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Akitio Thunder2 Quad Mini External Storage Enclosure Review

Akitio Thunder2 Quad Mini External Storage Enclosure Review

Tyler tells us all about Akitio's Thunder2 Quad Mini external storage enclosure, a 4K performance solution built on the Thunderbolt 2 platform.

TweakTown News Posts - Page 1

SMITE launching Xbox One beta soon with Australian servers too

By: Chris Smith | More News: Gaming Consoles | Posted: 47 mins ago

There has been a push for more games to be pushed across from PC-only platforms to console in recent years with Minecraft instantly coming to mind. Next up is the third-person MOBA of SMITE, set for an Xbox One beta launch on the 8th of July and coming complete with Australian servers too.

 

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Currently operating in closed beta, SMITE brags its placement as the first major MOBA to reach across to the console audience. Hi-Rez Studios' Xbox One Senior Producer, Andy Andersonm, stated in a recent press release that "We're delighted to offer SMITE communities the best possible experience on PC and now console," however mentioned no competitive announcements for this upcoming release.

 

SMITE offers a global championships for its PC audience, seeing a $2.6 million prize pool offered earlier this year in Atlanta. It seems console is left out, for now.

Australians can now see a doctor through video link thanks to Telstra

By: Chris Smith | More News: Health, Lifestyle & Travel | Posted: 1 hour, 50 mins ago

We've all seen the memes about misdiagnosis through WebMD and now Telstra is offering Australians the ability to see a qualified doctor through the internet, courtesy of ReadyCare.

 

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Free of Government assistance, ReadyCare will not be 'bulk billed' and this collaboration with Medgate will set users back $76 AU per session. Even though the payment is high, Telstra's Dr Amandeep Hansra justifies it through the prevention of virus': "Services like this will decrease the risk of infection because if somebody has got the flu and they're sitting there waiting in the GP's waiting room they're coughing and spreading it; the same goes for hospital emergency departments."

 

Dr Chris Mitchell from the clinical advisory panel agrees, commenting on the swine flu epidemic being a major cause for using this service "dangerous honeypot situation for spreading infectious diseases."

AMD's air-cooled Radeon R9 Fury specs leaked

By: Anthony Garreffa | More News: Video Cards | Posted: 2 hours, 16 mins ago

World exclusive: AMD launched the Radeon R9 Fury X not too long ago, and while it was a great card for 4K gaming, the requirement of a radiator and watercooling setup stopped it from greatness. But, the Radeon R9 Fury is the card that will really see AMD fight back at NVIDIA, but the specs have been kept under wraps, until now.

 

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We were the first to bring you news of AMD calling its next generation video card the Fury X, and here we are again with the first official specs on the Fury. According to our industry insiders, the Radeon R9 Fury will feature 3584 Stream Processors, down from the 4096 on the full Fury X. The Fiji-based GPU will be clocked at 1050MHz, which is identical to that of the Fury X. We have 4GB of High Bandwidth Memory that provides the same 512GB/sec of bandwidth, clocked at 500MHz (1GHz effective). We are being told to expect temperatures of the Fiji PRO-based R9 Fury to be less than 75C, which is considerably higher than the 50C or so from the watercooled Fury X.

 

The biggest difference between the Fury and Fury X is that the Fury is air-cooled, with AIB partners able to put on their respective coolers onto the card. The other big difference is that the Fiji PRO GPU is what is powering the Fury, with 512 less Stream Processors. We shouldn't expect performance to be that much less, probably 10-15% less than Fury X. But, without that huge radiator and pump, we're going to have an impressive card to combat the GeForce GTX 980 and GTX 980 Ti.

Continue reading 'AMD's air-cooled Radeon R9 Fury specs leaked' (full post)

New longest nonstop solo flight record set by Solar Impulse

By: Chris Smith | More News: Celebrities & Entertainment | Posted: 2 hours, 36 mins ago

André Borschberg today set a new record for the longest nonstop solo flight in his aircraft Solar Impulse, setting out on this mission with Nagoya, Japan as the starting point.

 

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With the last record being a 76 hour trip set by Steve Fosset in 2006, Andre has broken this milestone and is looking to continue the lead in a 120-hour total mission. His destination is Kalaeloa, Hawaii and his fuel supply is simply provided by the sun.

 

With the Pacific leg done and dusted, there's no saying exactly how long the flight is going to be in total. We're sure that Borschberg and his team will be happy with the result, but for now he's strapped into a chair that functions for him as a toilet, bed and exercise station.

Oculus founder says preorders are 'a joke' in the industry

By: Anthony Garreffa | More News: Gaming | Posted: 2 hours, 36 mins ago

For the last few years, I haven't preordered a game. This is mostly because 95% or more of games are not ready on launch, and after spending $60-$100 (living in Australia sucks for gamers), this is not how you should be treated as a consumer.

 

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Well, it looks like the founder of Oculus has the same feeling about preorders as I do. Palmer Luckey, founder of Oculus, said that preorders are "a balance", he continued, saying: "you don't want to be holding onto people's money". He then attacked the entire industry and their preorders, saying: "we all know preorders are often a joke in this in this industry. We don't want to be a part of that and be taking people's money nine, ten months before we ship anything".

 

It's great to see Luckey taking that stance, especially with developers having no issues taking consumers' money months, sometimes a year in advance and then delaying the game, or having the game half-baked and not ready at launch.

Naughty Dog confirms Uncharted 4 is 30FPS on the PlayStation 4

By: Anthony Garreffa | More News: Gaming | Posted: 2 hours, 36 mins ago

Back in February, we reported that Naughty Dog said that hitting 60FPS on the PS4 with Uncharted 4 was 'really f**king hard', with the developer inevitably hitting that brick wall. Naughty Dog has now confirmed that the single player side of Uncharted 4 will be locked at 30FPS.

 

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Co-Lead Designer on Uncharted 4, Anthony Newman, explained that the frame rate being locked to 30FPS was because "the game we wanted to make, to make the best game possible. To me, a locked 30 is better than a variable 60".

 

This change to 30FPS for Uncharted 4 on the PS4 does have me asking a question: Naughty Dog did promise it was sticking with 1080p 60FPS for future games. If the studio can't hit 60FPS on the PS4 without a large jump in visual fidelity over Uncharted 3 on the PS3, we need to really start tackling a big problem: the current generation consoles were never fast enough to begin with. Oops, there, I said it, again.

DOTA 2 'The International' breaks through $15 million prize pool

By: Anthony Garreffa | More News: Gaming | Posted: 8 hours, 3 mins ago

Last year, Valve saw just over $10 million raised for The International, but this year is going to be much bigger for DOTA 2. The prize pool has spiked, with over $15 million raised so far.

 

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The prize pool for The International continues to swell, with it starting with just $2.8 million in 2013. Last year it reached $10.9 million, and this year it's over $15 million. This means that DOTA 2 fans and players are going to be in for the biggest DOTA 2 tournament yet.

Windows 10 launches on July 29, but you'll probably have to wait

By: Michael Hatamoto | More News: Operating Systems | Posted: 8 hours, 24 mins ago

Looking forward to upgrading to Windows 10 on July 29? Don't hold your breath, as there will be some of us required to wait until a later date before being able to download our upgrade.

 

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At least 5 million people involved in the Windows Insider program will receive Windows 10 first, and next in line will be users who registered for a copy. There is no timeframe as to when Windows 7, Windows 8/8.1 users will be able to begin downloading the OS.

 

"If you reserved your copy of Windows 10, we will notify you once our compatibility work confirms you will have a great experience, and Windows 10 has been downloaded on your system," a Microsoft blog reads.

Continue reading 'Windows 10 launches on July 29, but you'll probably have to wait' (full post)

Next Car Game sees downgraded graphics with its latest update

By: Anthony Garreffa | More News: Gaming | Posted: 9 hours, 42 mins ago

I've only just taken my hands off the keyboard writing about the downgraded visuals in Elite: Dangerous, but now it looks like Next Car Game: Wreckfast is going through the same thing.

 

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Bugbear Entertainment, the studio behind the game, has just pushed out a new DX11 rendering engine update, something that included an improved physics engine, and support for 64-bit operating systems. This new updated engine looks to have downgraded the visuals in the game, with some keen-eyed gamers spotting the differences as soon as the patch started making its way onto gamers' systems.

 

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We've posted a bunch of images that DSO Gaming has shared, with the previous build on the left, and the updated build on the right. You be the judge, and let us know in the comments below.

Continue reading 'Next Car Game sees downgraded graphics with its latest update' (full post)

Gamers claim Elite: Dangerous graphics have been watered down

By: Anthony Garreffa | More News: Gaming | Posted: 10 hours, 53 mins ago

Frontier Development is the latest studio in the firing line of the PC master race, with gamers reporting that the developer has watered down the graphics of Elite: Dangerous in its latest update.

 

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Gamers have said that the dust/fog effects have been radically reduced, the Galaxy Map has changed, textures look worse, and the Ring LOD and Station Letterbox Draw Distance have both been reduced. Frontier has hit back, saying that some of those things have indeed happened, addressing concerns on whether the PC version of Elite: Dangerous has been downgraded because of the upcoming release of the game on the Xbox One.

 

Head of Rendering for Frontier Development, Greg Ryder, said: "Please thank Granite for putting together a thread like this. The team is always striving to make things better, and we've found a number of things using the profiling tools on the Mac and Xbox One that have improved the PC build (thus the opposite to the fear they might lower the quality of the PC build). Elite: Dangerous is built to scale on PC (including 16k screenshot ability and hopefully one day 16k game when the monitors & video cards exist!). We are certainly not inclined to downgrade the appearance of anything in the game. Exposing more tweakables for an enhanced Ultra is clearly something you guys are passionate about and we'll see where it can fit in the current roadmap".

Continue reading 'Gamers claim Elite: Dangerous graphics have been watered down' (full post)

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