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Roberts Space Industries has sprung a leak, with 48GB of assets belonging to the crowdfunded Star Citizen leaking online. This has just happened, with the following events taking place:
- Disco Lando posted pictures (taken with a phone or camera) of some Star Marine stuff.
- One of the pictures contain a partial URL to one of the Content Delivery Services (CDN) from CIG.
- Someone managed, probably by trial and error, to guess the complete URL.
- From that URL the CDN delivered an internal 40 GB developer build.
Thanks to Star Citizen being powered by the CryEngine, this means that you can use these assets right now, if you have managed to get your hands on them. This leak has given fans of the game a deep look at some of the ships and how they work, months or years before they would normally see them.
CD Projekt Red has been taking some serious flak over the downgrade of graphics in The Witcher 3, but modder "MelekTaus" has released a new configuration tool that lets you change the graphical effects very easily, without having to do it in-game and having no idea what you're changing, or their affects to the graphics.
Hunter's Config can be downloaded right here, with support for SweetFX. In order to install it, you need to follow these steps:
- The ZIP included only one single file (W3HC-xxx.jar), just copy it into your Witcher 3-installation folder.
- Starting first time: it will make a backup of your config files.
- I added an 1-Click-Downloader for SweetFX (< 1 MB)
- Some tooltips are not 100% accurate but I've done my best
Someone has listed a fridge filled with Jurassic Park games for the Super Nintendo on eBay, with someone paying $1500 for them all. Some of the SNES games have stickers, some don't, while some have worn or torn labels. Note: it does not include the fridge.
The person selling it has said on eBay: "Just in time for the new Jurassic World (Jurassic Park) movie that is coming out, you can have your very own refrigerator full of Snes Jurassic Park carts!! There are just about 300 Jurassic Park carts including a handful of CIB copies and a PAL version CIB. I will also include the schlue of other Jurassic Park games: gameboy CIB, Sega Genesis, Sega CD, Sega Saturn CIB copies. Also have a CIB Jurassic Park 2 and sealed JP 2 for snes that will be included. And a laser disk movie for kicks and giggles. Fridge and Bacardi not included".
DICE is preparing the big Spring Update patch for Battlefield 4, something that will reintroduce the "Gun Master" team deathmatch mode, as well as five new weapons. The Sprint Update will usher in one hour of downtime for BF4 multiplayer, with the schedule below:
- PC: 1 to 2 a.m. PT.
- Xbox One: 2 to 3 a.m. PT.
- Xbox 360: 3 to 4 a.m. PT.
- PS4: 4 to 5 a.m. PT.
- PS3: 5 to 6 a.m. PT.
DICE hasn't yet said what weapons will be included, or shown off any screenshots of the weapons. What we do know, is that we can expect a new assault rifle, carbine, PDW, sidearm and LMG. Every single weapon in the game is also being rebalanced for their effectiveness at varying ranges.
F1 2015 had an original release window of June, but Codemasters has just delayed the game to July 10. To try and fan the rage away, Codemasters released a new in-engine teaser trailer, which you can see below.
With F1 2015 built from the ground up for current generation consoles, it also sports a brand new engine and handling model. Codemasters' Game Director, Paul Jeal, has come out and said: "F1 2015 marks an exciting new chapter for Codemasters and FORMULA ONE; it's a shift in direction for the game series, on new formats and our brand new game engine, with the game set to be released earlier in the season, launching this June". Jeal added: "The handling is a vast improvement from our previous games. In particular our new tyre model is a superb step forward towards realism, letting you explore where the limit is and allowing you to instantly feel much more connected with the car".
He continued: "You can now experience the changes in grip caused by temperature changes, wear, car set-up, debris and weather conditions. Our improved vehicle dynamics much more accurately convey the difference in performance and the feel between mechanical and aerodynamic grip. The new Force Feedback system adds to the feeling of connection with the car and track surface. The more natural and realistic nature of the game physics also serves to ensure that the racing experience is more accessible, enjoyable and rewarding for players of all skill levels".
Tera, a free-to-play MMORPG that launched on May 5 on Steam, is more popular than Eve Online, The Elder Scrolls Online, and Final Fantasy XIV: A Realm Reborn.
Tera developer En Masse Entertainment said the game peaked with 18,454 concurrent players - significantly higher than Final Fantasy XIV: A Realm Reborn (7,401 players), The Elder Scrolls Online (5,067), or Eve Online (3,690).
Tera has quickly become one of the top 10 F2P games available on Steam, with more than 4.5 million users in North America - and more than 20 million accounts across the world. Of course, with the game being available for free, it can help entice gamers to download it and try it out for a few hours.
Microsoft is adding new updates for the Xbox app on Windows 10, with recently added features including game bar shortcuts, friends list changes, game hubs, and more. Check out a recently released video from Larry Hryb, Xbox Live's Major Nelson and Director of Programming for Xbox Live at Microsoft:
The Xbox app is only available to Windows Insider program members, which has opened early testing of the upcoming Windows 10 OS. Microsoft has added a game DVR, with customized shortcuts that make it easier to capture screenshots or record gameplay footage. Live streaming isn't currently available, though is expected at some point in the future.
Similar to the Xbox One game hubs, the app will let gamers view achievements, check game play usage, and view customized activity fields.
After we reported on the new New for Speed release information said to be coming on May 21st - we were certainly correct.
As seen in a recent press release, Ghost Games, an EA studio, has announced the return of Need for Speed and a "full reboot of this storied franchise." Featuring advanced customization, urban car culture, a nocturnal open world and intense narrative this upcoming title is making big claims from the get-go.
Said to be involving car culture from past, present and future, we're interested to see how much research Ghost Games and EA have done into exactly what is to be included. For those interested in cars, I'm wondering if we're going to see a great tribute to Paul Walker (think: World of Warcraft's tribute to Robin Williams) alongside an abundance of Toyota/Subaru/Scion FT86 cars everywhere 'modded' with coilovers and rims.
Gaming peripheral and hardware company Razer has introduced has launched the Firefly hard gaming mouse pad, which has customized color options due to the Chroma lighting feature. Lighting is supported along the left, right and bottom borders of the mouse pad, which can be synced to other Razer devices featuring Chroma.
The Firefly has a non-slip rubber base, micro-textured finish, optimized surface coating for highly responsive tracking. It is available for pre-order with a $59.99 MSRP price, and will launch sometime in June.
"The Razer Firefly opens up a new category for the Chroma family," said Min-Liang Tan, co-founder and CEO of Razer. "We've designed the Razer Firefly with the best components for a gaming mouse mat, along with the new, fully-customizable Chroma lighting. No one said you can't win with style."
We went through it last year with Ubisoft and Watch Dogs, but it appears that CD Projekt Red has pulled the same thing on PC gamers with The Witcher 3: Wild Hunt. During an interview with Eurogamer, the studio talks about how it had to water down the graphics on PC because of consoles, because without consoles "there is no Witcher 3".
Gamers have noticed stark differences between the footage that CD Projekt Red showed off back in 2013, and the footage from recently, against the actual in-game graphics now that the game is out. The studio is quite frank about it all in the interview with Eurogamer, with company boss Adam Badowski saying: "If you're looking at the development process, we do a certain build for a tradeshow and you pack it, it works, it looks amazing. And you are extremely far away from completing the game. Then you put it in the open-world, regardless of the platform, and it's like 'oh shit, it doesn't really work'. We've already showed it, now we have to make it work. And then we try to make it work on a huge scale. This is the nature of games development".
The bigger issue comes from the fact that CD Projekt Red didn't talk about it until just now, which is where the consoles get involved. Company co-founder Marcin Iwinski explains: "If the consoles are not involved there is no Witcher 3 as it is. We can lay it out that simply. We just cannot afford it, because consoles allow us to go higher in terms of the possible or achievable sales; have a higher budget for the game, and invest it all into developing this huge, gigantic world". He continued: "Developing only for the PC: yes, probably we could get more [in terms of graphics] as there would be nothing else - they would be so focused, like if we would develop only on Xbox One or PlayStation 4. But then we cannot afford such a game".
There's much more to read over at Eurogamer, but prepare for tears.