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Ant-Man (2015) Cinema Movie Review

Ant-Man (2015) Cinema Movie Review

"Pick on someone your own size!"

TweakTown News Posts - Page 1

Microsoft will have HoloLens ready for developers within a year

By: Anthony Garreffa | More News: Wearable Computing | Posted: 51 mins ago

Now that the launch of Windows 10 is out of the way, Microsoft's next exciting launch is HoloLens. The company has said that HoloLens would arrive "in the Windows 10 time frame", but when is that?

 

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During an interview with the BBC, company CEO Satya Nadella said that HoloLens should hit the first handful of developers and enterprise users "within the next year", smashing hopes that people would see it this year. Nadella added that the technology inside, and out of HoloLens is a "5-year journey".

Ghost Recon: Wildlands receives hands-on gameplay, co-op videos

By: Anthony Garreffa | More News: Gaming | Posted: 3 hours, 6 mins ago

Ubisoft unveiled Tom Clancy's Ghost Recon: Wildlands a couple of months ago at E3 2015, but now we're seeing some hands-on gameplay with multiplayer cooperative reactions in a new video.

 

 

Ghost Recon: Wildlands is the first military shooter to be set in a massive and responsive open world, including some sure to be awesome 4-player cooperative gameplay. You'll play as a member of Ghosts, a legendary US Elite Special Operations team that gets sent behind enemy lines to cause chaos and break alliances between dangerous gangs and the corrupted government of Bolvia.

Continue reading 'Ghost Recon: Wildlands receives hands-on gameplay, co-op videos' (full post)

SUPERHOT gets detailed in a new gameplay video

By: Anthony Garreffa | More News: Gaming | Posted: 5 hours, 17 mins ago

SUPERHOT is one of the most unique first-person shooters that I've seen, where time in the game only goes forward when you, the player, moves. If you stop, time slows down to a near stand still, similar to 'bullet time' from The Matrix movies, or the Max Payne franchise.

 

 

The developers behind the game have released the first gameplay video from the recently released beta of SUPERHOT, which we've embedded above. It shows off the gun play, as well as the melee combat where you can throw whatever is in your hand, including your gun, at your enemies. The slow-motion gunplay looks incredibly fun, but the one instance where SUPERHOT is going to take off is in VR.

 

We played SUPERHOT on the Oculus Rift back at PAX AU 2014, where it was quite the experience. The developers promise that SUPERHOT is on track for a release later this year where you can purchase it directly from the SUPERHOT website for $14, or $25 if you want the digital artbook in PDF, and the game's official soundtrack in FLAC quality.

Continue reading 'SUPERHOT gets detailed in a new gameplay video' (full post)

Xbox boss wants more first-party games, less third-party deals

By: Derek Strickland | More News: Gaming Consoles | Posted: 6 hours, 43 mins ago

At the China Joy 2015 expo, Xbox division boss Phil Spencer lays out his long-term strategy that calls for Microsoft to develop original first-party exclusives rather than having to rely on third-party games.

 

 

"My strategy is more around our own first party franchises, and investing in franchises that we own, and probably fewer exclusive deals for third party content. I want to have strong third party relations, but paying for many third party exclusives isn't our long term strategy."

 

In less than a week we'll see Spencer made good on his words when key Xbox One exclusives like Halo 5, Quantum Break, Crackdown, Gears of War 4 and Scalebound steal the show at this year's Gamescom conference. Microsoft has announced the Xbox Gamescom lineup and will stream the event across Xbox LIVE and the official Xbox website on August 5-6 at 9:00am PDT (12:00pm EST).

Continue reading 'Xbox boss wants more first-party games, less third-party deals' (full post)

Star Wars: Battlefront's new Blast mode is 10v10 chaos

By: Derek Strickland | More News: Gaming | Posted: 7 hours, 45 mins ago

Earlier this week DICE teased a reveal for a new Star Wars: Battlefront multiplayer mode, and shortly after the devs unveiled the explosive Blast mode.

 

 

At its core Blast mode is pretty simple: it pits the Rebel Alliance against the Galactic Empire for some enthralling laser-zapping 10 vs. 10 team deathmatch action, the kind that taps the game's fluid and frenetic pace. The objective of the game is pretty straightforward: the first of the warring factions to hit 100 kills or scores the most kills after a 10 minute round wins the game.

 

Vehicles won't show up in Blast, nor will there be any heroes of villains. In lieu of vehicles, DICE has peppered the maps with power weapons that can significantly turn the tide of the battle at any moment. "Whether you pick up a Droid scanning for nearby enemies or a turret that'll control a zone for you, the pickups can really turn the tide of a Blast match," says Battlefront Level Designer Dennis Brännvall "They are not around every corner though, so keep your eyes peeled."

Continue reading 'Star Wars: Battlefront's new Blast mode is 10v10 chaos' (full post)

Fallout 4 might take over 400 hours to complete

By: Derek Strickland | More News: Gaming | Posted: 8 hours, 29 mins ago

Everyone expects Fallout 4 to be big--the previous games have boasted sessions that total up more than 100 hours of content thanks to expansive open-world environments and dynamic quest-lines. But no one expected that Fallout 4 has more than 400 hours of play time.

 

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"I've played the game for probably 400 hours, and I'm still finding stuff that I haven't seen," Bethesda Softworks developer Jeff Gardiner told OXM.

 

We have to remember that devs play games differently than consumers. Developers have assigned tasks and are always looking to recreate bugs or test various elements of the game. And in light of the game's absolutely massive crafting system that lets you literally destroy and erect your own custom buildings, it's possible that a considerable portion of Gardiner's playtime was spent making his own post-apocalyptic town and fighting against incoming raiders.

 

Imagine spending hours simply deleting and destroying nearby ruins and objects, gathering required materials, and building your very own ramshackle Megaton complete with powered computers, electric fences, turrets and a host of heavily armed townspeople--all to engage in Fallout 4's tower-defense-esque mini-game.

 

Essentially Bethesda has introduced a distinct Minecraft-esque mechanic here, and we all know how long it can take to make some of those amazing voxel masterpieces. So when we take all of that into consideration, 400 hours might not be such a stretch after all.

Continue reading 'Fallout 4 might take over 400 hours to complete' (full post)

SSDs aren't used for storage according to the CEO of Seagate

By: Chris Smith | More News: Storage | Posted: 1 day ago

During a conference call with investors and more, Steve Luczo, CEO of Seagate, told all those listening that "There is no one that is using SSDs for storage," further clarifying "I mean, maybe at the margin for replacing boot drives... I mean, maybe one or three per cent of the hierarchy is SSDs for storage. Most of your flash product is actually not hanging off the storage bus, it is fast memory."

 

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Ignorant or not, that is for you to decide - but a trend towards larger capacity and lower pricing SSDs has had many consumers look at a possible move to NAND-only technology. Take the Fixstars 6TB SSD for example, what price point would this need to sit at for you to personally consider it as your sole storage option?

 

There's no denying that SSDs as they stand aren't viable as storage devices for all consumers, with hard drives still dominating the consumer market. But looking at some statistics on Kitguru, the hard disk market was sitting pretty at 160-170 million units per quarter in 2010, whereas it has recently clocked in at a much lower 110-111 million units in the second quarter of 2015.

EVGA teases its new X99 Micro2 mATX motherboard with USB 3.1 Type-C

By: Anthony Garreffa | More News: Motherboards | Posted: 1 day, 2 hours ago

EVGA has just outed its latest X99-based motherboard, the X99 Micro2, a new mATX offering from the company. EVGA's latest board features USB 3.1 Type-C, which should have connectivity fields drooling.

 

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The new EVGA X99 Micro2 is an update from the first Micro2 motherboard, with an extra USB 3.1 Type-C port as well as additional SATA ports. We also have a "revised trace layout and a refreshed BIOS over the previous model", reports AnandTech. The new board is capable of x16/x16 or x16/x8/x8 for 40-lane CPUs. This allows the other PCIe 3.0 x4 M.2 slot some breathing space when it comes to available bandwidth.

 

EVGA has used an Intel I217 network chip, while getting some help from Realtek for the audio solution with Realtek's ALC1150 chip. EVGA should be pricing the X99 Micro2 at around $225-$250.

Over 14 million people installed Windows 10 in the first 24 hours

By: Anthony Garreffa | More News: Operating Systems | Posted: 1 day, 4 hours ago

Windows 10 has been out for a couple of days now, but how did the first 24 hours go? Microsoft has said that over 14 million people installed Windows 10 in the first day of its release, a huge number by any standard.

 

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The rollout of Windows 10 continues, so the install base will climb in the coming days. It should be interesting to see how many people upgrade or jump to Windows 10 after the first week, and month. If you're having trouble installing or updating to Windows 10, we have a guide here you can follow to force the update onto your machine.

Cardiac microchip able to offer patients warning to heart problems

By: Michael Hatamoto | More News: Science, Space & Robotics | Posted: 1 day, 5 hours ago

Patients with heart problems can now have a custom microchip installed, able to give them advance notice of potential heart problems. Once inserted into the pulmonary artery, the CardioMEMS system is able to track heart function - and upload data to healthcare supervisors.

 

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"You have more faith and trust. People are looking at, watching me and I feel safer," said Reg Youngman, one of the first people to have the microchip installed, in a statement published by Euronews. "Because in the past I never knew quite when something was going to hit me badly and when it did, it was usually, it had gone too far and hit me really badly."

 

The CardioMEMS HF System is the first implantable device supporting remote functionality, so health care professionals are able to remotely monitor the condition of their patients. Heart failure is one of the more common reasons people over the age 65 end up in the hospital, so closer evaluation of patients could help save lives.

Continue reading 'Cardiac microchip able to offer patients warning to heart problems' (full post)

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