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Forza 6 shown off at 1080p 60FPS on the Xbox One at Gamescom

Gamescom 2015 - If there's a game that should have the attention of Xbox One users, it should be Forza Motorsport 6, which is pumping along at 1080p 60FPS thanks to the optimization Turn 10 Studios has made to the game.

 

 

The studio was showing off Forza 6 at Gamescom 2015 which is currently underway in Cologne, Germany, with DualShockers interviewing Creative Director Dan Greenawalt, where he said: "Honestly, it is optimization, optimization, optimization. Forza Motorsport 5, as well as Forza Horizon 2 as well as Forza Motorsports 6 are underpinned by our bespoke graphics engine ForzaTech. And that graphics engine is being worked on by two world-class teams: the Turn 10 team and the PlayGround team".

 

Greenwalt added: "But also, we're first party, so we work with The Coalition, we work with 343, we're able to learn how to really optimize for the box. So yeah, I think it surprised a lot of people that Forza Motorsport 6 was able to come out with 1080p, 60 frames per second, 24 cars on track, with night, with wet, but it drives great. At the end of the day, that's what all this technology is for. It's for the experience. It's to get people passionate and excited about cars in games.And if it does that, it's all worth it".

Continue reading 'Forza 6 shown off at 1080p 60FPS on the Xbox One at Gamescom' (full post)

Sega's sales significantly drop, and move to mobile hasn't paid off

Sega reported a whopping 42 percent drop in net sales, with sales earnings of $426 million, net losses of $63.8 million, and operating losses of $76 million. The company has tried to create mobile games, largely using the freemium gaming model, but has failed to woo potential mobile gamers.

 

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"The economy still remained in the condition requiring further time for full recovery due to uncertainty towards a downswing in overseas economies arising from factors such as the slowdown of growth in the economies of emerging countries and European debt crisis," Sega said in a statement.

 

It makes sense that Sega would say its businesses losses are tied to the global economy, though other companies are reporting stronger financial results. Instead, some analysts and journalists believe Sega's effort to go mobile - which didn't go over extremely well - has led the company to reverse course and dedicate more time on creating console games yet again.

Continue reading 'Sega's sales significantly drop, and move to mobile hasn't paid off' (full post)

DOTA 2 'The International' has a huge $18 million prize pool

Valve's 2015 championship DOTA 2 'The International' tournament has kicked off on the "main event" stage, starting things off with three matches between LGD Gaming and Team Empire.

 

 

There are a total of 16 teams competing in this year's The International with a prize pool of $18 million, with the 16th place receiving $54,000 while 1st place takes home a huge $6.5 million. We should see these figures continue to climb as the days tick by thanks to it being funded through the Compendium, something that offers players in-game content at $10, or $27 each.

 

25% of all Compendium sales go into the prize pool for The International, which could see the prize pool far exceed $18 million when it wraps up on Saturday, August 8.

Continue reading 'DOTA 2 'The International' has a huge $18 million prize pool' (full post)

EA teases Mirror's Edge Catalyst trailer ahead of Gamescom

With Gamescom 2015 just days away, EA has started teasing Mirror's Edge Catalyst on the official Twitter page for the game. The company has released a 23-second teaser, which you can see below.

 

 

There's not much to see, but it's the tease of the full trailer that will be revealed on August 5 at Gamescom in Cologne, Germany.

Continue reading 'EA teases Mirror's Edge Catalyst trailer ahead of Gamescom' (full post)

Metal Gear Solid V on PC gets new release date and spec sheet

Konami has moved up the PC release of Metal Gear Solid V: The Phantom Pain to September 1, aligning both PC and console platforms for a simultaneous day one launch. There's only one catch--PC owners will have to wait until 2016 until they can access the game's Metal Gear Online multiplayer mode.

 

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"We initially did not think it would be possible to get such an epic game out onto PC in time for launch alongside its console counterparts, but all involved have worked diligently to meet the demands of our consumers, Konami President Tomotada Tashiro said in an official statement. "Now PC users will be able to explore the vibrant and beautifully-realised locations and set-pieces that elevate The Phantom Pain beyond all other action titles. We feel confident that Steam users will be satisfied with the contents we will provide for the Steam version."

 

The Japanese publisher has also opened up MGSV pre-orders on Steam, and everyone who pre-buys on Steam will get a free copy of the game's short prequel adventure Metal Gear Solid: Ground Zeroes.

Continue reading 'Metal Gear Solid V on PC gets new release date and spec sheet' (full post)

New mod transforms GTA V into a RPG, thanks to modder Logic Spawn

Modders have been quite busy crafting a slew of additions and expansions for GTA V's PC port, leading to some pretty amazing things like playing as Iron Man, wreaking havoc with the game's physics with the car cannon mod, or even adding incredibly realistic visuals with the Project Realism script. Now one modder has made Los Santos into a sandbox for a chaotic RPG adventure.

 

 

With GTA: RPG, a modder by the handle of Logic Spawn has injected more RPG mechanics into Rockstar's heist caper by adding "typical RPG features such as leveling, questing, non-linear dialogue, skills, looting and more". Vanilla GTA V already had a light RPG system, but this particular script kicks things up a notch for some high-quality entertainment.

 

Each of the three main characters have designated classes--Time Master for Michael, Speedster for Tranklin and Berserker for Trevor--and players can create their very own character with a range of different customization options straight out of GTA: Online.

Continue reading 'New mod transforms GTA V into a RPG, thanks to modder Logic Spawn' (full post)

Report: Konami exploits and "imprisons" employees

The public image of Japanese games publisher Konami continues to worsen as more news breaks on the company's controversial treatment of its own employees. Nikkei reports on the disdainful conditions that Konami employees are subject to on a regular basis, revealing things like invasive video monitoring and even reassigning key development talent to menial labor tasks.

 

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"Konami's internal culture sounds poisonous. For one, email with outsiders is done with a randomized email address changed regularly," freelance games localizer Thomas James said in a series of translations of the Nikkei article. "It does not stop with emails. Lunchtime leave is regulated with time cards. Those who exceed allotted time are outed within company."

 

"Employees deemed useless have been known to do assembly line work, security guard detail, cleanup at fitness clubs," James continues. "These are not nobodies being told to do this work either. Producers and other prominent creators have had this hoisted on them."

Continue reading 'Report: Konami exploits and "imprisons" employees' (full post)

Modders tease prototype Iron Man mod for Grand Theft Auto V

The PC version of Grand Theft Auto V is the best available across all platforms, especially when it comes to its awesome support for user made mods.

 

 

Modder 'JulioNB' has released a new video for his prototype Iron Man mod for GTA V, which you can see above. It's a tease of what's to come, but you get to use Iron Man's various weapons built into the suit, as well as fly around the world of Grand Theft Auto V. We should expect this mod to be released sometime in the next few months.

Continue reading 'Modders tease prototype Iron Man mod for Grand Theft Auto V' (full post)

Ghost Recon: Wildlands receives hands-on gameplay, co-op videos

Ubisoft unveiled Tom Clancy's Ghost Recon: Wildlands a couple of months ago at E3 2015, but now we're seeing some hands-on gameplay with multiplayer cooperative reactions in a new video.

 

 

Ghost Recon: Wildlands is the first military shooter to be set in a massive and responsive open world, including some sure to be awesome 4-player cooperative gameplay. You'll play as a member of Ghosts, a legendary US Elite Special Operations team that gets sent behind enemy lines to cause chaos and break alliances between dangerous gangs and the corrupted government of Bolvia.

Continue reading 'Ghost Recon: Wildlands receives hands-on gameplay, co-op videos' (full post)

SUPERHOT gets detailed in a new gameplay video

SUPERHOT is one of the most unique first-person shooters that I've seen, where time in the game only goes forward when you, the player, moves. If you stop, time slows down to a near stand still, similar to 'bullet time' from The Matrix movies, or the Max Payne franchise.

 

 

The developers behind the game have released the first gameplay video from the recently released beta of SUPERHOT, which we've embedded above. It shows off the gun play, as well as the melee combat where you can throw whatever is in your hand, including your gun, at your enemies. The slow-motion gunplay looks incredibly fun, but the one instance where SUPERHOT is going to take off is in VR.

 

We played SUPERHOT on the Oculus Rift back at PAX AU 2014, where it was quite the experience. The developers promise that SUPERHOT is on track for a release later this year where you can purchase it directly from the SUPERHOT website for $14, or $25 if you want the digital artbook in PDF, and the game's official soundtrack in FLAC quality.

Continue reading 'SUPERHOT gets detailed in a new gameplay video' (full post)

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