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One of the biggest, if not the biggest Xbox One games coming out this year will feature 4-player cooperative mode. 343 Industries, the developer behind Halo 5: Guardians, has said that the 4-player cooperative mode for the single-player side of the game can be controlled by other gamers, or by AI.
343 Industries says that it wanted to tell a "much more sociable" story, with the developer continuing: "We were winding down on Halo 4 and thinking about moving to a new console, and we had already planned some of the technological upgrades that we wanted to make to the engine. And early on we started talking about the types of stories that we wanted to tell and the experiences that we wanted to create, and we really wanted to focus on a much more sociable experience, especially in our campaign".
While cooperative play isn't new to Halo, the studio acknowledges that past Halo games didn't really do it well, in terms of gameplay and story. Executive Producer on the game, Josh Holmes, added: "I think co-op has always been a big part of Halo's campaign, but in the past it's sort of been treated as a completely separate experience, where you just have three other clones of the Master Chief running side by side. The narrative breaks down. One of the big creative goals that we had for Halo 5 was to bring that into focus and support it through the story".
Ubisoft has finally unveiled the specifics around yesterday's mysterious teaser, and it really is a Far Cry caveman survival sim...well sort of.
The game is officially called Far Cry Primal and takes place during the Stone Age era where giant mastodons and saber-toothed tigers roamed open expanses. Players will take the role of Takkar, a grizzled hunter that happens to be the last survivor of his clan. The goal of the game is to simply survive--but in a world where everything has teeth the size of your leg, that's easier said than done.
The reveal trailer shows off spears, bows and clubs as the major weapons, taking players back to the barebone basics of a cruel prehistoric world. "This isn't the Stone Age you thought you knew. This is the Stone Age with irreverence and mayhem. This is the Stone Age by Far Cry," Ubisoft says.
NVIDIA has launched its "Bullets or Blades" GeForce GTX bundle, allowing GTX buyers to choose between Assassin's Creed Syndicate or Rainbow Six Siege for their bonus game.
Once bought, head here to make your choice.
Note the offer only applies to participating retailers -- NVIDIA reminds that they "cannot provide download codes and coupons for purchases made at non-participating retailers and e-tailers."
If you're a fan of cruising around the virtual streets with friends, Ubisoft has just announced that 'The Crew Wild Run' will be available on PC as a closed beta from October 15th to October 19th, 2015. The Wild Run expansion pack beta will enable players to play 'The Summit', being a "gathering of thousands of drivers and mechanics from around the world" as pointed out in a recent press release.
This closed beta will feature both PvE and PvP opportunities, allowing participants to control dragsters, drift cars, monster trucks and motorcycles "from prestigious brands" alike.
If you're wondering about the star-studded commentary line up for Major League Gaming's (MLG) 2015 world finals, wait no more! As announced in a recently issued press release, big names such as Toby "Tobiwan" Dawson, Jacob "Maelk" Toft-Andersen, Austin "Capitalist" Walsh, Soe Gschwind and more are set to take the stage.
Alongside these Dota 2 commentators are over 15 personalities spread across the other gaming titles, being: Call of Duty: Advanced Warfare, Super Smash Bros. For Wii U & Melee and SMITE. With $500,000 of cash on the line in New Orleans, Louisiana, this tournament is set to commence on October 16 and run for three days in total.
The beta of Star Wars Battlefront drops later today, with YouTuber 'jackfrags' releasing some new gameplay videos, with some battles between Luke Skywalker and Darth Vader, as well as the new Drop Zone game mode.
There's some more videos below, where we've embedded the Luke Skywalker vs Darth Vader video directly below. Under that, we have the Drop Zone and Walker Assault videos.
Valve is probably working on Half-Life 3, but until we get an announcement, all we can do is dream. But there are things you can do to make the time go by as a Half-Life fan, such as checking out the Unreal Engine 4-powered Half-Life 2 environment project by Polycount member 'PogoP'.
The screenshots alone do it justice, with PogoP explaining: "Just so you know, I do plan to release this scene online for people to play around with. I'm not going to release it just yet, as I would really like to get it working with Oculus Rift before I do.. So you can run around with virtual reality. Not entirely sure if its going to work, but I'll give it a good go!"
Bungie has announced that Destiny will get microtransactions starting October 13, complete with its own in-game currency called Silver.
These microtransactions will be cosmetic rather than the pay-to-win schemes, Bungie affirms. A new NPC will arrive in the Tower and players will be able to exchange Silver for their choice of 18 different new emotes. Silver can be purchased for money, but we still don't know the exact exchange rates.
Reports indicate that this new cosmetic microtransaction model is how Bungie will fund Destiny's further development, and will release free DLC updates once a month throughout Fall 2016.
Ubisoft has kicked off a cryptic "livestream"--which is just basically a single image with audio thrown into the mix--that could point to a new IP series.
The image appears to be a cave painting, depicting various hunting scenes and shows a number of locations including a ritualized bramble gateway, a large wolf, and a bow-toting caveman with a (magic?) torch in the middle. No one knows what exactly Ubisoft has planned, and it could be anything from Far Cry with cavemen, some sort of pre-historic Assassin's Creed, or a fresh new original franchise.
Apart from the image we're presented with a single clue in the description, which reads "survival is timeless". Based on that we can gauge that it'll be an action game--probably FPS with bow-centered mechanics--and the paintings portray a sense of heavily ritualized mythology. Due to the success of ARK: Survival Evolved, Steam's popular Early Access game, Ubisoft might be planning their own adaptation with dinosaurs and titanic beasts.
One of the most attractive selling points on the is that its huge assortment of buttons are infinitely customizable, adding in a touch of the kind of macro peripherals we see at esports tournaments. But now it looks like custom button mapping is coming to all Xbox One controllers after all.
Xbox exec Mike Ybarra--the Microsoft vet who's responsible for helping developing OneCore, Xbox One's custom Windows 10 kernal--innocuously broke the news in a response to a fan query on Twitter.
Ultimately it looks like Xbox One fans aren't too happy about having to shell out $150 for a function they believe should be stock. So far Microsoft has done a splendid job using fan feedback to shape the future of the Xbox brand, and this is no different. While there's no timeline other than the maddeningly vague "soon", I'm guessing it'll be introduced with the Xbox One's huge Windows 10 update in November. Next month the console will get new feaures like backward compatibility across 100 different Xbox 360 games, a UI that's up to 50% faster, and the framework to introduce DX12 and Windows 10 PC-to-Xbox game streaming.