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Syllable G700 Noise Reduction Hi-Fi Bluetooth Headphones Review

Syllable G700 Noise Reduction Hi-Fi Bluetooth Headphones Review

Marketed as a high-end stylish solution that solves the 'common issues' with all Bluetooth headphone products, can the Syllable G700 live up to the hype?

TweakTown News Posts - Page 1

Gears of War remaster in development for the Xbox One by Splash Damage

By: Anthony Garreffa | More News: Gaming | Posted: 1 hour, 26 mins ago

With the original Gears of War coming out nearly 10 years ago now, news of a remaster for the Xbox One shouldn't come as too much of a surprise. Especially since Microsoft acquired the Gears of War IP from Epic Games not too long ago, but now Splash Damage is reportedly behind the remaster of Gears of War for the Xbox One.




With news of a new Gears of War game coming soon teasing gamers, a remaster of what started it all makes sense. Back in March, Black Tusk studio boss Rod Fergusson told Polygon last month: "I love the passion, but there's no Marcus Fenix Collection. We ARE working on other exciting Gears projects. I'll see you at E3!".


Polygon is reporting that the Gears of War remaster will feature 60FPS multiplayer, which I'm sure will be in the singleplayer side of the game too. Here's hoping for a full 1080p 60FPS, considering how much faster the Xbox One is than the Xbox 360.

Guillermo del Toro says that Silent Hills "is not gonna happen"

By: Anthony Garreffa | More News: Gaming | Posted: 2 hours, 57 mins ago

When Silent Hills started its very underground, but very vocal push into the market, it excited most people. It was fresh, completely new, and totally terrifying. But, it looks like we'll never see that game released.




Horror director Guillermo del Toro has told attendees at a film festival in San Francisco that Silent Hills "is not gonna happen", something he was co-directing with Hideo Kojima. He added that "it breaks my greasy heart", and my heart too, I might add. Norman Reedus, who plays Daryl on The Walking Dead, has said on Twitter "super bummed about this was really looking forward to it. Hopefully it'll come back around. Sorry everyone".


The game looks like it'll be completely disappearing, as it will P.T., the "playable teaser" of Silent Hills, will be removed from the PlayStation Network on April 30. With all of the issues that Hideo Kojima seems to be facing, I would dare say it was the controversy happening behind the scenes that led to the disappointing breakdown of Silent Hills.

Call of Duty: Black Ops III is official, beta available soon

By: Anthony Garreffa | More News: Gaming | Posted: 4 hours, 3 mins ago

We knew it was coming, but Activision and Treyarch have confirmed Call of Duty: Black Ops III. The 2015 version of Call of Duty will be playable at E3 2015 in June, and will feature a new movement system, which will make it feel more like Call of Duty: Advanced Warfare, and Titanfall, than ever before.



Activision explains it as: "Call of Duty: Black Ops 3 is a dark, gritty future where a new breed of Black Ops soldier emerges and the lines are blurred between our own humanity and the cutting-edge military robotics that define the future of combat".


There will be a Destiny-like multiplayer system with 9 specialists to play as, with each of them including two unique abilities. These abilities will include nice tricks like seeing through walls, or transforming your robot arm into a gun. Black Ops III players can choose their specialists, as well as one power to use before they begin the match. There are three multiplayer maps that are known at this point, these maps include:


  • Hunted: A Mid to long range engagement map with a waterfall in the middle allowing for swimming mechanics
  • Combine: A tight, close quarters map allowing for SMG's and shotguns to dominate with a risky wall running spot.
  • Stronghold: A snowy/icy based map in the foothills of Switzerland, allowing for CQB with long range engagements.

Continue reading 'Call of Duty: Black Ops III is official, beta available soon' (full post)

Swedish CS:GO pro Fifflaren is keeping busy - joins American team

By: Chris Smith | More News: Gaming | Posted: 16 hours, 57 mins ago

After we reported on ex-Ninjas in Pyjamas CS:GO pro Robin "Fifflaren" Johansson being signed by Twitch to help promote CS:GO as an eSport, we've now received word from HLTVorg that he's joined an American CS:GO side named Anonymous5.




According to a short discussion with HLTVorg staff, this new recruitment won't be a full-time gig and is set as something casual to keep him busy between various employment opportunities he is currently engaged. Fifflaren further added that he won't necessarily be competing in all tournament games, depending on work duties.


Fifflaren's team boasts another ex-star in the form of Team3D's Kyle "Ksharp" Miller.

ESL announce $100,000 EVOLVE Xbox One competition

By: Chris Smith | More News: Gaming | Posted: 18 hours, 9 mins ago

If you've been playing a little too much EVOLVE since its recent release, the hours toiling away on your console may prove to be of financial benefit. ESL has recently announced it will be hosting a $100,000 Xbox One tournament with online qualifiers and paid-for live finals in two stages.




Set to begin on April the 26th, this will see teams fight for the right to move on to the next stage at both ESL Cologne and ESL Burbank studios with the eventual winners taking on each other head to head at a grand final series in Los Angeles, June 15th.


This 4v1 tournament will be streamed live on and you can find out more information through their official website.

UberX gets unbanned from Portland, now with a new $1 Safe Rides Fee

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: 18 hours, 55 mins ago

It wasn't long ago that Uber was banned in Portland, but the US city has just unbanend the ridesharing company's operations, after months of talks between civic and community leaders.




Uber has now relaunched in Portland with a "safer and more reliable" version of its UberX in Rose City, with the new agreement seeing Uber drivers having to pass background and driving history checks. Their cars must also pass a vehicle safety inspection which needs to be done by a certified mechanic.




Each UberX fare will also feature a $1 Safe Rides Fee, which you can see in the table above.

Call of Duty: Black Ops III should be due on November 6, 2015

By: Anthony Garreffa | More News: Gaming | Posted: 20 hours, 22 mins ago

According to some leaked details, we should expect Call of Duty: Black Ops III to be released on November 6, 2015. This year's version of Call of Duty is being developed by Treyarch, after Sledgehammer Games took the reigns last year with Call of Duty: Advanced Warfare.




Right now, we're seeing that it will deploy onto the Xbox One, PS4 and PC - with no sign of the last-gen consoles getting some COD action just yet. The fine print on the photo above says "actual platform availability and launch date(s) to be determined".


Kotaku's "tipster" has said that we should see GameStop stores with these pre-order cards sometime today.

The latest screenshots of The Witcher 3 tease impressive visuals

By: Anthony Garreffa | More News: Gaming | Posted: 21 hours, 13 mins ago

The Witcher 3: Wild Hunt is less than one month from release, so what better way to continue cranking the last-minute marketing campaign than with new screenshots that show off the sheer beauty of what CD Projekt Red has created.






Level Designer on the game Miles Tost has posted some impressive new screenshots to Twitter, adding that the life bar fades out from the UI when it's not needed. In fact, most of the UI itself can be permanently disabled, which is a nice touch. Community & Website Coordinator, Marcin Momot, has also said that the screenshots we have here were taken on the PC, with a combination of high and ultra settings.




We know that there are over 100 hours of game time for The Witcher 3, with speedruns by internal testers taking over 25 hours to complete. Death can also be permanent in the game, if you want to play on the Dark side of things. The full game has a launch date of May 19, 2015 for the Xbox One, PS4 and PC.

Red Dead Redemption style saloon recreated in Unreal Engine 4

By: Anthony Garreffa | More News: Gaming | Posted: 22 hours, 28 mins ago

We know that Red Dead Redemption 2 should be unveiled at E3 2015 for the Xbox One, PS4 and PC, but this recreation in Unreal Engine 4 is looking seriously nice. Check out some screenshots below.






The screenshots are courtesy of Polycount member 'Matt_Billeci', with a Red Dead Redemption inspired look at a saloon environment using Unreal Engine 4. He explains: "For a while now I have been working on a saloon interior that is inspired by the Red Dead series. I am going for a bit of a high-end saloon and I still have loads of work left to do. With this project, I really wanted to dive into the PBR workflow and UE4. Probably around 60 % of the textures in here have place holder textures. I had used some of Unreal's textures just to make sure that my lighting would bake out correctly. Most of everything is UVed/Lightmap UVed. The goal is to finish the rest of the those and get to texturing and creating a more dynamically lit scene. Any comments or critiques would be much appreciated!"

Continue reading 'Red Dead Redemption style saloon recreated in Unreal Engine 4' (full post)

Google send mystery device through FCC, the next version of Glass?

By: Anthony Garreffa | More News: Wearable Computing | Posted: 23 hours, 17 mins ago

Google might not be pushing along with the first generation of its Glass product, but it looks like the company is still working on something Glass-like, by sending in a new "smart BLE" device through to the FCC for approval.




The A4R-CAP1 device has a few things that let us know it's a new wearable, such as the digital FCC label below looking just like the Glass interface cards, something that you see when you swipe across. This shows us that we should expect a touchstrip of some kind, just as Google Glass featured.


We could see another device that uses Glass-like navigation, but I think we're going to see the next iteration of Glass shown off at Google I/O in a couple of months time, what do you think?

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