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Battlefield: Hardline might not be the most popular of the bunch, but that isn't stopping EA from vehemently supporting it with as much new content as possible to entice the dwindling crowd. Visceral Games is introducing a their Betrayal DLC, the last scheduled DLC which is coming out just next month.
The new update has four new maps that should add some much needed variety. The most significant is the almost perfectly modeled rendition of Alcatraz, giving you a desperate close-quarters fight where you'll likely not escape. To help you fight there'll be seven new weapons and two new vehicles. Though I doubt you'll be driving around in Alcatraz with any of them.
And just in case a knife or baton wasn't quite enough of a melee weapon for you, you'll now be able to wield a mighty sword to slay your enemies. Or be cut down to pieces as you scream your war cry trying to rush someone. I can imagine the sword fights breaking out now though. No more calling for "knives only", but instead having an all out duel.
The CFO of Ubisoft, Alain Martinez, doesn't think that For Honor, their upcoming sword-fighting game, is going to be a huge profit maker for them. Instead it's been described as a "core" game, something that's important but will attract far less gamers than something like Assassin's Creed, the next Far Cry or even The Division.
During the earnings earnings call this week, the comment was made in response to a question that an analyst asked regarding what they estimated the games success would be. Martinez said simply that "For Honor is more of a core game, less mass market." Thus they don't expect to ship many units when it releases.
The reasoning could be due to the type of game that it is, a hack and slash with more technical underpinnings. It won't necessarily appeal to a larger audience despite the new IP and potential for new avenues of gameplay that can be introduced to other games in the future. In other words, the difficulty might be somewhat off-putting.
Bungie has finally shed some light on secret-filled future, revealing a tentative roadmap for the game's sequel and expansion, giving Guardians a much-needed boost of hope for the ailing franchise.
In a recent blog post, Bungie exec DeeJ confirmed in his clipped, no-frills tone that a Destiny sequel is planned to release in 2017. For 2016, Bungie will unleash a large expansion (possibly The Taken King-sized) later this year.
"The team is focused on delivering a large expansion later this year, and a full Destiny sequel in 2017," DeeJ wrote. Bungie's update echoes Activision's latest earnings call, which broke the news beforehand: "Activision Publishing, along with its partners at Bungie, expects to bring a large new expansion to Destiny in 2016 and to release a full game sequel in 2017," investors report.
When Plants vs. Zombies: Garden Warfare 2 finally hits the vegetation filled streets, we'll be able to battle it out across twelve different maps right from the start.
A new video from EA shows off all 12 of the multiplayer maps, which are all very unique, helping to keep you on your toes in each match. The different, and distinct visual styles are all pretty fantastic to look at, and the different layouts are sure to get you to try different tactics in each game.
You'll get to enjoy the mighty Great White North and even try to fend off the horde on two separate lunar levels. Garden Warfare 2 is coming out at the end of the month on the 23rd of February for PC, Xbox One and of course the PlayStation 4. The full list of maps is below.
We're beginning to hear more and more about the Hitman reboot, where we now know that AMD pushing out a press release that teases that Hitman is part of their Gaming Evolved program.
This means that AMD Radeon owners with Windows 10 installed will be able to enjoy luscious DX12 features, with the press release saying: "Hitman will leverage unique DX12 hardware found in only AMD Radeon GPUs-called asynchronous compute engines-to handle heavier workloads and better image quality without compromising performance. PC gamers may have heard of asynchronous compute already, and Hitman demonstrates the best implementation of this exciting technology yet. By unlocking performance in GPUs and processors that couldn't be touched in DirectX 11, gamers can get new performance out of the hardware they already own".
Hitman will also feature support for AMD's multi-monitor technology, Eyefinity, as well as support for Ultrawide monitors with 21:9 aspect ratio resolutions of 2560x1080 and 3440x1440.
Infinity Ward took to Twitter to announce that "COD 2016" is now "official". The developer tweeted: "COD 2016. Now it's official. Can't wait to show you what we've been developing!" - i.e. a fresh mod for the last 51 games that originated with Call of Duty.
Activision did say during its Q4 conference call: "IN Q4 2016, ACTIVISION PUBLISHING PLANS TO RELEASE AN INNOVATIVE NEW CALL OF DUTY GAME FROM ITS STUDIO, INFINITY WARD, THE MAKERS OF THE MODERN WARFARE SERIES".
We should expect Activision and Infinity Ward to unveil the new Call of Duty at either GDC next month, or E3 in June.
While Kayne West is preparing the release of his forthcoming album, the husband of Kim Kardashian has released a trailer to his new video game... yeah, Yeezy has a new video game on its way.
West's new album is called The Life of Pablo, while his new clothing line is on the way, and then the video game. Yeezy has been busy, it seems. The game is called Only One, and it's about the passing of his late mother. Kanye explains: "I worked on a video game and I wanted to show y'all. The idea of the game is, my mom traveling through the gates of heaven".
Kanye is proud of his game, but he wasn't happy with how people received the trailer, as it was meant to commemorate his late mother. Kanye said: "That's not easy to do, man! Ya'll just be acting like that sh*t is regular". He added: "No, you don't understand. I go out and meet with everybody in San Fran, and they'll diss the f*** out of me. And I'll be like, 'I wanna make a game,' and they'll be like, 'F*** YOU.' That was hard to do, bro!".
Ubisoft is banking pretty big on The Division's success and even goes so far to say that it'll be one of the most popular new IPs in video game history.
According to earning projections, The Division will play a substantial role in the company's 2016 earnings. "The Division - whose recent closed beta exceeded all of our expectations - is set to be one of the largest launches of a new brand in the history of the video game industry," said Ubisoft CEO and co-founder Yves Guillemot.
Ubisoft's 2016 earnings forecast is focusing on "player engagement", a new strategy it says has paid off well with AC: Syndicate and Rainbow Six: Siege--and will hit a peak thanks to The Division and Far Cry Primal.
Bethesda has delivered a few delicious teases on the future of Fallout 4, getting Commonwealth survivors all excited about DLC and in-game tweaks.
The studio has teased that DLC news will be arriving quite soon, along with a few dramatic changes to Fallout 4's hardest difficulty. That's right, we're talking about Survivor Mode. Bethsoft is going to "completely overhaul" Survivor Mode to make it much more challenging, adding in the need to eat food and drink water, sleep, and treat infectious diseases. This will add a fresh new take on the end-game experience, and add in a whole new wave of immersion to boot.
"We know you're ready to learn what's coming for Fallout 4 DLC. We're not far off, and we think you'll be excited," reads the first Tweet. "We're also doing a complete overhaul of Fallout 4 Survival mode. Food, sleep, diseases, danger and more. Stay tuned," reads the second.
When patch 2.0 hit, it seemed to break the game in more ways than was intended. Ubisoft was quick on the draw and dolled out fixes for a majority of the most serious of issues. Patch 2.1 fixes the remainder of the bugs that showed up and adds some much needed variety into the mix.
One of the bets new features is the ability to setup a 10-player custom game that can be hosted on a dedicated server. This means it'll be much harder to cheat and the game will be much more stable as well. There are some small issues still surrounding the use of dedicated custom servers, but those will be addressed in the future. Right now if the match creator quits, then the server will shut down.
In the patch note they've listed the most severe bugs and have noted their having been squashed in this update. It isn't everything that was encountered, but it encompasses the majority of the game-breaking issues that cropped up. Check out what it fixed below. And don't be afraid to tell them of any other bugs you encounter.