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Fallout 4's $25 Far Harbor add-on is the most substantial DLC the game has had so far. In fact, Bethesda affirms that Far Harbor is the biggest DLC the team has ever made. It takes place in the foggy, storm-ridden irradiated coasts of Bar Harbor, Maine, and the landmass is actually bigger than Oblivion's Shivering Isles. As far as specifics, Far Harbor features a ton of content to chew on, including new main, side, and faction quests, horrendous monstrosities, armor and weapons, settlements, and more.
In the trailer we also get a glimpse at what appears to be an old-fashioned diving suit, possibly confirming underwater exploration. Far Harbor will also have a considerable Children of Atom sect that worships in a working nuclear power plant. The region features a number of environmental factors, including heavy volumetric fog (possibly think enough to get lost in) as well as steady rainstorms and tumultuous waves. Post-apocalyptic Maine is also riddled with extreme radiation, and in some areas the rads are so bad you could probably die within 10 seconds or so. The radstorms are much more dangerous, too. The overall atmosphere is one of dark, stormy dread with overtones of eerie sentiments from John Carpenter's The Fog.
The Titanfall devs at Respawn is working alongside EA to make a Star Wars game, and it won't be a shooter.
Repsawn Entertainment, the team behind the Titanfall franchise, has confirmed they'll be making a third-person action-adventure game based in the Star Wars universe. Respawn Game Director Stig Asmussen promises that the game will be faithful to the beloved series, and feature "larger-than-life action and groundbreaking mechanics".
"We'll be making a third-person action/adventure game set in the Star Wars universe," Respawn game director Stig Asmussen announced in a blog post. "We promise to pay respect to the Star Wars legacy at all times, a fact that will be constantly reinforced and honored as a central game design tenet. Fans should expect the exemplary level of quality first established at Respawn with Titanfall, a game that epitomizes our studio's dedication to slick, larger-than-life action and fun, groundbreaking mechanics."
EA's Origin client periodically has free games or DLC on offer under the 'On the House' banner, and today's is pretty juicy: DLC for Battlefield 4 and Battlefield Hardline.
The Battlefield 4 DLC is known as Dragon's Teeth, which originally released in July 2014 and features mostly medium-sized maps. Last I checked, Lumphini Garden was a horribly imbalanced travesty, but that may have changed since; the rest of the maps were very pleasant to play, particularly Pearl Market, which is a quality close quarters map, although the rooftop gameplay can be frustrating at times. Teeth also includes Chain Link mode which is okay but not popular, new assignments, and a new assault drone. As far as free goes, it's quite a good haul.
As for Hardline, you get the Robbery expansion, which launched in September 2015 and includes the 5v5 Squad Heist mode as well new maps, weapons, paints, gadgets, vehicles, and more. Again, a very respectable amount of content for the low, low price of free.
The studio that brought us games like Left 4 Dead and Evolve is working on a fresh new AAA game for PS4, Xbox One and PC.
Turtle Rock Studios has posted up new job listings for a Narrative Director, an Animation Programmer, and a Senior Rendering Programmer to work on a brand new cross-platform AAA game. Since the project is listed as an "unannounced new IP" we probably won't see Left 4 Dead 3 in the pipeline.
"We are searching for a Narrative Director to help shape the entire narrative structure of our upcoming new AAA game for PC, Xbox One, and PlayStation 4. The Narrative Director will work closely with our Creative Director and Head Writer to create and oversee compelling stories, characters, and content that form the backbone of the game's story."
Bethesda has formally announced that Dishonored 2 releases on November 11, 2016 on PS4, Xbox One and PC, along with a few new tidbits about the game.
Dishonored 2 will actually feature two playable protagonists--Corvo Attano and Empress Emily Kaldwin--and players will be able to choose between the two. It looks like Emily and Corvo each have their own unique abilities, offering more replay value for the first-person stealth adventure. Bethsoft also revealed that Dishonored 2 will react to specific decisions you make in the game, unlocking dynamic missions that ultimately culminate in multiple endings. So on top of the dual-protagonist mechanic, we'll get an extra layer of replay value with the endings.
"Reprise your role as a supernatural assassin in Dishonored 2. Play your way in a world where mysticism and industry collide. Will you choose to play as Empress Emily Kaldwin or the royal protector, Corvo Attano? Will you make your way through the game unseen, make full use of its brutal combat system or use a blend of both? How will you combine your character's unique set of powers, weapons and gadgets to eliminate your enemies? The story responds to your choices, leading to intriguing outcomes as you play through each of the game's hand-crafted missions."
If these leaks are accurate, Watch Dogs 2 will feature a brand new protagonist.
Sullen hacker Aiden Pearce apparently won't be returning for Watch Dogs 2, and now thanks to an accidental leak we have a our first purported glimpse at the sequel's main protagonist. Performance artist and actor TheKingCort, who did motion capture and lent his likeness to the new hipster hacker character, prematurely posted the protagonist on hits Instagram page. King's Instagram feed is now set to private, and the post has presumably been taken down.
Ubisoft has already confirmed that Watch Dogs 2 will release in 2017, likely before the end of April of next year. Since a new Assassin's Creed won't release in 2016, Watch Dogs 2 will likely take its place, but a 2016 release might conflict with Ubi's original statements. AMD also confirmed that Watch Dogs 2 will be optimized for AMD video cards with extensive DirectX 12 support.
Battlefield devs rip the latest Call of Duty: Infinite Warfare trailer, affirming the Battlefield 5 reveal footage will blow it away.
So far the reactions to Activision's latest Call of Duty game are mixed at best, and the competition at DICE have stepped in to poke fun at the footage. "Today I watched the new COD trailer. How quaint! Those cute little free-cam shots, precious 2010 graphics and grade school editing! Quaint!" said DICE dev Roland Smedberg in a deleted Tweet. Smedberg went on to criticize the "ugly" depth of field lighting, and promised that Friday's Battlefield 5 reveal video will be so good in comparison that the "internet will melt".
Perhaps the most hilarious (or harsh) bit was when DICE dev Randy Evans said that Infinite Warfare "looks like a game from 10 years ago." Evans, who is working on the Battlefield 5 trailer, echoed Smedberg's boasts by saying "the internet is gonna crumble!" once the BF5 footage launches. Even DICE's Julian Manolov chimed in by saying "3 and a half minutes of CGI...anyone got a link which shows the actual game?"
Following the official Call of Duty: Infinite Warfare reveal, Activision has outed key details about the Modern Warfare Remaster such as dedicated servers, a fully-fledged progression system, the first three multiplayer maps and more.
As revealed by the leaks, Modern Warfare Remastered will feature 10 multiplayer maps and the "full, iconic story campaign", and the first three MP maps have been revealed: Crash, Backlot, and Crossfire are confirmed. Dedicated servers are in, along with a full progression system, including the ability to reach Master Prestige, unlock weapon attachments, and more. Your old Modern Warfare stats won't carry over. Raven Software will develop the game.
The remaster won't be a separate disc but a full digital download, and is bundle-only with select Call of Duty: Infinite Warfare physical and digital bundles. There are only three ways to get Modern Warfare Remastered: in the $80 Legacy Edition, the $100 Digital Deluxe Edition, and the $119 Gamestop-exclusive digital-only Digital Legacy Pro Edition.
Call of Duty: Infinite Warfare has finally been revealed, and Activision has dropped tons of intel about the new game--co-op zombies, interplanetary space combat, and more have all been confirmed.
It turns out the rumors were right on the mark: the new Call of Duty is taking war to the heavens. Infinite Warfare's campaign missions will take players all over the "vast expanse of the solar system" in a planet-hopping foray in space, and one campaign mission even takes place on a "spinning asteroid hurling towards the sun". The campaign is said to feature "large-scale warzones" and will feature three environment types: boots-on-the-ground firefights, dogfights in the skies via airborne jets, and zero-g space combat/starship battles. The Retribution warship will be the campaign "hub", and players will get their very own starfighter called the Jackal.
The game seamlessly transitions between land to space combat without any loading screens, and the Jackal ship will be customizable. Infinite Warfare will also have its own "original" co-op zombies mode that's completely separate from the campaign experience. As far as multiplayer goes, Infinity Ward confirmed that some MP maps will be on different planets and space stations, so expect possible zero-G combat.
Bethesda might lock its future games behind its very own games launcher, Bethesda.net.
Bethesda.net isn't just a website--it's also the company's brand new games launcher, and it could be a new DRM gateway for the publisher's future PC games. It looks as if the Elder Scrolls and Fallout developer might be following in the footsteps of EA's Origin and Ubisoft's uPlay with Bethesda.net, and we might see the publisher make its games exclusive to its first-party launcher/storefront catalog.
Right now all the launcher does is host the Fallout 4 Creation Kit Open Beta, but it could be used for something quite different in the future. The launcher links to your Bethesda.net account and has a redeem code function, but this is only for the Fallout 4 DLC closed beta test (right now, at least). As soon as Bethesda.net was revealed, I instantly proclaimed that the studio is making its own uPlay, and I still think it's true. Let's hope I'm wrong, because the studio is really one of the last safe harbors when it comes to DRM launchers.