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DOTA 2 'The International' breaks through $15 million prize pool

By: Anthony Garreffa | More News: Gaming | Posted: 3 hours, 34 mins ago

Last year, Valve saw just over $10 million raised for The International, but this year is going to be much bigger for DOTA 2. The prize pool has spiked, with over $15 million raised so far.

 

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The prize pool for The International continues to swell, with it starting with just $2.8 million in 2013. Last year it reached $10.9 million, and this year it's over $15 million. This means that DOTA 2 fans and players are going to be in for the biggest DOTA 2 tournament yet.

Windows 10 launches on July 29, but you'll probably have to wait

By: Michael Hatamoto | More News: Operating Systems | Posted: 3 hours, 55 mins ago

Looking forward to upgrading to Windows 10 on July 29? Don't hold your breath, as there will be some of us required to wait until a later date before being able to download our upgrade.

 

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At least 5 million people involved in the Windows Insider program will receive Windows 10 first, and next in line will be users who registered for a copy. There is no timeframe as to when Windows 7, Windows 8/8.1 users will be able to begin downloading the OS.

 

"If you reserved your copy of Windows 10, we will notify you once our compatibility work confirms you will have a great experience, and Windows 10 has been downloaded on your system," a Microsoft blog reads.

Continue reading 'Windows 10 launches on July 29, but you'll probably have to wait' (full post)

Next Car Game sees downgraded graphics with its latest update

By: Anthony Garreffa | More News: Gaming | Posted: 5 hours, 13 mins ago

I've only just taken my hands off the keyboard writing about the downgraded visuals in Elite: Dangerous, but now it looks like Next Car Game: Wreckfast is going through the same thing.

 

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Bugbear Entertainment, the studio behind the game, has just pushed out a new DX11 rendering engine update, something that included an improved physics engine, and support for 64-bit operating systems. This new updated engine looks to have downgraded the visuals in the game, with some keen-eyed gamers spotting the differences as soon as the patch started making its way onto gamers' systems.

 

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We've posted a bunch of images that DSO Gaming has shared, with the previous build on the left, and the updated build on the right. You be the judge, and let us know in the comments below.

Continue reading 'Next Car Game sees downgraded graphics with its latest update' (full post)

Gamers claim Elite: Dangerous graphics have been watered down

By: Anthony Garreffa | More News: Gaming | Posted: 6 hours, 24 mins ago

Frontier Development is the latest studio in the firing line of the PC master race, with gamers reporting that the developer has watered down the graphics of Elite: Dangerous in its latest update.

 

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Gamers have said that the dust/fog effects have been radically reduced, the Galaxy Map has changed, textures look worse, and the Ring LOD and Station Letterbox Draw Distance have both been reduced. Frontier has hit back, saying that some of those things have indeed happened, addressing concerns on whether the PC version of Elite: Dangerous has been downgraded because of the upcoming release of the game on the Xbox One.

 

Head of Rendering for Frontier Development, Greg Ryder, said: "Please thank Granite for putting together a thread like this. The team is always striving to make things better, and we've found a number of things using the profiling tools on the Mac and Xbox One that have improved the PC build (thus the opposite to the fear they might lower the quality of the PC build). Elite: Dangerous is built to scale on PC (including 16k screenshot ability and hopefully one day 16k game when the monitors & video cards exist!). We are certainly not inclined to downgrade the appearance of anything in the game. Exposing more tweakables for an enhanced Ultra is clearly something you guys are passionate about and we'll see where it can fit in the current roadmap".

Continue reading 'Gamers claim Elite: Dangerous graphics have been watered down' (full post)

Sony's latest PS4 uses up to 18% less power, also weighs less

By: Anthony Garreffa | More News: Gaming Consoles | Posted: 7 hours, 41 mins ago

Sony announced its 1TB PS4 Ultimate Player Edition just over a week ago, but we didn't know what type of differences there would be between this model, and the older 500GB models, but now we do.

 

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The new 1TB PS4 Ultimate Player Edition is the 'CUH-1200' model, up from the 'CUH-1000' that the 500GB arrives as. The new CUH-1200 model is 10% lighter than its predecessor, and has a rated power consumption of 230W, down from the 250W on the 500GB PS4. The new 1TB PS4 has real-world power consumption that is much lower than the previous model, down 18% from 148W to 122W, which is a great improvement in power efficiency.

 

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On the back of the new CUH-1200 model, the port layout has changed slightly. Additionally, the number of hidden screws after the void seal has been removed have been reduced from four, to two.

 

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The HDD bay has been changed too, with the board size being noticeably smaller.

Former Microsoft exec Peter Moore recounts the Red Ring of Death chaos

By: Michael Hatamoto | More News: Gaming | Posted: 8 hours, 46 mins ago

Peter Moore, former Microsoft corporate VP of the Interactive entertainment business and now Chief Operating Officer at Electronic Arts, recently recounted the horrific times caused by the Xbox 360 "Red Ring of Death."

 

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Issues related to the RRoD cost Microsoft more than $1 billion, and left many gamers frustrated. Despite strong global sales of the Xbox 360, it was a constant headache for Microsoft and a number of their frustrated gamers.

 

"We were seeing failure rates and starting to get reports through customer service. This was a thing where we couldn't actually figure out what was going on," said while speaking to IGN in a recent podcast interview.

Continue reading 'Former Microsoft exec Peter Moore recounts the Red Ring of Death chaos' (full post)

Nintendo defends itself after criticism from an extremely quiet E3

By: Michael Hatamoto | More News: Gaming | Posted: 9 hours, 19 mins ago

Even though Nintendo had things to offer at E3 in Los Angeles last month, it still faced criticism regarding the Japanese company's presence at the gaming show.

 

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Nintendo managing director Shigeru Miyamoto and President Satoru Iwata have become a bit more vocal in discussing the criticism. During a shareholder meeting, Miyamoto discussed the frustrations expressed by E3 attendees - and online viewers:

 

"We recognize that we have let down a number of the online viewers of this year's E3, especially the avid Nintendo fans, because we did not show what they had expected. On the other hand, since E3 was originally a U.S. trade show, when we consider what kind of messages we should dispatch and in what fashion, while we have to take into consideration the impression that we may give people outside the U.S., we have been very mindful about how we can maximize our immediate business in the U.S. this year."

Continue reading 'Nintendo defends itself after criticism from an extremely quiet E3' (full post)

Analyst: Less than 1% revenue generated from Apple Music

By: Michael Hatamoto | More News: Business, Financial & Legal | Posted: 10 hours, 4 mins ago

The latest competitor in the streaming music market, Apple Music, publicly launched on June 30 - and received quite a bit of media attention. The streaming music service and the Beats 1 live radio station may not win over users from Spotify, but will give other music listeners another option - $9.99 per account, or $14.99 for a family plan.

 

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It looks like the service won't be a source of major revenue, and is expected to amount to less than 1 percent - around $1.8 billion - towards Apple's revenue next year.

 

"Apple Music matters because music is fundamental to the mobile phone experience," Gene Munster, analyst at Piper Jaffra, in a statement published by CNET. "Interestingly, Apple Music will also be available on Android and Windows, which doesn't matter from a revenue standpoint, but could help Apple attract incremental iPhone buyers from competitive platforms."

Continue reading 'Analyst: Less than 1% revenue generated from Apple Music' (full post)

Spotify pulls Prince's music catalog, per the musician's request

By: Michael Hatamoto | More News: Business, Financial & Legal | Posted: 10 hours, 12 mins ago

Prince is only a fan of Jay-Z's Tidal music streaming, as his representatives have asked for his music to be removed from Spotify, Apple Music, and Rdio. It looks like Prince is trying to negotiate new rates for songs played, and streaming services will have to agree before they have access to his music again.

 

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"Prince's publisher has asked all streaming services to remove his catalog," a notification on Prince's Spotify page reads. "We have cooperated with the request, and hope to bring his music back as soon as possible."

 

The official Prince music channel only has "Breakfast Can Wait" listed, as his team also has been quick to use Web Sheriff to remove music online. Prince has been vocal about artist compensation in regards to music streaming - and is the latest artist to speak out against services offering free listening tiers.

Jaguar R&D chief isn't interested in creating full autonomous vehicles

By: Michael Hatamoto | More News: Technology in Vehicles | Posted: 11 hours, 25 mins ago

Luxury automaker Jaguar is working on introducing autonomous functionality to vehicles, but don't expect a full self-driving car anytime soon. Ultimately, Jaguar wants humans to be in control and able to drive their own vehicles while behind the wheel.

 

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"We don't consider customers cargo. We don't want to build a robot that delivers the cargo from A to B," said Wolfgang Epple, R&D chief at Jaguar, while speaking to the media during a recent UK press event.

 

Instead, Jaguar wants to include semi-autonomous feature in vehicles, boosting driver comfort and making vehicles safer. Offerings such as parking-assist, remote control functionality via smartphone, lane-assist, and other technologies seem to have drawn more interest from engineers at Jaguar.

Continue reading 'Jaguar R&D chief isn't interested in creating full autonomous vehicles' (full post)

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