Activision may have opened up its bank accounts to the tune of $500 million for Destiny, but how has the first week paid off? The company has sold over $325 million worth of copies of the console exclusive game, with these figures coming from Chart-Track.
Activision chief executive, Eric Hirshberg has said: "Destiny fans played more than 100 million hours of the game in the first week. That's on par with the engagement levels of our most popular Call of Duty games, which obviously is an industry leader". Activision has shipped over $500 million worth to retailers and vendors across the world, so we should expect some even bigger numbers in the coming months.
Bungie and Activision signed a ten-year deal for Destiny, so we can only expect this to be the start of a very big new IP. Although Destiny has received mixed reception so far, there's no denying that it is a massive new launch right now. Have you played it? What do you think?
After a massive Kickstarter game was officially cancelled on Thursday, the company has updated its terms to better protect people from being stung by cancelled projects. The project in question was science fiction author Neal Stephenson, with his $526,000 in funding up in the air after cancelling his project late last week.
Section 4 of Kickstarter's new terms states that it will help project creators set themselves up better for success, and to not upset their backers. If the creators behind a Kickstarter project can't deliver their goods, the company explains how it will try and make good when creators don't fulfil their goals, or backer rewards.
If this does happen, creators are expected to explain themselves as to what is happening, and where all the money has gone. If the project was cancelled, Kickstarter expects creators to issue refunds to anyone who asks for them. Kickstarter reiterates that when refunds are offered, backers can "explain how those funds will be used to complete the project in some alternate form", but I don't see many people having faith in a creator if their project fails, but the option is there. Estimated completion dates, to Kickstarter, are just that: estimations. They are not deadlines, with Kickstarter having no power to issue refunds. But, backers can pull their pledge out anytime during the funding process.
One of the big issues with Windows 8 and Windows 8.1, is high resolution support, and DPI scaling. Well, it looks like Microsoft is listening to feedback, with Windows 9 reportedly supporting up to 8K displays, and improved DPI scaling.
PCportal has gotten its hands-on a build of Windows 9, with the image above showing off the new sizes for the Windows Explorer icon in Windows 9, with the image below showing the scaling for classic apps that can use the higher DPI. Higher resolution monitors are becoming the norm now, with 4K getting cheaper with every display released, and 5K even being teased.
Oculus Connect is all but wrapped up now, with Oculus announcing that it is making it easier to access VR software. Before today, Oculus Share was where developers and early adopters would go to access VR content, with Oculus Share now becoming Oculus Platform.
Oculus Platform is your one-stop shop for VR content, which offers up everything from 'Home', 'Cinema' and '360'. Home would be your usual place for software, Cinema is where you would watch your movies, and 360 would be left for your 360-degree content, such as panoramic shots from your smartphone. Oculus thinks that Platform will be easier for the startup to offer great games and apps to the future two billion VR users.
Platform will also allow developers to publish content, and once the Rift is off the ground and into the land of consumer reality, developers can make money from their content. This will work the same way that iOS and Android developers make money, but we don't know what split the profits will be, as I'm guessing Facebook would also be involved in this department.
NVIDIA has just unleashed two new sets of drivers, with the new GeForce 344.11 and 344.16 drivers. The GeForce 344.11 drivers are full WHQL, while the 344.16 drivers are offered up as a beta set.
Both sets of drivers are Game Ready for some of the hottest games coming out next month: Borderlands: The Pre-Sequel, The Evil Within, F1 2014 and something I'm looking forward to greatly, Alien: Isolation. The duo of drivers also include support for the just-announced, Maxwell-based GeForce GTX 980 and GTX 970 GPUs.
Warner Bros and DC Comics strengthen their relationship their relationship every day (or exploit their characters ever move, depending which way you look at it). Today, brings confirmation that CBS has greenlit a Supergirl television show under producer Greg Berlanti, who is overseeing DC properties 'Arrow' and 'The Flash' for the CW network.
Last portrayed by Helen Slater in the 1984 theatrical stinker, the character created by Oto Binder and Al Plastino was introduced into DC lore in 1959 and revolves around Superman's cousin, Kara Zor-El.
No word yet on casting, but as production gears up for a 2015 premiere, you'll be sure to hear more on that soon.
Filmmaker Oliver Stone has never shied away from controversial bio-pics, depicting figures as diverse as JFK, Alexander The Great, Nixon, Larry Flint and George W. Bush - and always courting controversy. His latest picture which looks at whistleblower/ leaker (depending on your perspective) Edward Snowden, will be no different.
According to industry bible Variety, Stone has found his Snowden - none other that Joseph Gordon Levitt, who rose to prominence in the 90's sitcom 'Third Rock from the Sun' before finding success in roles such as 'The Dark Knight Rises', 'Inception', 'Looper', '500 Days of Summer' and more recently in 'Sin City: A Dame to Kill For".
Stone's "The Snowden Files" is expected to be released sometime later in 2015.
Lizard Squad, a hacking group, has claimed responsibility for taking down various low servers for Destiny and Call of Duty: Ghosts yesterday. The attack left some gamers unable to play the two games.
Last month, the group took credit for the DDoS attack on Sony's PlayStation network, as well as calling in a bomb threat on the president of SOE's plane, requiring it to be diverted. Players of both Destiny and Call of Duty: Ghosts took to Twitter to complain about the server outage, as it happened during peak times: the weekend.
At the end of next month, the second PAX Australia event kicks off in Melbourne, Victoria. Games.on.net reported a few moments ago that Cloud Imperium Games will be showing off "the next phase" of Star Citizen, at a separate, more formal event at a theater to show off what most think will be the first-person shooter module of the game.
I've just purchased my $20 ticket, so you can ensured to see whatever is shown off at the event (as long as it's not under embargo and can have pictures and most of all, video taken). The reveal takes place on the Saturday, 1st of November (GMT+10), and is exclusive to 18+. I'm excited about what we'll see, hoping that we can hopefully score a quick interview with the man himself, Chris Roberts.
Video games are a big part of most of our lives, but most forget its origins. Generations of gamers will grow up thinking that consoles started it all, with the likes of Xbox and PlayStation, but the seeds were planted before some of these gamers' parents were even born. Now, in Frisco, Texas, we can expect a new videogame history museum to be opened, known as The National Videogame Museum.
The National Videogame Museum will be opened in Frisco, Texas, which is part of the Dallas-Fort Worth metropolitan area. The board of the Frisco Community Development Corporation voted last week, unanimously approving the terms to open up the museum. The board has teamed up with travel and tourism authorities to raise $100,000 for startup costs, with the Museum founders agreeing to match dollar-for-dollar.
By April 2015, the Museum will start a capital campaign in order to raise money to expand out the facility. We should expect The National Videogame History Museum to approach major industry sources, such as the aforementioned console makers, and large publishers in order to get donations to get the construction started. The collection that the Museum holds is already large, with the Classic Gaming Expo starting in 1999 which gets filled up easily, and it's only 7000 square feet.