Mankind Divided when it launches next year, comparing all the GPUs on the market at the time.

Subscribe to our Newsletter

Latest News Posts

View More News Posts

Forum Activity

View More Forum Posts

Press Releases

View More Press Releases