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TweakTown News Posts - Page 35

Ubisoft reveals Assassin's Creed Syndicate PC requirements

By: Derek Strickland | More News: Gaming | Posted: Nov 6, 2015 7:11 pm

While Ubisoft has already launched its new Victorian England assassin adventure on consoles, PC gamers have to wait until later this month before they can jump into the gang-riddled streets of London. In order to make sure your rig is in tip-top shape Ubisoft has shared Assassin's Creed: Syndicate's full PC spec sheet.




In order to run Syndicate on PC users will need at least an Intel Core i5-2400 CPU, 6GB RAM, and at least a GeForce GTX 660 or AMD Radeon R9 270. Interestingly enough the devs are really pushing for cards with 3GB VRAM in order to hit a "recommended experience". Check the full spec sheet below and be sure to fire up a program like Speccy for quick comparisons.


If you do plan to pick up a new card specifically for AC: Syndicate, you might want to lean towards Team Green. NVIDIA is giving away a free copy of either Assassin's Creed: Syndicate or Rainbow Six Siege with select GeForce GTX cards, including GeForce GTX 980Ti, GeForce GTX 980, and GeForce GTX 970 GPUs.

Continue reading 'Ubisoft reveals Assassin's Creed Syndicate PC requirements' (full post)

GlobalFoundries finds first 14nm FinFET LPP AMD product success

By: Sean Ridgeley | More News: CPU, APU & Chipsets | Posted: Nov 6, 2015 6:31 pm

GlobalFoundries has achieved its first success in producing AMD products using the performance-enhanced version of its 14nm FinFET process technology known as 14nm Low Power Plus (14LPP).




With that, the tech will be officially integrated into a new set of AMD compute and graphics products, which it's said will be simultaneously high-performing and power-efficient.


Mark Papermaster, senior vice president and chief technology officer at AMD, said of the milestone, "FinFET technology is expected to play a critical foundational role across multiple AMD product lines, starting in 2016. GLOBALFOUNDRIES has worked tirelessly to reach this key milestone on its 14LPP process. We look forward to GLOBALFOUNDRIES' continued progress towards full production readiness and expect to leverage the advanced 14LPP process technology across a broad set of our CPU, APU, and GPU products."


Peak production on 14LPP products will begin in 2016.

Continue reading 'GlobalFoundries finds first 14nm FinFET LPP AMD product success' (full post)

Lawsuit accuses AMD of misrepresenting Bulldozer core count

By: Sean Ridgeley | More News: Business, Financial & Legal | Posted: Nov 6, 2015 5:26 pm

Northern California citizen Tom Dickey has filed a lawsuit on behalf of himself and other AMD customers, alleging that AMD misrepresented the amount of cores present in its Bulldozer CPUs.




Bulldozer CPUs were marketed as having eight cores. And while this is true, Dickey posits the design is such that this was achieved by "stripping away components from two cores and combining what was left to make a single module." In doing so, the cores do not work independently, and therefore cannot perform eight instructions simultaneously and independently, as an eight-core CPU is expected to.


Dickey is suing for "statutory and punitive damages, litigation expenses, pre- and post-judgment interest, as well as other injunctive and declaratory relief."

Get 15 JavaScript Courses for $29

By: TweakTown Deals | More News: TweakTown | Posted: Nov 6, 2015 4:35 pm



If you're looking into a career in web development, mastering one of the most popular programming languages out there is a must. Luckily, we've got just the thing to help you do it. Get the Essential JavaScript Coding Bundle for $29 at TweakTown Deals.


A deal this big doesn't come around often. This bundle usually goes for $1,080-and it's no wonder, considering it's packed with 15 courses that takes you from JavaScript basics to advanced topics like functional programming, data visualization, and mobile app development. You'll go beyond JavaScript too, learning the Bootstrap framework, Angular, and Ionic to create elegant website and sleek-looking mobile apps.


Grab this deal and launch your web development career. Get the Essential JavaScript Coding Bundle for $29.

Halo 5 players spent $500,000 on microtransactions since launch

By: Derek Strickland | More News: Gaming | Posted: Nov 6, 2015 2:30 pm

Halo 5 isn't even two weeks old yet, and the community has already spent an insane amount of cash on the in-game microtransactions. 343 Industries has introduced players to a new kind of addiction, and it's paying dividends for the studio and Microsoft.




Microsoft has spent a lot of time tooting its own horn with Halo 5, touting that the game has "smashed records" to become the biggest Halo launch in history. Now 343 Industries has revealed a different kind of milestone, inadvertently announcing that Halo 5 players have shelled out no less than $500,000 in REQ pack purchases since the game launched.


"Earlier this year, we announced that the tournament prize pool would start at $1,000,000, and today, we're excited to announce that thanks to your REQ Pack crowdfunding, an additional $500,000 has already been added to the pool. This sets the current Halo World Championship prize pool at $1,500,000, and the total continues to grow each day."

Continue reading 'Halo 5 players spent $500,000 on microtransactions since launch' (full post)

Lytro's new Immerge sees the company moving from still photos to VR

By: Anthony Garreffa | More News: Cameras | Posted: Nov 6, 2015 12:31 pm

Lytro pushed the boundaries of still photography with its impressive Light Field camera, but it is now shifting into the world of VR with the world's first professional Light Field solution for cinematic VR with 'Immerge'.




Immerge is a large sphere that has multiple layers mounted on top of a tripod, and inside is a camera - with the entire device powered by a large server on wheels that is capable of both the storage and processing required to capture, and manage data. Software wise, Lytro is providing a Light Field editor that will integrate existing visual effects tools, and the Light Field video playback engine.




Lytro's Light Field video playback engine is capable of working with the likes of the Oculus Rift, Sony's PlayStation VR, HTC Vive and even the HoloLens from Microsoft. The company said that Immerge was built specifically to provide a lifelike presence in VR with "six degrees of freedom". Immerge doesn't just capture images and stitch them together for a VR experience, instead it rebuilds a version of that scene that reacts to the user.

Continue reading 'Lytro's new Immerge sees the company moving from still photos to VR' (full post)

YouTube now offers Cardboard VR support on all YouTube videos

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: Nov 6, 2015 10:33 am

Earlier this year YouTube began offering 360-degree video support, but now the YouTube app has been updated with full support for Cardboard-compatible VR users.




Better yet, you can now watch any video in Cardboard, even if it wasn't filmed with VR in mind. The video sharing giant has a playlist of full 360-degree content, where it'll have a small Cardboard icon in the bottom right. Tapping this icon and sliding your smartphone into the viewer will allow you to be immersed in that world.


There's another part of YouTube's VR push, where you can load any existing video on YouTube and see it in a Cardboard-friendly UI. This option is found in the overflow option menu when watching a video, where it will shrink down the video and mirror it on both halves on the screen. Impressive stuff.

Just Cause 3 rendering at 900p on Xbox One, 1080p on PS4

By: Anthony Garreffa | More News: Gaming | Posted: Nov 6, 2015 8:33 am

Not that we are surprised, but Avalanche Studios has revealed the rendering resolutions for its upcoming open-world title Just Cause 3. On the Xbox One, it'll be pumping away at just 900p while on the PS4 it will render at 1080p.




During an interview with GamingBolt, Game Director on Just Cause 3 Roland Lesterlin said: "The game runs at 1080p on PS4 and 900p on Xbox One. We do so much with physics and screen space effects, that we are confident our players will thoroughly enjoy themselves no matter the platform they play the game on".


Just Cause 3 launches on December 1 for the Xbox One, PS4 and PC.

AMD releases new Catalyst 15.11 beta drivers for COD: Black Ops III

By: Anthony Garreffa | More News: Software | Posted: Nov 6, 2015 6:10 am

Activision and Treyarch are preparing Call of Duty: Black Ops III for its release tomorrow, with AMD launching some new drivers for Radeon gamers in the form of Catalyst 15.11 beta.




The new Catalyst 15.11 beta include performance optimizations for Black Ops III, as well as a few bug fixes which will include the issues with Ashes of the Singularity crashing on some Radeon 300 series cards with 2GB of RAM, and you shouldn't see those nasty driver timeout errors in Star Wars Battlefront.


There are still issues with the new Catalyst 15.11 beta drivers, with Crossfire users set to experience flickering while playing Black Ops III in a multi-GPU setup, as well as issues with Batman: Arkham Knight, which is just a buggy mess of a game on PC anyway. You can grab the new AMD Catalyst 15.11 beta drivers here.

Blizzard's new game 'Overwatch' confirmed for Xbox One, PS4 and PC

By: Anthony Garreffa | More News: Gaming | Posted: Nov 6, 2015 3:56 am

We had heard rumors that Blizzard would be announcing Overwatch for the current-gen consoles, but the developer has confirmed that Overwatch Origins Edition will indeed hit the Xbox One and PS4 next year.



The official website teased that Overwatch Origins Edition will arrive "on or before" June 21, 2016 and that you can buy it through, but that link isn't working just yete. The first-person shooter has been securing its fair share of hype through Twitch streams and the new public beta is getting some good airtime for the game.

Continue reading 'Blizzard's new game 'Overwatch' confirmed for Xbox One, PS4 and PC' (full post)

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