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Take to the campaign trail with The Political Machine 2016

By: Jeff Williams | More News: Gaming | Posted: 2 hours, 43 mins ago

The Political Machine 2016, from Stardock, gives you the chance to play as nearly a dozen different candidates, including such favorites as Donald Trump, Bernie Sanders, Hillary Clinton, and of course quite a few others. If that doesn't quite float your boat, then you can also choose to create your own custom candidate, with all your own custom avatar and background information.




"The game deals with topics like the Keystone XL Pipeline, human trafficking, and other issues that are current and relevant to this year's election," said producer Patrick Shaw. "We've added a poll tracking feature so that you can see how your own political races are matching up to what's going on in the United States right now."


You'll also get the opportunity to be interviewed on various talk shows to raise their ratings in the polls. Torrid affairs, natural disasters, email scandals, and other random events will keep you guessing, and you better be ready to deal with all those unexpected problems. So do you think you're ready to try to become the President of the US? What a fantastic time to release a game that lets you explore the depths of the political system.

Continue reading 'Take to the campaign trail with The Political Machine 2016' (full post)

Rise of the Tomb Raider's latest patch improves HBAO+, and more

By: Anthony Garreffa | More News: Gaming | Posted: 7 hours, 38 mins ago

Now that Rise of the Tomb Raider has reached the PC, the latest patch for the game has dropped and includes some fixes for critical issues like startup problems, and more.




The patch improves support for SLI users with NVIDIA GeForce video cards, with the SLI glitches with water/snow effects fixed. There's improved HBAO+ quality, and a "variety of fixes and improvements to UI including map, basecamps, and Remnant Resistance mode". The full list, we have below:


Startup issues (Steam Only):


  • Fixed C++ runtime error showing up on startup preventing some users from running the game.
  • Provided work-around for issue where the VC++ redist would not properly get installed, stopping the game from starting at all.
  • Solved problem where the game would crash on startup when tools like Bins Taskbar organizer or Spacedesk are installed.
  • Updated options screen with among other things:
  • Independent mouse sensitivity control for aim and regular navigation.
  • Mouse and Gamepad X axis inversion
  • Option to disable keyboard button prompts.
  • Option to disable mouse smoothing (very light mouse smoothing is present otherwise)


Other fixes included in this patch:


  • A variety of fixes and improvements to UI including map, basecamps, and Remnant Resistance mode.
  • New graphics option 'Specular Reflection Quality' to enhance resolution and reduce aliasing of specular reflections, at some performance cost.
  • New graphics option to disable film-grain independently from 'Screen Effects'.
  • Improved HBAO+ quality, including better occlusion for distant objects.
  • Improved NVIDIA SLI performance.
  • (Steam only)Fixed SLI glitches during water/snow effects.
  • (Steam only) Resolution Modifier option that allows you to use a lower rendering resolution independent from window size when running in windowed mode.
  • Performance optimization for situations where Razer Chroma features are enabled.
  • (Steam Only) Improvements to Razer Chroma effects.
  • (Steam Only) Fixed an issue that could rarely lead to an error on machines with 16 hardware threads or more.
  • Fixed mouse cursor not always being hidden when using gamepad.
  • Fixed major stuttering in Endurance mode.
  • Fixes for Endurance leaderboards.
  • Fixed Remnant Resistance missions occasionally not starting.
  • Fixed rendering glitches on some objects on NVIDIA 6×0 and 7×0 hardware.
  • Some issue do still happen and we are working with NVIDIA to resolve those in future patches or drivers.
  • Warning messages for users turning textures to Very High or enabling SSAA to indicate high-end hardware is required
  • A variety of other smaller optimizations, bug-fixes, and tweaks.

Fable Legends will use foliage physics to increase visual fidelity

By: Anthony Garreffa | More News: Gaming | Posted: 10 hours, 48 mins ago

There is considerable hype surround Fable Legends, thanks to its use of DirectX 12 - being up to 40% faster under DX12 - but now we're hearing that the team at Lionhead Studios will feature some trickery to get the visual fidelity of the game improved.




Lionhead is making good use of foliage physics to "increase the richness of ground surface cover", which is something Lionhead Studios' Senior Programmer, Sam Swain, will be discussing at GDC 2016 next month. During a session called "Creating Lush Dynamic Procedural Foliage for Fable Legends", the description for the session teased "To continue to push the boundaries of visual fidelity for Fable Legends, we have worked to increase the richness of ground surface cover and accelerate artist authoring workflow".


The description continues: "The talk will describe the various procedural tools and techniques, in-editor and at run-time, that have been employed to provide a fully dynamic mesh instancing system, non-destructive surface editing capabilities, and the power that such tools bring. There will be many examples of what has been achieved and learned from adopting these approaches and how they have behaved alongside the more traditional approaches also used".

PSA: Steam kicks off their Lunar New Year Sale, you can dive right in

By: Jeff Williams | More News: Gaming | Posted: 13 hours, 34 mins ago

Steam just started another sale to celebrate the Lunar New Year, and it's going on until February 12th at 10AM PST. And there're over 8,931 games on sale right now.




It's doubtful you won't find at least something to enjoy in their extremely large selection of discount games. ARK: Survival Evolved, Fallout 4 and even XCOM: Enemy Unknown can be found, great games at any price. But there are savings of up to 75% depending on the game. But first you must choose your own adventure, starting with whether you wish to swim across a body of water, or drive. Each category you choose (at the bottom of each page) gives you a list of different games appropriate to your choice.


This comes just weeks after the end of Steam's highly successful Winter Sale, which helped bring in record amounts of revenue for developers and Valve alike. This time you get to follow along and make your own story as you get games curated for you.

Continue reading 'PSA: Steam kicks off their Lunar New Year Sale, you can dive right in' (full post)

Far Cry Primal is more vertical and lets you be a rock climber

By: Jeff Williams | More News: Gaming | Posted: 16 hours, 56 mins ago

Ubisoft showed off some intimate gameplay from Far Cry Primal today in a live-stream they conducted to answer some questions about the upcoming prehistoric survival game.




During the stream they traversed through a system of caves to show off how they've made the game far more vertical in nature. You'll have a climbing claw to help you move up and down through the caverns and the rest of the outside world. The combination should give you a lot of options on how to approach conquering the world around you by giving you a more realistic, true to history, and challenging way to get around. And don't worry about getting lost, there'll be a tracking system to retrace your steps, like bread crumbs.


It was interesting to see the attention to detail paid to the design of this particular cave, with fireflies flitting about and the lighting from your torch dancing about the cave walls. If you want a more immersive experience you'll even be able to turn the HUD off completely.

Continue reading 'Far Cry Primal is more vertical and lets you be a rock climber' (full post)

Rainbow Six Siege patch 2.0 breaks the game, fixes little

By: Jeff Williams | More News: Gaming | Posted: 17 hours, 43 mins ago

The newest patch that came out yesterday on all platforms for Rainbow Six Siege actually brought with it more problems than it tried to fix, making the game almost unplayable in some cases.




Ubisoft themselves has acknowledged a lot of major issues and are keeping track of what's when they're fixed. And there're a lot of reported issues according to their forum post and the sub-reddit.


In there are three particular bugs that actually ruin the game: the knife doesn't register any hits, the player models get stuck in a T-pose type pose that prevents the enemy from actually seeing your orientation and hit registration isn't working very well at all. There's also been reported some performance issues with SLI not working properly, or at all in some cases. AMD performance issues have also popped up in this patch and Crossfire seems to be the culprit. Disabling it seems to fix the issue.

Continue reading 'Rainbow Six Siege patch 2.0 breaks the game, fixes little' (full post)

Bethesda forced someone to destroy vinyl records to get their refund

By: Jeff Williams | More News: Gaming | Posted: 18 hours, 45 mins ago

If you've ever had a bad experience with customer service, it probably wasn't nearly as bad as this. Bethesda practically forced a fan to destroy his $125 Fallout 3 limited edition vinyl soundtrack.




Bethesda's customer support actually took quite a bit of time to get back to Paul Watson, who was ignored when he put in a support ticket regarding a warped record in his newly received vinyl collection. And when they did finally respond, they refunded only $25 and said he'd get the rest when he destroyed the other records and gave them proof.


It's a radical move on their part to try to, we assume, prevent any sort of potential scams. But really it seems a bit too much considering he could just as easily provide a picture proving the singular record was warped. Supposedly Bethesda has asked for his support ticket and should hopefully resolve the issue in a more logical and civilized fashion.

Continue reading 'Bethesda forced someone to destroy vinyl records to get their refund' (full post)

SEGA is listening to the Dreamcast 2 pitch, seems receptive

By: Derek Strickland | More News: Gaming | Posted: 20 hours, 13 mins ago

After 17 years of waiting, it looks like SEGA is listening to our dreams. The once-mighty Japanese gaming icon has been in contact with the organizers of Project Dream initiative, a group dedicated to resurrecting the Dreamcast console into the modern age of gaming.




Project Dream isn't just your average fan club--the group has laid out extensive marketing strategies, rendered mockups of a Dreamcast 2, and posed the concept of a PC and console hybrid. Project Dream has gained a lot of traction since launching its site, and even got over 27,000 signatures on a petition to bring back the system. Now after months of hype and lead-up, the team says a few of SEGA's higher-ups are listening to the pitch.


"It went from me ringing up to pester them for not replying to our mail and the receptionist asking for a full lowdown on what we wanted to talk to people about," Project Dream co-head Joanne Freeman told Twinfinite. "It all kind of happened quite quickly, and by the end of it, he finished chatting with me on the phone and sent one of our team members a message to say 'send what you got through when you're ready, and I'll make sure it gets to the right people.'"

Continue reading 'SEGA is listening to the Dreamcast 2 pitch, seems receptive' (full post)

Assassin's Creed Identity is a bite sized parkour playland

By: Jeff Williams | More News: Gaming | Posted: 20 hours, 42 mins ago

The first video showing off footage from Ubisoft's upcoming foray into the mobile world with Assassin's Creed Identity has been released. They wanted to address some fan questions about the game and how they were going to handle the limiting mobile aspect. The graphics alone are quite impressive, however.



On the surface it essentially looks like it's merely Assassin's Creed II for iOS. They'e calling it a new experience, with a more open and RPG-type game with "bite-sized chunks" that can be played more casually. Ubisoft wants to appeal to both hardcore Assassin's Creed fans and new prospective junkies as well.


The controls are actually looking to be fairly neat, with the ability to play the entire game with one finger, and quite effectively, as shown at least. Something that's not easy to get right on a mobile device. The graphics are similarly downgraded, but it actually looks quite good.

Continue reading 'Assassin's Creed Identity is a bite sized parkour playland' (full post)

Significant changes coming to Destiny soon, Damage Referee and more

By: Jeff Williams | More News: Gaming | Posted: 21 hours, 41 mins ago

Destiny is going to be updated to 2.1.1 next week, and Bungie is making some changes that are small, yet significant to the gameplay mechanics.




They're bringing in a new Special Ammo economy to help balance the use of those more powerful weapons, hoping to increase the use of the primary weapons instead. You'll have to wait for an ammo drop from green special crates to fill up.


Matchmaking is getting an overhaul with "Freelance" matchmaking where you don't have to be in a party to have fun. This'll be available to all solo players in 6v6 and 3v3 modes. Sometimes your friends just don't want to play with you, that and the number of players might be dwindling some.


One of the other major changes is to the netcode. Something they're calling "Damage Referee" is being added that should help those with bad connections. They want to make sure that things seem a bit more fair, even if your latency prevents you from actually firing first. Not everyone can be Han Solo.

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