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PS4 Pro runs 'hot enough to cook an egg'

By: Derek Strickland | More News: Gaming | Posted: 12 mins ago

Despite Sony's assurances that its new PlayStation 4 Pro runs cool, the fact that the new 4K-ready console uses AMD's new Polaris graphics architecture that's both energy and thermal efficient, and the fact that the PS4 Pro's SoC is built on a 16nm FinFET node process for even more efficiency, the console seems to be getting pretty hot. How hot? Hot enough to fry an egg?

 

 

I've been covering the PS4 Pro for a while now, but have decided against picking one up since my 2013 launch PS4 is running fine--even if Sony wants to pretend the console doesn't exist any more. In all of our reports, one of the most consistent bits of info is that the PS4 Pro is much more powerful and efficient than the PS4. We know it rocks a highly customized 4.2 TFLOP AMD Polaris-based GPU that sits below an RX 470 in power, and Sony even affirms the PS4 Pro runs super cool and only gets to 35C while gaming, but many gamers are saying that the system actually runs pretty hot--especially if you're playing in 4K.

 

"I wanna mention that this thing runs hot. Which is something crazy...we had it running several hours today and it was really hot," Cinemassacre's Ryan Schott said in a recent PS4 Pro evaluation video on AVGN's channel. "It was really hot," Cinemassacre's Mike Matei added, jokingly saying: "You could crack an egg on that thing."

Continue reading 'PS4 Pro runs 'hot enough to cook an egg'' (full post)

Resident Evil 7 FPS uncapped on PC, settings revealed

By: Derek Strickland | More News: Gaming | Posted: 1 hour, 31 mins ago

With Resident Evil 7: Biohazard being the first game in the series to support native 4K resolution on PC and upscaled 4K on PS4 Pro, it looks like Capcom is taking the game pretty seriously, which could lead to a well-optimized PC port. Now a list of RE 7 purported PC graphics and performance settings have been unearthed, showing an uncapped FPS option as well as a bunch of different settings.

 

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Resident Evil 7's PC settings, which were apparently found by Reddit user Zabaado, highlight many of the basic toggles, tweaks and bars you'd expect in a PC game.

 

Players can adjust refresh rates up to 144Hz with FreeSync and G-Sync enabled monitors, resolutions like native 4K and 2560 x 1440p, texture quality up to Very High, Anisotropic filtering up to 16X, mesh quality, AA including FXAA, TAA, FXAA+TAA and/or SMAA, depth of field toggle, shadow quality, bloom, reflections and more. Check below for the full list, and click here for Resident Evil 7's full PC spec requirements.

Continue reading 'Resident Evil 7 FPS uncapped on PC, settings revealed' (full post)

The Last Guardian pre-order numbers have surprised Sony

By: Ma Yong Kang | More News: Gaming | Posted: 2 hours, 33 mins ago

With The Last Guardian finally coming out of its almost ten years of development hell, the desire for this game surprises Sony in the form of the pre-order numbers.

 

 

According to an interview with Sony's product manager, Joe Palmer, by MCV, he said: "I can't comment with specific details, but I can say that pre-orders for The Last Guardian are exceeding expectations," he said. "We've seen a really positive response to the Collector's Edition in particular, which despite its higher price point proves there's a huge appetite for the game."

 

When MCV asked Mr Palmer about if the development team cared about the hype that have been building throughout the years, he answered the team didn't pay attention to it too much. Palmer explained: "We've tried to avoid fuelling the hype by playing on the fact that people have been waiting a long time for this"

Continue reading 'The Last Guardian pre-order numbers have surprised Sony' (full post)

Pokémon GO launches surprise Xmas updates this month

By: Emma Tucker | More News: Gaming | Posted: 4 hours, 31 mins ago

After the success of Niantic's Pokemon GO Halloween event, the company is bringing a Christmas feature to gamers this holiday season.

 

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According to online sources, Niantic has plans to release surprise updates this December. It's been rumored that some updates will be featuring legendary Pokémon and new spawning areas. Furthermore no specific date has yet been scheduled for this Christmas update event. For now gamers will just have to wait and be surprised as planned.

Xbox One defeats PS4 in online Black Friday sales

By: Emma Tucker | More News: Gaming | Posted: 6 hours, 21 mins ago

Black Friday had come and gone with Cyber Monday completed as well. So after all the hectic craziness of shopping for great deals over the Thanksgiving weekend, Microsoft once again defeated Sony in console sales online.

 

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According to Adobe's annual market-tracking data for the United States, the Xbox One was recorded as the fifth best-selling electronics brand online during the Black Friday event. As all other items and products ahead of the Xbox One where not gaming consoles, it meant that Microsoft once again took the number one spot for sales over Sony's PlayStation 4.

 

For now it seems that Microsoft have the upper hand when it comes to sales, though for how ever long they maintain this position is yet to be seen.

Continue reading 'Xbox One defeats PS4 in online Black Friday sales' (full post)

Mass Effect: Andromeda to support 21:9 UltraWide on PC

By: Derek Strickland | More News: Gaming | Posted: 7 hours, 27 mins ago

In addition to building Mass Effect: Andromeda completely from scratch in DICE's next-gen Frostbite 3 engine, BioWare now confirms that it plans to support 21:9 UltraWide resolution on PCs when the game launches in 2017.

 

 

BioWare is going lengths to ensure Mass Effect: Andromeda taps the full potential of PC platforms. The developers have not only confirmed the next-gen Mass Effect won't be locked to 30FPS on PC, but now BioWare producer Mike Gamble says the game should natively support 21:9 UltraWide aspect ratio monitors--something that's usually missing in major PC releases these days.

 

Flynn also confirmed that ME: Andromeda would have full gamepad support on PC, and that the game has HDR support, but this is likely referring to the PS4 Pro and not PC monitors. The game is also fully optimized for 4K on both PC and Sony's new PlayStation Pro console--although the latter will be upscaled 4K at locked to 30FPS, and will also have super-sampled graphics on 1080p HDTVs. PC, of course, will run at native 4K--provided you have a beefy enough graphics card.

Continue reading 'Mass Effect: Andromeda to support 21:9 UltraWide on PC' (full post)

New Lego Worlds game release scheduled for February 2017

By: Emma Tucker | More News: Gaming | Posted: 8 hours, 18 mins ago

Warner Bros. Interactive Entertainment, has recently announced the new "Lego Worlds" simulated building game, much similar to Minecraft will become available to gaming platforms next year.

 

 

Developed by TT Games, Jonathan Smith, head of production announced the following: "In LEGO Worlds, players will go on an exciting journey to become a Master Builder, in an open world made completely of LEGO-built environments. Whether customizing characters, exploring in vehicles, building structures, or discovering an expansive range of items, characters and creatures throughout the worlds, there's the freedom to create anything imaginable."

 

The Lego Worlds game will feature a multiplayer mode for both online and via split-screen co-op.

Continue reading 'New Lego Worlds game release scheduled for February 2017' (full post)

Crackdown 3 runs at 4K on Xbox Scorpio, arrives in 2017

By: Anthony Garreffa | More News: Gaming | Posted: 11 hours, 27 mins ago

Crackdown was one of the most addictive gaming experiences on the original Xbox, but it looks like Crackdown 3 might be an awesome experience on the upcoming Xbox Scorpio console.

 

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Microsoft Studios art director Dave Johnson has confirmed Crackdown 3 for holiday 2017 "or earlier" during an interview with Extra Life, adding that Crackdown 3 will support 4K on the Xbox Scorpio. Microsoft has already confirmed first-party games will all run at native 4K resolution on Project Scorpio. The game was originally slated for launch in 2016, but Microsoft delayed it into 2017 for a few different reasons.

 

Xbox marketing boss Aaron Greenberg said that Crackdown 3 wouldn't launch in 2016 because Microsoft's holiday lineup was already chock full of games, with Microsoft Studios boss Shannon Loftis adding that Crackdown 3 was delayed because the team wanted to spend more time on the campaign.

Continue reading 'Crackdown 3 runs at 4K on Xbox Scorpio, arrives in 2017' (full post)

MechWarrior 5: Mercenaries announced for 2018

By: Anthony Garreffa | More News: Gaming | Posted: 12 hours, 51 mins ago

Old school gamers will remember the effect that MechWarrior had back in the 90s, but did you know there hasn't been a single-player game in the MechWarrior universe since 2002's MechWarrior 4: Mercenaries?

 

 

Piranha Games has been working on MechWarrior Online, and have now just announced MechWarrior 5: Mercenaries - a single-player game that will have gamers aiming for a successful career as a private robot that serves on "behalf of the houses of the Inner Sphere", reports Engadget.

 

MechWarrior 5: Mercenaries is powered by Unreal Engine, so it should look impressive when it drops in 2018. The developer is promising that you will be able to buy and maintain BattleMechs, but it'll come down to your skills as well.

 

Will you be buying MechWarrior 5: Mercenaries when it drops in 2018?

Continue reading 'MechWarrior 5: Mercenaries announced for 2018' (full post)

PlayStation Plus Instant Game December line-up leaked

By: Emma Tucker | More News: Gaming | Posted: 20 hours, 27 mins ago

Invisible, Inc. and Stories: The Path of Destinies have been leaked online by sources, in next month's PlayStation Plus Instant Game Collection.

 

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Subscribers will be able to acquire the games in a free download starting next week on December 6th. The two titles have been announced for the Sony PS4 console and can be downloaded via the official PlayStation Plus Store website.

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