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Gaming Posts - Page 1

How Fallout 4's perk system might work

By: Derek Strickland | More News: Gaming | Posted: 6 hours, 25 mins ago

Fallout 4 is a pretty complex and dynamic game, and lots of gamers are stumped when it comes to the new perk system. Below we make an educated guess based off of data and speculation on how Fallout 4's perk and leveling system might work.

 

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A recent OXM interview with a Bethesda rep has prompted a dizzying level of confusion in the Fallout community, leading to rampant speculation and millions of gamers scratching their heads. "You'll still level up via XP, and each level increase will still give you a point to spend on a perk, but now those perks have varying XP levels of their own," says the Bethesda employee. "It's perk-ception, essentially, and means that, should you theoretically play long enough to max out every tier of every single one gaining untold buffs and no doubt all kinds of horrendous real-world illnesses in the process - you'll top off with a total of 275."

 

Perk-ception? Perk level ups? How does that work exactly? Also does this mean there actually is a level cap after all? I believe the concept is pretty hard to explain in just words, and the rep was put on the spot and wasn't prepared to adequately explain the system. Which makes sense, as Todd Howard says Bethsoft won't spoil Fallout 4, and this could ruin some surprises.

Continue reading 'How Fallout 4's perk system might work' (full post)

Halo 5 opening cinematic teases a bunch of stuff you can't do in-game

By: Anthony Garreffa | More News: Gaming | Posted: 10 hours, 53 mins ago

The release of Halo 5 isn't far away, with Microsoft and 343 Industries releasing the cinematic trailer to Halo 5: Guardians, which you can check out below.

 

 

Hollywood star Nathan Fillion of Firefly fame is featured, with some pretty balls to the wall action. Unfortunately, most of it can't be done within the game, which sucks. Other than that, Halo 5: Guardians is an Xbox One exclusive hitting Microsoft's console on October 27.

Continue reading 'Halo 5 opening cinematic teases a bunch of stuff you can't do in-game' (full post)

Star Wars: Battlefront beta hits in October, features 20v20 chaos

By: Derek Strickland | More News: Gaming | Posted: 1 day ago

DICE is planning on conducting an expansive beta test for Star Wars: Battlefront that will let players test out the iconic 40-player Walker Assault mode.

 

 

According to EA's new devblog update, the Star Wars: Battlefront beta will roll out "early October" across PC, PlayStation 4 and Xbox One.

 

The beta will let gamers will clash in the epic Battle of Hoth in the prestigious 20 vs. 20 Walker Assault mode, which pits the Galactic Empire against the Rebel Alliance for some old-fashioned iconic wide-scale chaos: snowspeeders tripping down AT-AT's, groundforces gunning down snowtroopers and the skies will be alight with lasers as the two sides dogfight in the clouds. Luke Skywalker and Darth Vader will join the battlefield as hero characters, wreaking havoc in the name of the Light and Dark sides of the Force.

Continue reading 'Star Wars: Battlefront beta hits in October, features 20v20 chaos' (full post)

eSports betting startup Unikrn gets backed by Ashton Kutcher

By: Anthony Garreffa | More News: Gaming | Posted: 1 day, 4 hours ago

Unikrn is gaining much more traction recently, with Ashton Kutcher of 'That 70s Show', 'Two and a Half Men', and 'Dude Where's My Car' fame investing into the Seattle-based eSports betting platform.

 

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The news hasn't been confirmed by Kutcher himself, but GeekWire is reporting that the Hollywood actor has invested into Unikrn. Kutcher isn't the only celebrity to see the future of eSports betting starts with Unikrn, with Dallas Mavericks owner and Shark Tank star Mark Cuban investing $7 million in venture capital funding earlier this year.

 

Unikrn CEO Rahul Sood said during an interview with GeekWire: "He's highly active in the deals he's invested in. He does a lot of advocating for Twitter and Uber, and he usually gets deep into the companies".

Naughty Dog announces March 18, 2016 release for Uncharted 4 on PS4

By: Anthony Garreffa | More News: Gaming | Posted: 1 day, 8 hours ago

Naughty Dog has announced the release date of Uncharted 4: A Thief's End on the PlayStation 4, with the last game in the series arriving on March 18, 2016.

 

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Uncharted 4 will arrive in a few different versions, with the Special Edition pre-order including a steelbook case, an art book, in-game currency, a sticker sheet and the game itself on a Blu-ray for $80. If you want to kick over $120 for the Collector's Edition, it will include everything that the Special Edition comes with, but with a 12-inch statue of Nathan Drake from Gentle Giant, three in-game multiplayer outfits, two weapons skins, and other in-game customization options.

 

There will also be DLC packs for Uncharted 4, with the first two DLC packs being multiplayer packs with rare and legendary items while the third DLC pack is "the first ever, single-player story add-on for the Uncharted series".

Battlefield 4 'Summer update' arrives on September 1

By: Anthony Garreffa | More News: Gaming | Posted: 1 day, 15 hours ago

DICE will be pushing out the new Summer update for Battlefield 4 on September 1 at 9AM UTC / 2AM PDT, something we noticed on Battlelog as I went to play a quick game of BF4.

 

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The Summer update for BF4 will include night versions of Zavod 311, Siege of Shanghai and Golmud Railway, as well as the usual bug fixes, gameplay tweaks, and a tweak to how fast turrets can move on different vehicles. DICE is also testing a 60Hz server tick rate, which improves performance and makes everything snappier.

 

Another great addition will be the toning down of the bullet traces that DICE introduced in the last patch for Battlefield 4.

Square Enix improvised Final Fantasy 7's development, says Nomura

By: Derek Strickland | More News: Gaming | Posted: 1 day, 18 hours ago

With the Final Fantasy 7 Remake on the way, legendary Square Enix alum Tetsuya Nomura takes us back to the late 90's to discuss how one of the most iconic juggernauts in video game history was made.

 

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Final Fantasy 7 was a pivotal moment in history for Square Enix and gaming as a whole: the game rode the mighty wave set forth by the original PlayStation, ushering in a new era of 3D visuals that breathed true life into the game via cinematics, polygons, and characters with real heart (you teared up during Aerith's infamous scene, admit it).

 

"The original game was the first time in Final Fantasy that all of the creation of characters and environments was rendered in 3D," Nomura said in an interview with PlayStation Magazine. "It was a time of big changes when we went from sprites to something more lifelike and in 3D, and it was just such an iconic moment. And we just packed so much playable content for players to experience, I feel that maybe that's one of the great reasons that that game had such an impact on fans. We were able to create a new game-playing experience. And on top of that, the characters. Not only the transition of 2D to 3D polygons, just that their personalities were more drawn out, they were more human and you can attach emotionally to those characters."

Continue reading 'Square Enix improvised Final Fantasy 7's development, says Nomura' (full post)

Square Enix: Final Fantasy XV will launch to gamers sometime in 2016

By: Michael Hatamoto | More News: Gaming | Posted: 1 day, 22 hours ago

Final Fantasy XV will be released sometime in 2016, it has been confirmed, though an exact launch date hasn't been revealed just yet. Square Enix also shared new concept art and gameplay video for gamers to take a look at:

 

 

"We're proud of our technical capabilities and the work we've done to help shape the open-world genre," said Christofer Sundberg, co-founder and chief creative officer at Avalanche Studios. "We hold the FINAL FANTASY franchise, and the team working on it, in such high regard and are excited to be a part of the next chapter."

 

Earlier this month, it was confirmed Final Fantasy XV would receive a simultaneous game launch across the world.

Continue reading 'Square Enix: Final Fantasy XV will launch to gamers sometime in 2016' (full post)

Deus Ex: Mankind Divided scheduled for Feb. 23, 2016 launch

By: Michael Hatamoto | More News: Gaming | Posted: 1 day, 23 hours ago

Deus Ex: Mankind Divided is scheduled for launch on February 23, 2016, Square Enix and Eidos-Montreal confirmed on Monday.

 

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The game will be available for the PC, Microsoft Xbox One, and Sony PlayStation 4.

 

Square Enix also announced the "Augment Your Preorder" campaign, and you can learn about the five different tiers - with Tier 5 allowing gamers to have access to Deus Ex: Mankind Divided four days earlier than the launch date.

Continue reading 'Deus Ex: Mankind Divided scheduled for Feb. 23, 2016 launch' (full post)

Konami: Metal Gear Solid V: The Phantom Pain is 'stunning' on PC

By: Michael Hatamoto | More News: Gaming | Posted: 1 day, 23 hours ago

It looks like Konami is quite impressed by the PC performance of Metal Gear Solid V: The Phantom Pain, with a company executive recently noting that gameplay is "stunning."

 

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"The PC version is stunning," said Jon Edwards, marketing executive at Konami, in a statement to MCV. "We are so pleased to be able to release it alongside the console games, and that Kojima Productions has worked so hard to make it such a strong version."

 

Edwards also had this to add: "Like Ground Zeroes, the graphics are stunning in the new 4K mode, while the scale and online elements within the game are a perfect fit for the format. Metal Gear Solid V is such an entertaining game, we always wanted it to play strengths of its host format, and the PC edition certainly does that. It is a stunning conversion."

Continue reading 'Konami: Metal Gear Solid V: The Phantom Pain is 'stunning' on PC' (full post)

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