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Peripherals Posts - Page 1

Microsoft unveils an Xbox controller made specifically for Windows

For what has felt like forever, gamers have wanted the Xbox controller made available for Windows, and now that day has come. Microsoft has unveiled an Xbox controller made specifically for Windows, as well as a few other peripherals, with a new mouse and keyboard that will work on virtually any tablet on the market, including an iPad.

 

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The new Xbox controller for Windows is different to the one console gamers know and love, with a USB cable tethering it to your PC. The new Xbox controller, while made for Windows, still works on the Xbox. The new controller sports infrared LEDs that can be picked up by the Kinect, working with other Xbox hardware such as the Charge Kit and Chat Headset.

 

Microsoft has made its new Xbox controller for Windows compatible with Windows 7 and Windows 8.1, requires a single USB port, and is priced at $59.95. Microsoft will make the new Xbox controller available to all in November.

Logitech's new keyboard works on three devices at once

Logitech has just unveiled its new Bluetooth Multi-Device Keyboard K480, which is capable of working on virtually any OS, better yet, it works on three devices at once. Thanks to the new Easy-Switch dial, you can switch between your devices very easily, and very quickly.

 

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The new K480 can also connect to three different Bluetooth devices at once, whether its Windows, Mac, Chrome OS or even mobile operating systems like iOS and Android. Charlotte Johs, the global vice president of computer peripherals at Logitech explains: "Typing needs have evolved and consumers are computing and texting across multiple screens, often using two or three different operating systems. The Logitech Bluetooth Multi-Device Keyboard K480 makes it simple for people to work, create or communicate quickly and comfortably, no matter what computing device or platform they are using."

 

Logitech will be making its new Bluetooth Multi-Device Keyboard K480 later this month in the US and Europe, with a price of just $49.99.

Logitech's 'fastest gaming mouse ever made' is the G402 Hyperion Fury

Logitech has announced something that it is calling the 'fastest gaming mouse ever made' in its new G402 Hyperion Fury Ultra-Fast FPS gaming mouse. A new gaming moue that has tracking speeds of an insane 500 inches per second.

 

 

The company spent three years in research and development, according to Ehtisham Rabbani, who is the General Manager of the Logitech Gaming Business. Logitech's new G402 Hyperion Fury has an on-board 32-bit ARM-based processor, and Delta Zero sensor technology that helps it drive toward this new title. It also sports eight fully programmable buttons with 1ms report rates, and on-the-fly DPI switching between four different settings.

 

Each and every button supports a single keystroke or complex macros using Logitech's gaming software, with configurations saved to the mouse itself, meaning that you can bring your configurations with you to a new system. Logitech is expected to launch the mouse sometime in August across the US and Europe for $59.99.

Continue reading 'Logitech's 'fastest gaming mouse ever made' is the G402 Hyperion Fury' (full post)

Latest version of the Steam Controller features an analog stick

Valve won't be releasing its Steam Controller until next year, but there is a new version of Valve's peripheral floating around. The new Steam Controller now includes an analog stick on the left-hand side of the controller.

 

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The new analog stick replaces a series of four directional buttons, with the new controller still continuing its duo of welcomed circular track pads, four lettered buttons, bumpers and triggers, and more. What do you think of Valve's latest prototype of the Steam Controller? I'm welcoming the analog stick, as long as those two circular track pads don't disappear anytime soon.

Razer introduces the Atrox arcade fighting stick for Xbox One

Peripheral maker Razer introduced the Atrox Arcade Stick aimed for the Microsoft Xbox One, providing a customizable unit for console gamers. Designed specifically for tournament-grade gaming, the controller has eight Sanwa Denshi buttons, and an ergonomic authentic arcade layout.

 

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The artwork can also be modified because the top plate is interchangeable. Razer also is throwing in a screwdriver to make modding even easier, so owners won't need to scramble to find the right sized tools to make changes. The Xbox One Atrox Arcade Stick will be released worldwide in August with a $199.99.

 

"We designed the Razer Atrox Arcade Stick for Xbox One on the same principes that made the Razer Atrox for Xbox 360 so popular amongst the fighting gaming community," said Min-Liang Tan, Razer co-founder and CEO, in a press statement. "Professional gaming is growing rapidly into a global phenomenon, and gear like the Razer Atrox Arcade Stick for Xbox One will help fighting players everywhere dominate the opposition in style, match after match."

Continue reading 'Razer introduces the Atrox arcade fighting stick for Xbox One' (full post)

EVGA show off gaming mice and keyboard at Computex 2014

Computex 2014 - Cementing themselves in the video card market and creating a name for themselves in the power supply market; EVGA now have their eye on the gaming peripheral market with the release of a mouse.

 

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The Torq X10 Carbon was initially shown off at CES and it's taken almost 6 months for EVGA to finally bring the product to market. With a sleek software suite, though, and a great look and feel there's no denying that EVGA are ready to enter the gaming peripheral market with force. The new Torq X10 Carbon is a serious looking mouse with all buttons being customizable and LED lighting that can change color.

 

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Along with the Torq X10 Carbon, though, we got a chance to check out a very early version of a full mechanical keyboard the company is working on. Sporting media keys, macros and an LCD screen across the top; the yet to be named keyboard is still a while away. It's clear that EVGA want to shake up the peripheral market; and with these products it's more then possible.

Func show off its new, funky MS-2 mouse at Computex 2014

Computex 2014 - Heading over to the Func suite at the Grand Hyatt we got a chance to look at the new MS-2 mouse that was being shown off. If you're not a huge fan of the wide MS-32 the new MS-2 may be a better fit for you as it sits comfortable in our hand.

 

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Coming with it a 3090 LED Optical Sensor along with onboard memory storing for 3 profiles, Instant Aim and a Unique T +4 thumbzone button placement; the new MS-2 is sure to be a perfect fit for gamers. With a great overall look and feel the MS-2 is set to hit at a strong price point that will no doubt be an attractive option for people wanting a quality product.

Valve's Steam Controller has been delayed until next year

Most gamers were looking forward to Valve's interesting take on gaming controllers with the Steam Controller, but the company has just announced that it has delayed the Steam Controller release window to 2015.

 

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Valve's Eric Hope also gave an update on Steam Machine hardware, where he said: "We're now using wireless prototype controllers to conduct live playtests, with everyone from industry professionals to die-hard gamers to casual gamers. It's generating a ton of useful feedback, and it means we'll be able to make the controller a lot better. Of course, it's also keeping us pretty busy making all those improvements. Realistically, we're now looking at a release window of 2015, not 2014".

Windows support for the Xbox One controller is coming "very soon"

We've all been waiting patiently for Windows support of Microsoft's Xbox One controller, but that day is reportedly coming "very soon" according to Larry "Major Nelson" Hryb, the Director of Xbox.

 

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When responding to a post wondering about the availability of drivers, Major Nelson said: "Soon. Very Soon". We knew support for the PC was coming, but considering the software giant spent over $100 million designing the Xbox One controller, one would think that PC support wouldn't cost that much in development time, right?

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