Samsung already has a massive range of Galaxy-branded smartphones, but SamMobile's latest report indicates that the South Korean giant could be working on a new giant smartphone, with a massive 21:9 aspect ratio.
Samsung has filed a patent for a smartphone with a 21:9 aspect ratio. SamMobile is quick to point out fellow South Korean giant LG and its 2009 LG BL40 smartphone, the New Chocolate, which featured the same 21:9 aspect ratio. This is back in a time when LG and Samsung were struggling against Apple, and consumers didn't want big smartphones. Times are different now, so should we expect Samsung to unveil a massive smartphone sometime in the future?
We know that Watch Dogs has been delayed until May this year, with the studio needing more time to work on it. With each day that passes, we're finding out more information on the game - where today, it has been revealed that Ubisoft Montreal was "forced" to unveil the game at E3 2012 by Ubisoft.
Jonathan Morin, Creative Director on Watch Dogs, talked with Edge, where he said: "They forced us to go at E3 2012. Yves [Guillemot, CEO of Ubisoft] was the one who wanted us to go at that E3, even though we felt it was a bit early." Morin believes that the CEO of Ubisoft was actually correct, where he said: "in the end I think he was right."
Dominic Guay, Senior Producer on Watch Dogs, talked with Polygon in a recent interview, where he said that the studio began development on the PC because at the time, the PS4 and Xbox One didn't exist. When referring to the next-gen consoles, he said: "We kind of suspected, maybe, there might be other platforms eventually. So, because we thought that would happen, we chose the PC as our first target to have when we started developing Watch Dogs, so that we [would] have the flexibility to adapt to a different platform."
Unreal Engine 4 is quite a beautiful engine, requiring some heavy hardware to get it running, but running it within a browser? Well, Mozilla has done just that with its Firefox browser.
Mozilla released a video showing Unreal Engine 4 running from its Firefox web browser to demonstrate "the power of the Web as a platform for gaming." The video above shows off Epic Games' "Soul" and "Swing Ninja" demos powered by Unreal Engine 4. These videos mark the first time we've seen UE4 running within a web browser without plugins, and according to the post, the engine is being designed to scale between everything: consoles, mobile devices, PC and of course, the web.
Mozilla's CTO and Senior Vice President of Engineering, Brendan Eich, said: "This technology has reached a point where games users can jump into via a Web link are now almost indistinguishable from ones they might have had to wait to download and install." Epic Games' Tim Sweeney joined in, where he said: "We were blown away by what this Mozilla-pioneered technology achieved with Unreal Engine 3 on the Web, so we had no hesitation in working with Mozilla to port Unreal Engine 4. We believe the Web has a crucial part to play in the future of game development and deployment, and Mozilla has proven it is the catalyst to make this happen."
Battlefield 4's latest DLC, Naval Strike, is nearly here and boy does it sound good. Naval Strike will feature dynamic weather patterns, and a map that starts at night, lasting through to sunrise.
Naval Strike arrives with four maps, each with dynamic weather patterns - just as the awesome Paracel Storm map featured. A post on the BF4 blog states: "There'll be calm seas, stormy weather and many other weather effects. For instance, on the Mortar Strike map, you'll start fighting at dawn and the map will be lit up by the resort lights. As the fight rages on, the sunrise will drench the tropical island in beautiful sunlight."
There will also be a new vehicle featured in the Naval Strike package, an ACV hovercraft. The hovercraft is built for both land and sea, and will fit two soldiers on it. Naval Strike arrives in "late March" for Battlefield Premium members, and will arrive with the Carrier Assault mode, which is a nice homage to Battlefield 2142.
NVIDIA brought forward its new game bundles for some of its GTX video cards.
DayLight is described as 'psychological thriller with an 'interactive, immersive nightmare' which will 'scare the pants off you as you explore an abandoned hospital with only you cellphone for illumination.'
It wasn't long ago that we reported that the next Angry Birds game would be a medieval themed mobile title, but now Rovio has just teased Angry Birds Epic, an upcoming turn-based mobile RPG.
Angry Birds Epic will reportedly feature an in-depth item-crafting component, as well as a story-driven campaign. Angry Birds Epic will reach iOS, Android and Windows Phone, which should keep Angry Birds fans happy. Canadian and Australian fans should be even happier with the news of an early version of the game hitting App Stores this week.
Rovio is releasing it to the two markets to give the studio an opportunity to test game balance and online functionality before it releases it to the world.
Paramount Pictures Australia have announced the forthcoming Australian Blu-ray release of 2013's Anchorman 2, starring Will Ferrell and Paul Rudd.
On April 9th, Paramount will launch the film on home video in a "new jokes version", which includes the original theatrical version alongside a longer, raunchier cut of the film. Whilst the studio has yet to detail the exact disc specifications, the release is expected to mirror the U.S. two disc version which includes a smorgasbord of features including multiple audio commentaries, behind the scenes featurettes, two gag reels, further outtakes, deleted and alternate scenes, audition reels and original theatrical trailers.
Despite aggressive worldwide promotion, Anchorman 2 performed respectably, but not spectacularly at the box office, pulling in around $170 million. This has lead Director Andrew McKay to recently rule out any premature talk of a further sequel, categorically stating "No Anchorman 3". Fans will just have to make do with the alternate cut found on the upcoming disc.
Razer launched its new 'Razer Blade' gaming notebook with the new GTX 870M discrete graphics that was launched very recently. The company went ahead and given a pretty impressive 14inch QHD+ IGZO multi-touch panel.
The new Razer Blade 2014 edition uses i7-4702HQ processor with 8GB DDR3L 1600MHz memory kits and NVIDIA GTX 870M. It uses Intel 7260 2x2 802.11ac Wi-Fi module and with an option to include SATA M.2 drives. The panel is 16:9 aspect ratio with 3200 x 1800 resolution that's found in many high-end notebooks. The previous model has 1600 x 900 paired with NVIDIA GTX 765M. The 'impossibly thin and light' gaming notebook is 2.03kg/ 4.47 lbs heavy.
NVIDIA released its newer lineup of notebook GPU solutions: 800M Series. The company promises that the newer notebook GPUs will provide more processing power while less power.
The lower-end note GPUs within this lineup are Maxwell based 830M and 840M, followed by Fermi architecture based 820. GTX 870M and 880M are based on Kepler architecture that is used in GeForce Titan Black desktop video cards. 850M and 860M are based on maxwell architecture.
NVIDIA also implemented few implementations for its notebook GPU emphasizing on gaming and lower power consumption during gaming.
Sony has been rumored to unveil its virtual reality headset for quite a while now, but Edge is reporting that the Japanese electronics giant will unveil its VR headset at GDC next week, during its "Driving the Future of Innovation" panel.
There's not much software for Sony's VR headset right now, so we should see developers displaying a game or two from one of Sony's first-party studios at GDC next week. Oculus VR is already on the VR game, dominating it pretty badly right now, even without a consumer headset. It should be interesting to see what Sony can deliver to the table that Valve or Oculus haven't yet.