Tech content trusted by users in North America and around the world
6,723 Reviews & Articles | 46,110 News Posts
TRENDING NOW: Scientists invent neural lace, can connect your brain to a computer

TweakTown News Posts - Page 40

How do you stop the train in single player GTA V? You Don't

By: Chris Smith | More News: Gaming | Posted: Sep 6, 2015 9:23 am

This lengthy but well produced YouTube video depicts one gamer's personal plight to achieve what no one has done before - stop the train from gallivanting through the hills in GTA V.



As you may have realized by the summary or through watching the video already, this brave pioneer is unsuccessful. No tank, aircraft, truck or bus is able to stop the train progressing onward, often resulting in the models bugging out as they try to clear the way, slipping and sliding through others - even popping out and soaring off a cliff.


Think you can do any better? We'd love to hear from you then - send us in a video and we'll post it if your method works.

Continue reading 'How do you stop the train in single player GTA V? You Don't' (full post)

Elite: Dangerous will soon have Xbox One and PC cross-platform play

By: Anthony Garreffa | More News: Gaming | Posted: Sep 6, 2015 7:13 am

Update: Michael Gapper, the PR and Communications Manager for Frontier Developments reached out to us after this story went live, correcting us. He said: "We've chosen not to do crossplay between Xbox One and PC for Elite: Dangerous because we don't want to throw those communities up against one another in direct competition. PC and Xbox One players occupy the same galaxy, but not the same play space. This means everyone shares the same story, and experiences the same economy, interstellar wars, exploration, diplomacy and Powerplay state throughout the galaxy. Whether you play on PC, Mac or Xbox One, everyone will contribute to and benefit from sharing the same galaxy, without necessarily colliding head-to-head".


If you're an Elite: Dangerous player, did you know that Frontier Development will be ushering in cross-platform play between the Xbox One and PC versions of the game on October 6? Exciting stuff, huh?




Elite: Dangerous launches on the Xbox One on October 6, so from day one it will be cross-platform capable with the PC version of the game. But, the Xbox One version of Elite: Dangerous will not have Kinect support for headtracking, which is a disappointment, but it will feature support for the upcoming Xbox Elite controller that's priced at $150.


Then we have the DLC expansion 'Horizons' that will be launching in Elite: Dangerous soon, but it will not be launching on the Xbox One right away. The Horizons DLC for Elite: Dangerous will introduce some exciting things into the E:D world, such as seamless planetary landings on a 1:1 scale, and much more.

ASUS teases 34-inch 21:9 monitor with 100Hz refresh rate and G-Sync

By: Anthony Garreffa | More News: Displays & Projectors | Posted: Sep 6, 2015 5:42 am

Something we spotted at Computex earlier this year, but was confirmed at IFA 2015 over the last few days is the new ASUS ROG Swift PG348Q. The new PG348Q is a 34-inch, 21:9 UltraWide monitor with a huge 100Hz refresh rate and NVIDIA's G-Sync technology.




Nearly all UltraWide monitors are 60Hz right now, which isn't too great for enthusiast PC gamers like myself who want a 3440x1440 monitor with 144Hz. But 100Hz, that's something we can deal with for now. The new ASUS ROG Swift PG348Q features a "frameless curved design", with tilt, swivel, and height adjustment capabilities.


ASUS hasn't shared pricing or availability on the new 34-inch UltraWide monitor, but we should expect it later this year.

LG shows off double-sided 111-inch 4K OLED TV

By: Anthony Garreffa | More News: Displays & Projectors | Posted: Sep 6, 2015 4:06 am

LG has unveiled quite the unique offering at IFA 2015, with a massive 111-inch double-sided, 4K OLED-based TV. The 111-inch TV is made capable using three 65-inch 4K OLED displays, allowing viewers to watch both sides of the TV simultaneously.




The company also displayed a new 55-inch version of its double-sided TV, which is just 5.3mm thick. But who would use a double-sided TV? Consumers wouldn't, but for businesses and signage, it could be something worth looking into. One of the pioneers of OLED technology, Dr. Ching W. Tang said during LG's keynote presentation at IFA: "Without backlight and other auxiliary layers, the OLED display is fundamentally less complicated compared to LCD, and in time less costly to manufacture".


The South Korean electronics giant also teased a super-thin 55-inch OLED display that is under 1mm thick. This is more of a wallpaper OLED TV, given its incredible thinness. Tang added: "I have no doubt, given its advanced features and superior performance - foldable, wearable, flexible and transparent, OLED is the display technology for the next generation".

ASUS tease new QHD gaming monitor with 165Hz refresh and NVIDIA G-Sync

By: Anthony Garreffa | More News: Displays & Projectors | Posted: Sep 6, 2015 2:13 am

When ASUS released the ROG Swift PG278Q last year, it was the gaming monitor that dreams were made of. An awesome-looking 27-inch QHD monitor with a 2560x1440 resolution, it was backed up by a huge 144Hz refresh rate, with NVIDIA's G-Sync technology sprinkled on top.




Well, now we're looking at its successor, something ASUS teased at IFA 2015. The new ROG Swift PG279Q features the same 2560x1440 resolution on the same 27-inch display, but cranks the refresh rate up to an insane 165Hz. This is the industry's first 165Hz-capable monitor, making it the undeniable champion of gaming monitors when it's released later this year.


Inside, we have the QHD resolution of 2560x1440, backed up by 1000:1 contrast ratio, 170/160-degree horizontal/vertical viewing angles, 350cd/m2 brightness, and 8-bit colors. We should expect DisplayPort 1.2 and HDMI 2.0 inputs, too. The new ASUS ROG Swift PG279Q will feature an IPS-based panel compared to the TN panel found in its predecessor, the ROG Swift PG278Q. An IPS panel is something that the Acer XB270HU had over the ROG Swift PG278Q, but now ASUS has beaten Acer at the monitor gaming with not just an IPS-based gaming monitor, but a huge 165Hz refresh rate.

Continue reading 'ASUS tease new QHD gaming monitor with 165Hz refresh and NVIDIA G-Sync' (full post)

Fox announce first 4K Blu-ray titles

By: Ben Gourlay | More News: HT & Movies | Posted: Sep 6, 2015 12:05 am

With the upcoming UHD Blu-ray format specification announced and manufacturers gearing up to release product to the market, the first Hollywood distributor has now announced the first wave of titles that will be hitting retail early next year.




Twentieth Century Fox is the first studio to back the 4K successor to Blu-ray, with 'Exodus: Gods and Kings', 'Kingsman: The Secret Service', 'Fantastic Four', 'X-Men: Days of Future Past', 'Wild', 'Life of Pi' and 'The Maze Runner'.


There's still many questions yet to be answered on the new format, including whether legacy Blu-ray issues such as region coding apply, but with movement at the station there's no doubt the future is looking very high in resolution indeed.

Samsung unveils first 4K UHD Blu-ray player with 60FPS playback

By: Derek Strickland | More News: HT & Movies | Posted: Sep 5, 2015 10:11 pm

Samsung officially leads the 4K initiative by unveiling the first-ever consumer ready 4K Ultra-HD Blu-ray player, ushering a new generation of high-fidelity entertainment into homes around the globe.




Samsung announced its pioneering UHD player, the UBD-K8500, at IFA in Berlin and touts some major performance boosts like ful 4K resolution at a fluid 60 frames-per-second, a 10-bit color palette that's 64 times more dynamic than standard Blu-rays, and object-based sound formats like Dolby Atmos and DTS:X for UHDBR audio. The UHD Blu-ray player also sports an HDMI 2.0a port to support industry's new high dynamic range (HDR) standard and will be backwards compatible with current Blu-ray discs.


"The new player is also capable of upscaling content to provide UHD resolution for any disc, as well as for 4K streaming services," Samsung's visual display VP Mike Zoller said.

Continue reading 'Samsung unveils first 4K UHD Blu-ray player with 60FPS playback' (full post)

The Mad Max game looks absolutely stunning in 8K

By: Derek Strickland | More News: Gaming | Posted: Sep 5, 2015 10:32 am

Avalanche's new Mad Max game is an explosive rip-roaring high-octane romp through the bloody post-apocalyptic series, and these 8K screenshots show that the havoc-filled wastes are actually a thing of beauty.




The 8K image gallery was shot using the game's quite amazing built-in photo editor as well as a combination of other third-party software and SweetFX shaders. You can see the full uncompressed 8K gallery here.


To hit full 8K, PC gamer k-putt used a tool called SRWE to resize the game's window to 8000x4000, and the program matched its internal renderer to the set resolution. K-putt also had to use DeadEndThrills' cheat table to expand the photo editor's set 16:9 aspect ratio.



Continue reading 'The Mad Max game looks absolutely stunning in 8K' (full post)

OSVR updates its hardware, delivers 1080p 120Hz display and more

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: Sep 5, 2015 9:25 am

There have been some changes to the OSVR project, with the team updating the specifications of their Hacker Development Kit. The Razer-led OSVR project has also updated the software and API, which is now capable of using NVIDIA's GameWorks VR technology.




The biggest difference is the new 5.5-inch silver-screened OLED display, packing a 1920x1080 resolution with 120Hz refresh rate. OLED technology has a higher response rate to the individual pixels, which will result in a much lower persistence experience. The optics module has also been modified, with a larger eye box that makes it easier to slip the OSVR headset on, as well as increasing comfort.


Inside, there's still the same two lens system that reduces geometric distortion by 13%, with the sensor hub being integrated so that it takes up less physical space. It includes an accelerometer, gyroscope and a compass. There's also two USB 3.0 headers which are perfect for expansion, another USB 3.0 connection has been added to the outside of the OSVR, too.


Razer seems excited that the OSVR headset is now capable of GPU-powered technologies thanks to NVIDIA's new GameWorks VR, with the OSVR now capable of using Direct Mode, Front Render Buffering and Context Priority. The OSVR HDK 1.3 will hit pre-order in October.

WhatsApp is now home to 900 million users

By: Anthony Garreffa | More News: Apps | Posted: Sep 5, 2015 7:14 am

WhatsApp is continuing to grow, with the Facebook-owned messaging giant now having a huge 900 million active monthly users. This is up 100 million from five months ago, where WhatsApp sat at 800 million active monthly users.




The company said back in January that it had 700 million users, adding 100 million users to its system just three months later. At this rate, the Facebook-owned company should hit 1 billion users before the New Year. Facebook COO Sheryl Sandberg congratulated WhatsApp CEO Jan Koum, where she said: "900 million people now use WhatsApp every month to stay in touch with family and friends around the world. Congratulations to Jan Koum and everyone at WhatsApp on reaching this incredible milestone and for still finding time to make us all laugh".

Subscribe to our Newsletter

Latest News Posts

View More News Posts

Forum Activity

View More Forum Posts

Press Releases

View More Press Releases