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When will I need to use NVLink? Will I need it with multiple next-gen GPUs from NVIDIA?
When will I need to use NVLink? Will I need it with multiple next-gen GPUs from NVIDIA?
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Just as video killed the radio (star), YouTube and Twitch have killed GameTrailers: after 13 years of entertainment, reviews, and original content, the beloved site is going off the air for good.
"After 13 years, GameTrailers is closing down today. Thank you for your continued support over the years. It has been an adventure," reads an official Tweet from GT's Twitter account. GT's founder Brandon Jones echoed the bad news with his own Tweet announcement, saying: "Today is the last day of GameTrailers. I wish it wasn't so. I love all of our fans like family. Thank you for letting me do this job."
Yesterday was the last day for GameTrailers' working staff, who apparently didn't even know that the site was closing down until the day of. "I just wanted to confirm that GameTrailers is shutting down officially today. Everyone is being let go. We all found out mere hours ago, so we're still reeling a bit. Sincerely, thank you all for the tremendous support," GT associate editor Ben Moore said in a NeoGAF post.
Firewatch seems to have caught the eye of many a gamer, garnering positive reviews from critics and gamers alike. And there happens to be a feature in the PC version that isn't available anywhere else, and it lets you memorialize the beautiful graphics forever.
A disposable camera that's found in the forest can be used to take photos in-game, but the surprise is that once you finish the game you'll actually be given a link to a store where you can buy prints of those photos that you took. TechnoBuffalo gave it a try and the prints are of very good quality and reflect the quality and care put into the games engine.
The photos themselves cost $15 and the service is available around the world with free shipping included. Oh, and all of the shots that were taken before you got the disposable camera are also developed for you. The whole idea is incredibly new and fascinating. Graphics are getting to the point where it's either very realistic, in certain lights, or representative of fantastic art. The scenery from Firewatch is no exception, and is stunning, to say the least. What a novel service!
The flow of free, pirated PC games may be significantly reduced as a leading games-cracking group 3DM is taking a break from piracy--possibly for good.
"We just had an internal meeting. Starting at the Chinese New Year, 3DM will not crack any single-player games," Bird Sister, the team's leader, said in a blog post. "Cracks by overseas warez groups will still get posted on the [3DM] forum, and we will actively deal with these."
Despite the popular consensus that 3DM's break is the result of Denuvo's Anti-Tamper DRM, the group says the time off will let them gauge the impact that piracy is having on the modern games industry. "We'll take a look at the situation in a year's time to see if genuine sales have grown," the leader stated.
After what feels like forever, multi-account support will arrive to Instagram in an update this week. After some people received the feature recently, the rest of the world gets to join in very soon.
Instagram will make its server-side changes that will find their way into v7.15 of Instagram or higher, but with the Play Store version of Instagram already at v7.16, it can be confusing. This means that multi-account support isn't hitting everyone just yet, but it will be enabled very soon.
In order to get multiple accounts working within Instagram, you'll need to tap your username at the top of your profile, which will then let you change accounts. Your profile picture will be used throughout the app, which will let you keep tabs on which account you're signed into at that moment.
The movie industry is rife with a tremendous amount of talent,both on-screen and off-screen. Actors and actresses are challenged with having to get fully into their roles to convince us of whatever might be happening on screen. And surely they're the stars of the big-screen, but what about the people behind the scenes that make things go smoothly? The individuals who work diligently to make the experience a the experience truly cinematic, engaging and, ultimately, enjoyable.
And we had the opportunity to interview one of the industries most talented animators, turned pre-visualization artists, Mark Anthony Austin. Throughout his career he's worked on 20 hit blockbuster movies that include Star Trek Beyond, Goosebumps, The Jungle Book (2016), Avengers, Oblivion, War Horse, X-Men Days of Future Past and even Star Wars - A New Hope - Special Edition, where he had the honor of playing the legendary Boba Fett. The one character in Star Wars that has had the least amount of on-screen time, yet has become one of the most popular characters of all time.
When The Matrix came out in 1999, it was totally fresh - with a unique take on Hollywood, and it birthed the start of Bullet Time, and so much more - it became one my favorite movies of all time. So when a stale franchise like Assassin's Creed gets made into a movie, and its star, Michael Fassbender, comes out comparing it to the Keanu Reeves hit (let's forget about the sequels) - it has my attention, and not in a good way.
Well, Assassin's Creed has wrapped principal photography, and while speaking with Empire, Fassbender compared Assassin's Creed to The Matrix. Yeah, he went there, and said: "I've always thought about The Matrix when we've approached this. This idea of DNA memory elevates it from a basic fantasy genre [piece], because you have something an audience can actually believe in. Then the journey becomes so much more elevated, because you're on board in a different way".
I don't know how you compare the 15th century to The Matrix, which is a world within a world - in a computer program, controlled by AI, with people learning Kung Fu and Jujitsu from a computer that can probably still run Assassin's Creed at more than 24FPS. Ugh.
Anyway, what do you all think about this?
The best-paid CEO in the United States is Sundar Pichai, the CEO of Google, which comes as a surprise.
Pichai received the equivalent of $199 million in stock earlier this month, which increased his stake in Alphabet to $650 million. Pichai won't be able to cash in all of his Alphabet chips in for a while, with his shares vesting in quarterly phases through to 2019.
If we compare Apple CEO Tim Cook to Pichai, Cook pulled in $376.2 million when he sat int the CEO throne at Apple. While a $650 million stake in Alphabet would seem like lifetimes of money to mere mortals like you and I, it pales in comparison to the founders of Google. Larry Page and Sergey Brin are worth $34 billion, while ex-CEO Eric Schmidt has around $3 billion in stock. Guys, can I have a loan? I need to buy lots of cans of alphabet soup.
If you've been using 1Password on Android, you might have noticed an update arrived that delivers some rather large changes to the password manager.
1Password now sports a Material Design makeover, which makes the password manager look awesome in all areas, and provides more room within the UI. Not only that, but we have new toolbars all over the place, and a floating button that provides an easy way to add new URL-password combinations.
But, for those that own smartphones with fingerprint sensors like the Nexus 5X and Nexus 6P, you can use your fingerprint scanner to quickly unlock 1Password. All you need to do is launch the app and scan your finger, which will bypass the required master password. 1Password v6 also includes the beta of 1Password for Teams, which is a grat feature if you share log-ins with family or co-workers, so you can have a single account for all of your password-saving needs.
It was only a few hours ago that we reported that the PC version of The Division was being held back, because it would be "unfair" to consoles if the PC version of the game stood head and shoulders above its console counterparts.
Well, now Ubisoft has come out of the darkness, releasing a statement to PCGamesN: "It has come to our attention that a comment from one of our team members has been perceived by some members of the community to imply the PC version of The Division was 'held back' and this is simply not true. From the beginning, the PC version of The Division was developed from the ground up and we're confident players will enjoy the game and the features this version has to offer. And the feedback from PC players who participated in the recent closed beta supports this".
Now of course a company like Ubisoft isn't going to come out and admit that they are holding back the PC version of one of their biggest games of the year - but it would be nice to see them admit that the consoles are underpowered, which are holding back a huge leap in graphics, game size, AI, and so much more - including The Division being watered down from its E3 2013/2014 footage. There's simply no denying that, Ubisoft.