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TweakTown News Posts - Page 38

Netflix: Stranger Things S2 will premiere on October 27

By: Anthony Garreffa | More News: HT & Movies | Posted: Jul 13, 2017 12:31 am

Netflix will have one of its biggest premieres of the year on October 27, with the second season of Stranger Things, something the streaming giant just announced.




The company teased Stranger Things' second season with a Super Bowl TV spot earlier this year, with the official Stranger Things Twitter account teasing "Some doors can't be closed. #StrangerThings2 arrives on October 27". We don't know much about about the second season of Stranger Things, but at least we can mark a few days on our calendar to call in sick from work. Thanks, Netflix - sorry, boss.

inXile receives $4.5 million for new open world VR RPG

By: Derek Strickland | More News: Virtual & Augmented Reality | Posted: Jul 12, 2017 11:32 pm

inXile Entertainment, a developer known for games like Wasteland 2 and Torment: Tides of Numenera, has secured a big multi-million dollar investment to help fund a new ambitious project.




inXile's $4.5 million investment from games publisher Gumi Inc. will be used to make a new open-world survival VR RPG, possibly pushing the current fledgling market closer to a HMD-selling "killer app." Not much is known about the project, but inXile is currently developing The Bard's Tale IV as well as Wasteland 3, and will leverage the investment from Gumi to help build a foundation for the new RPG. The developer states that the VR game will "launch on all platforms," likely meaning it'll see release on PlayStation VR, the HTC Vive, and Oculus' slow-selling Rift headset.


"Gumi shares my passion for creating deeper virtual reality games and I'm fortunate to have a partner to work with in this spectacular new medium. We've had incredible feedback from our first game, The Mage's Tale, and we want to continue to build on our experience and reputation. I've always been fascinated by the social dynamics of the open world survival genre and experiencing that in virtual reality will create powerful and terrifying moments. We'll also be bringing our storytelling and RPG experience to the table to help enrich the genre," said Brian Fargo, CEO, inXile Entertainment.

Continue reading 'inXile receives $4.5 million for new open world VR RPG' (full post)

CD Projekt RED will make Cyberpunk 2077 feel authentic

By: Derek Strickland | More News: Gaming | Posted: Jul 12, 2017 10:22 pm

CD Projekt RED is working with original board game designer Mike Pondsmith to ensure their new Cyberpunk 2077 magnum opus stays true to the original.



Cyberpunk 2077 is the biggest project Polish games developer CD Projekt RED has ever worked on--and that's saying a lot since the studio is known for the massive sprawling The Witcher game series. But Cyberpunk 2077 is something different altogether, and rerepsents a much greater opportunity for the company to flex its might and talent. We know Cyberpunk 2077 will have insane next-gen level technology with massive living, breathing cities with flying cars and real-time AI, and that CD Projekt RED has received a $5.6 million grant from the Polish government to help fund their vision for the game.


Despite the massive next-generation tech barrier, CD Projekt RED wants to ensure Cyberpunk 2077 is as authentic to the original source material as possible. The studio has been working with original Cyberpunk 2020 board game designer Mike Pondsmith to ensure the game exemplifies the unique techno-punk universe he helped make back in the late 80s and early 90s. Pondsmith told Rock, Paper, Shotgun that CD Projekt Red "gets cyberpunk" and that the studio is passionate about the fictional series. "They're actual fans and they know stuff about Cyberpunk that I've forgotten."

Continue reading 'CD Projekt RED will make Cyberpunk 2077 feel authentic' (full post)

Epic Games joins Disney's acceleration program

By: Derek Strickland | More News: Gaming | Posted: Jul 12, 2017 9:19 pm

Epic Games today announced that it's been selected to join the Disney Accelerator program, which arms developers and entertainment companies with more resources and tools to bring their dreams alive.




Leading games developer Epic Games, who's responsible for acclaimed games like Unreal Tournament, Gears of War, and Paragon and the Unreal Engine 4 that powers countless games, joins 10 other diverse companies in Disney's acceleration program. The Disney Acceleration program gives partnered companies access to the "range of creative expertise and resources of The Walt Disney Company to help them develop their innovative new entertainment experiences and products," and includes a variety of companies from analytical firms to learning tool developers and the unique VR startup VOID.


"The Disney Accelerator has provided The Walt Disney Company incredible opportunities to connect with and be inspired by many talented entrepreneurs from all over the world," said Michael Abrams, Senior Vice President, Innovation, The Walt Disney Company. "This year, more than ever, we are working with companies with the potential to help define the future of media and entertainment together with Disney."

Continue reading 'Epic Games joins Disney's acceleration program' (full post)

Destiny 2 on PC to outsell consoles by 200%, says firm

By: Derek Strickland | More News: Gaming | Posted: Jul 12, 2017 7:27 pm

SuperData Research predicts that Destiny 2's digital version on PC will significantly outsell the console flavor by as much as 200%.




According to the latest prediction from SuperData Research, Activision's latest FPS juggernaut Destiny 2 will sell between 4 and 5 million digital units on PC and consoles in its first three months of availability. Activision has already predicted big sales for Destiny 2 throughout the remainder of its fiscal year, and industry expects reflect that the sequel will be in the top five biggest games released this year.


The forecast notes that Destiny 2 has a 33% chance to sell 1.5 million digital units on PlayStation 4 and Xbox One family of systems in its first three months, but PC has a 29% likelihood to sell 3 million digital units, or 200% more than the consoles, in that same period. While these numbers might sound impressive, Destiny 2 on PC will only be available on Blizzard's digital distribution framework and not on Steam. Physical versions of Destiny 2 on PC sold in stores will contain a code for a digital download, and it's unclear whether or not SuperData Research includes these sales as digital or physical.

Continue reading 'Destiny 2 on PC to outsell consoles by 200%, says firm' (full post)

Analyst: console exclusives only make 20% of market

By: Derek Strickland | More News: Gaming | Posted: Jul 12, 2017 5:30 pm

Console-makers like Sony and Microsoft tend to buffer sales of their respective hardware with first-party exclusives, but the market has changed very much over the years, and console gamers gravitate more towards third-party blockbusters from the Big Four (Activision, EA, Ubisoft and Take-Two) .




Microsoft has a problem with exclusives, but Sony has a problem with strong monetization of its platform and the future-proofing of the PlayStation brand beyond consoles. Both console-makers have their respective shortcomings and issues. According to Webdush Securities analyst Michael Pachter, who's outspoken comments have earned him a following, exclusives don't matter nearly as much as they used to: despite the outcry from so-called "fanboys" only 1/5th or 20% of actual gamers buy into PlayStation 4 or Xbox One with exclusives in mind.


"That said, I think exclusives only make a difference to about a fifth of the market or 20%," Mr. Pachter said in a recent interview with GamingBolt.

Continue reading 'Analyst: console exclusives only make 20% of market' (full post)

Rainbow Six: Siege loot boxes: here's what to expect

By: Derek Strickland | More News: Gaming | Posted: Jul 12, 2017 3:30 pm

Ubisoft has made good on its promise to bring loot boxes to Rainbow Six: Siege.



Rainbow Six: Siege's loot crate-like Alpha Packs are gradually being introduced with new live updates. These Alpha Packs only contain cosmetic rewards and can't actually be purchased with the game's R6 premium currency, so you can't actually spend real money to directly unlock them, as we revealed last month. However, you can spend R6 currency to get more Renown, so there is an indirect path.


Alpha Packs can only be unlocked with Renown, which is the game's experience-like currency doled out at the end of every match. Gamers can earn these packs in two ways: the game may reward them randomly to players at the end of matches, or players can spend their Renown to directly unlock packs. Alpha Packs contain skins and other cosmetics to add more flair to player Operators. To get an idea of what's included in the Alpha Packs, YouTuber Jytus opens up 200 packs in the video above.

Continue reading 'Rainbow Six: Siege loot boxes: here's what to expect' (full post)

Toyota spends $100 million on AI, robotics startups

By: Anthony Garreffa | More News: Science, Space & Robotics | Posted: Jul 12, 2017 8:22 am

Toyota has just announced its new Toyota AI Ventures initiative, which is a new venture capital subsidiary that will eye down tech companies that are working on AI. The new fund has already received a $100 million injection of funds from the Toyota Research Institute (TRI), which is an AI/robotics/autonomous car-focused initiative the Japanese carmaker started in 2015.




Toyota AI Ventures will focus its investments directly into AI, robotics, autonomous vehicles, as well as data and cloud technology. It w ill also offer companies that it invests in both mentorship, and support at its HQ in Silicon Valley. TRI VP Jim Adler said in a statement: "One of the biggest challenges entrepreneurs face is knowing if they're building the right product for the right market. We can help them navigate that uncertainty, and we're committed to doing so in a founder-friendly way because their success is our success".


This new venture will be a little different, with TRI not just waiting for pitches from investors, but it will look for, and support companies that are on the path towards solving something Toyota is interested in. TRI has already funded 3 startups, with Silicon Valley-based Nauto, a company that designs systems for companies that monitors their driver and road environments to stop accidents or bad driving.


The second startup TRI has funded is SLAMcore in the UK which is working on algorithms for smart tech including drones and self-driving cars, a technology that SLAMcore can use to map their surrounds and position the cars and drones around it. The last company is Intuition Robotics, which is a social companion tech startup in Israel.

Continue reading 'Toyota spends $100 million on AI, robotics startups' (full post)

Galaxy Note 8's new Infinity Display teased, looks HOT

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: Jul 12, 2017 5:49 am

Samsung is enjoying great sales on its new flagship Galaxy S8 and Galaxy S8+ smartphones, but the new Galaxy Note 8 smartphone isn't too far away from release, and it too will rock a gorgeous Infinity Display.




The latest tease of the upcoming Galaxy Note 8 shows off the massive Infinity Display, which should arrive at a large 6.3 inches. This will make it a little bigger thgan the Galaxy S8+ but the Note 8 will rock a stylus, larger battery, and I'm sure more pro-oriented tweaks like the Note 7 did over the Galaxy S7.


We should see Samsung bump up to 6GB of RAM in the Galaxy Note 8 over the 4GB inside of the Galaxy S8, and the same Exynos 8895/Snapdragon 835 options found inside of the S8. Samsung will reportedly use a dual-camera on the Note 8, while keeping the fingerprint sensor next to the rear-facing camera which would be a gigantic mistake. I hate the positioning of the fingerprint sensor on my S8, it's far too high to use... and the Note 8 will lose out if Samsung does this.

Logitech is buying headset maker Astro for $85 million

By: Anthony Garreffa | More News: Audio, Sound & Speakers | Posted: Jul 12, 2017 5:01 am

Logitech has just announced it is buying gaming headset maker Astro in a deal worth $85 million, with the two making it official next month.




Ujesh Desai, VP and GM of Logitech G brand said that Astro's console-oriented gaming headsets will be a "perfect compliment to Logitech G's focus on PC gaming". Logitech has released a press release talking about the Astro acquisition, where they said: "With the addition of Astro, we're investing in an adjacent gaming market - the console gaming market - to help accelerate the long-term growth of our gaming business. In FY 2018, we expect the acquisition of Astro to add approximately two points of growth to the to p line, and to be slightly dilutive to the bottom line in the first year, as we integrate the business and invest to expand Astro internationally".


Astro co-founder and president Jordan Reiss has talked about the acquisition of his company by Logitech, where he said: "The whole team at Astro has always held Logitech and Logitech G products in the highest regard, so I'm ecstatic we are joining forces. Astro's brand strength combined with Logitech G's unrivaled technology and global distribution network is going to bring our products to even more gamers around the world".