China is on the short list of countries that have the ability to launch a cyberattack that would be able to shut down the US power grid along with other critical infrastructure, US government officials believe. It would appear these countries already launch reconnaissance probes that have found gaping security holes they can exploit in cyber defenses.
"We seem them attempting to steal information on how our systems are configured, the very schematics of most of our control systems, down to engineering level of detail so they can look at where are the vulnerabilities, how are they constructed, how could I get in and defeat them," said Admiral Michael Rogers, NSA head and US Cyber Command head. "We're seeing multiple nation-states invest in those kinds of capabilities."
Beyond China, Admiral Rogers didn't publicly disclose other nation states believed to be sponsoring cyberattacks, though Russia almost certainly is on the list.
Lockheed Martin is promoting its helicopter drone, the K-MAX, as a potential asset to help fight wildfires, helping protect firefighters and pilots. The K-MAX can fly in tandem with the four-pound Indago drone that is used as a fire scout, while the firefighting drone dropped 12 tons of water in one hour.
The K-MAX has the ability to lift and transport up to 6,000 lbs. of cargo while at sea level, or more than 4,000 lbs. while flying at 15,000 ft. density altitude. The helicopter has more than 750 hours of autonomous flight since live testing began in 2007, Lockheed Martin reported.
"The FAA would designate the airspace in the vicinity of the fire area as restricted airspace," said Keith Little, Lockheed spokesman. "We would coordinate with the FAA prior to any actual usage regarding obtaining COA (Certificates of Waiver or Authorization) approval for K-MAX that would allow a quick approval for use of K-Max in support of firefighting operations in the designated restricted area."
Valve has made the 'PC Master Race' proud, sending out an updated set of Early Access rules and guidelines to supported developers earlier this week. This is said to ensure that they 'set proper expectations' of their game when customers decide to utilize this offering.
This announcement has reportedly come around due to users being generally unhappy with Early Access protocols and offerings. It's been claimed that developers have been releasing Early Access games before fans felt they were properly complete or have stopped development on the game all together - meaning Valve had to remove them from their Steam platform. Giant bomb originally released this information to the public which follows an interesting report that claims most Early Access games still function in BETA even after 20 months have passed, alongside this only 25% of games have been fully released.
This seems like not only a way for Valve to ensure customers are happy with the games that they are playing, but for developers to actually carry out the purpose of Steam Early Access which is quoted as by Wikipedia: "Early access, alpha funding, or paid-alpha is a funding model in the video game industry by which consumers can pay for a game in the early stages of development and obtain access to playable but unfinished versions of the game, while the developer is able to use those funds to continue work on the game."
Dell has launched their latest 4K monitor offerings to the global market, coming in the form of a 23.8-inch P2415Q and a 27-inch P2715Q supported by IPS and TN panels and priced at $599.99 and $699.99 respectively.
As reports claim, besides these two monitors being of different measurements, they're practically the same units. Alongside them both including 99% of the sRGB wide color gamut, they're apparently not using true 10-bit panel technology. Dell have gotten around this by enhancing 8-bit panels instead, enabling them to reach 10.7 billion colors of display.
Both monitors support 60Hz functionality, as opposed to previous dell offerings at a 'cinematic' 30Hz. They also feature a large viewing angle of 178-degrees and a 1000: 1 dynamic ratio supported by a 'fast' 6ms response time. Slight differences come with the 24-inch model providing an 8ms response, on average, alongside its big brother giving the user a 9ms response time most of the time. There's no doubting that these monitors look gorgeous and it's interesting that they don't have true 10-bit displays integrated. One question we have to ask is, when will we be seeing 120Hz and 144Hz integrated into the massive 4K resolution as a standard practice with these high profile releases?
US soldiers in the field could be able to one day generate power using wearable technologies that also reduce the weight of their gear. The Maneuver Fires Integration Experiment (MFIX) project was conducted at Fort Benning earlier in the year, with researchers testing prototypes of energy-harvesting products.
The Natick Soldier Research, Development and Engineering Center (NSRDEC) is leading the effort, with a focus on smaller, lightweight, and energy efficient batteries. Small amounts of energy can be harvested, and would have otherwise would have been wasted as heat, sound, vibration, movement or light, according to researchers.
"MFIX is looking at new concepts with energy-harvesting devices and how they fit in a tactical environment," said Noel Soto, NSRDEC Warfighter Directories' project engineer on the Power and Data Management Team.
"Snap" is a directional sound system, utilizing ultrasonic sound to carry waves in a straight path toward the listener meaning that any others not standing in the exact direction of this speaker will not be affected.
Regular speakers distribute sound in a cone shape and alongside bouncing off objects in a room, allowing multiple users to listen to the same sounds in unison - you know, like a party. What we've got here is a parametric speaker, which through the methods displayed above, allow just one user to easily listen to sounds without disturbing others.
Think about it this way. Forget your headphones on the bus, plane trip or library study visit? Not to worry, set up your parametric speaker (or laptop with them already installed) and blast your hardstlye or death-metal away without getting in trouble from those around you. Developers have claimed that Snap is not their first directional speaker, saying that other models have been developed coming in at around $275 US retail price. Also due to Snap coming as a bunch of accessories, the users must assemble their own device.
Dota 2 is one of the big-hitters in the global eSports scene, seeing millions of dollars of prize money distributed each year in a massive once-off event named "The International" and viewed live by hundreds of thousands of screaming fans across the globe.
As amazing as this sounds, you can't forget the small things. Dota is well known for keeping in constant contact with its community members, providing support through community generated tournaments being published in their in-game client, to model developers being able to sell their products officially through Valve services.
In comes the latest installment in Dota's lifespan - Snoop Dogg. If you're interested in a little variety of game play, Dota2 allows players to change up their 'announcer' voice pack, meaning that all in-game announcements will come through a different voice than the official standard one supplied. Thanks to Snoop Dogg's popular involvement in meme culture, some savvy Dota2 players had decided to create a partition to get the Dogg in on this project, linking it back to Reddit.om's Dota2 section.
Guess what, Snoop Dogg replied.
Just this week, iiNet's chief executive David Buckingham accused Telstra of failing to maintain its copper line networks, resulting in many customers experiencing connectivity and speed issues across Australia.
I know what you're thinking straight away - "copper, what the hell?". Unfortunately for Australians, Telstra owns almost all of the phone and internet infrastructure - so when another company like iiNet wants to provide these services to consumers, they must do so through Telstra's existing lines. The claim here is that iiNet is not to fault for their poor performance as of late, but it's Telstra's issue - basically 'passing the blame' onto the older brother.
Theories have emerged that Telstra are refusing to maintain their copper network because it is set to be sold to the government as plans ramp up for the 'National Broadband Network' (NBN) to be implemented - this is developed into either 'Fiber To The Node' (FTTN) or 'Fiber To The Home' (FTTH) depending on where you are located.
A post on the DOTA2 subreddit has shown the world that Valve has just sneaked in some form of in-game ad for DOTA2, which popped up onto a Redditor's game asking them if they'd like to buy a Charm of the Defender's Vision.
You can click 'No Thanks!' but this still doesn't take away from the fact that Valve just slipped in-game ads into their games. The title of the post in the DOTA2 subreddit is pretty harsh, and rightly so: "Valve has now introduced IN-GAME ADS, I hope nobody is ok with this."
What do you think about Valve introducing in-game ads to DOTA2?
In a comment made on an essay written by 'virtual godfather' Jaron Lanier, titled "The Myth of A.I." on Edge.org last week, SpaceX and Tesla founder Elon Musk the threats of AI might become real, and that he is worried that "the risk of something seriously dangerous happening is in the five year time frame. 10 years at most" according to CNET.
Musk posted his comments on the Edge.org, but they were quickly removed; not quick enough for some media outlets to pick it up, though. Musk talked about his involvement as an early investor in the British artificial intelligence company, DeepMind, which is now a cog in Google's ever-growing machine. He wrote: "The pace of progress in artificial intelligence (I'm not referring to narrow AI) is incredibly fast. Unless you have direct exposure to groups like DeepMind, you have no idea how fast-it is growing at a pace close to exponential".
The founder of SpaceX continued, saying that AI companies "recognize the danger" and are working toward controlling the "bad" superintelligences "from escaping the Internet". Well, that sounds safe enough.