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PS4 firmware v2.50 should include suspend mode, and more

By: Anthony Garreffa | More News: Gaming Consoles | Posted: Mar 8, 2015 5:09 am

Sony is reporting letting its most precious PlayStation 4 owners to beta test its latest version 2.50 firmware, something that will reportedly provide the ability of putting the PS4 into a rest state, without turning off games and applications.

 

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The news is coming from someone who has leaked out the email that Sony sent to its PlayStation MVPs, that they can opt-in to the new v2.50 firmware if they wanted to. Select PlayStation MVPs received a message through the PlayStation Network, where they received a voucher to download the new v2.50 firmware beta, but they have to install it before March 9.

AMD to release FreeSync-capable drivers on March 19

By: Anthony Garreffa | More News: Software | Posted: Mar 8, 2015 3:00 am

NVIDIA's GeForce GTX Titan X is right around the corner, so it's time for AMD to come stomping on its parade with a new FreeSync-capable driver. We're sad it's not the Radeon R9 390X, but this will do until then.

 

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AMD is seeing FreeSync monitors in multiple regions so far, with the company talking about its FreeSync drivers coming on March 19 recently. AMD said: "AMD is very excited that monitors compatible with AMD FreeSync technology are now available in select regions in EMEA (Europe, Middle East and Africa). We know gamers are excited to bring home an incredibly smooth and tearing-free PC gaming experience powered by AMD Radeon GPUs and AMD A-Series APUs. We're pleased to announce that a compatible AMD Catalyst graphics driver to enable AMD FreeSync technology for single-GPU configurations will be publicly available on AMD.com starting March 19, 2015. Support for AMD CrossFire configurations will be available the following month in April 2015".

 

This is great to see, as it means that NVIDIA has competition against its G-Sync module and G-Sync powered monitors that are on the market. AMD has plenty of monitors coming out this year with FreeSync baked in, with sizes between a 34-inch ultrawide monitor from LG (which we have on the way), right up to 4K, and back down to 1440p and 1080p, giving gamers and consumers plenty to choose from.

Google rumored to be working on Android VR

By: Anthony Garreffa | More News: Wearable Computing | Posted: Mar 8, 2015 1:06 am

With the VR game really heating up over the Game Developers Conference, does it come as any surprise that Google is reportedly working on something that mixes the world of VR with its Android operating system? Probably not.

 

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The report is coming from The Wall Street Journal and its "two unnamed sources" who say that the Mountain View-based search giant is working on a version of Android that can power VR applications. The Journal reports that "tens of engineers" are working on the Android VR project, which should end up being free like Android is for tablets, smartphones and wearables.

 

The WSJ reports that Android VR has Clay Bavor and Jeremy Doig leading the project, where Bavor was "partly responsible for Google Cardboard" reports The Verge.

The closest look at the NVIDIA GeForce GTX Titan X is here

By: Anthony Garreffa | More News: Video Cards | Posted: Mar 7, 2015 11:03 pm

When NVIDIA's founder and CEO Jen-Hsun Huang tease the world with the first GeForce GTX Titan X during the Epic Games GDC 2015 event, the world went crazy. We kind of knew it was coming, but were expecting it to be unveiled at NVIDIA's own GTC 2015 event starting on March 17.

 

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Well, media samples are now spreading across the world with TechGage receiving their sample and taking some up close and personal shots. There's nothing new to tell you here, but we do have a much better look at the card itself. Sitting next to a GeForce GTX 980, we can see in the above shot that the Titan X looks virtually identical from the front (or top in the case of this photo), with the only difference being "GTX 980" and "TITAN" and of course the color scheme has been changed from silver, to a blackish color.

 

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The Titan X has had its backplate removed, which I'm sure is because the GM200 GPU powering the Titan X and its 12GB of VRAM runs much hotter than the GTX 980. The GTX 980's backplate gets ridiculously hot as it is, so I think this is a great move by NVIDIA and something that needed to be done in order to keep the card from getting too hot.

Continue reading 'The closest look at the NVIDIA GeForce GTX Titan X is here' (full post)

Stallone's 'Expendables' franchise heads to small screen

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: Mar 7, 2015 5:30 am

Despite the pre-release leak and the confessed mistake of PG-13 sanitisation which contributed to the financial disappointment of 'Expendables 3' last year, Sylvester Stallone and LionsGate Entertainment are reportedly developing a small screen series, in addition to a fourth instalment and an all-female spin off 'Expendabelles'.

 

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According to Deadline Hollywood, the Fox Network and LionsGate TV have joined forces to develop the series, which will be overseen by producers Sylvester Stallone and Avi Lerner, with Shane Brennan assisting as showrunner.

 

There's currently no word on cast, but I wouldn't be surprised if franchise leads Stallone, Jason Statham and Terry Crews at least make a cameo appearance.

'The dress' used for good, now in women's violence awareness campaign

By: Chris Smith | More News: Social Networking | Posted: Mar 6, 2015 11:33 pm

The Salvation Army (The Salvos) has taken this highly controversial dress and used it for something other than Facebook arguments with their new campaign that asks the question "Why is it so hard to see black and blue?" Further stating "The only illusion is if you think it was her choice. One in six women are victims of abuse. Stop abuse against women."

 

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This has been shared around on various social networks along with almost 5,000 re-tweets on their Twitter feed, showing that the The Salvos have some extremely savvy people working behind the scenes. Viral messages with a purpose have begun to pop up in recent times, bringing the ALS ice bucket challenge first to mind.

 

If you haven't kept up with what exactly 'the dress' is, it's a Roman Originals model that looked blue and black to some and white and gold to others. Striking massive debate throughout the internet a few days ago.

'World of Warcraft' gamer dies after 19 hours of uninterrupted play

By: Ben Gourlay | More News: Gaming | Posted: Mar 6, 2015 11:29 pm

While Blizzard recommend 15 minute breaks every hour of game play, anyone who has played 'World of Warcraft' knows that's sometimes difficult to abide by. Well, nigh impossible. Still, 19 hours is quite the lengthy stretch and for one gamer - it's cost his life.

 

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According to NG4M, 24 year old Chinese man Wu Tai was deeply immersed in the game at a Shanghai internet cafe for 19 hours, before he begun coughing up blood and collapsing in his seat. A fellow gamer seated next to him reports that he let out a groan and begun dabbing his mouth on a blood-stained handkerchief. When asked if he was OK, Wu Tai replied "He'd felt better, but that he would be OK". An ambulance was quickly called, but the man sadly died at the scene.

 

So next time you feel like taking a break - take a walk around, get a drink and go for a stretch. It might just save your life. Alternatively, limit those gaming sessions to just a few hours... if you can.

Blizzard will soon offer no subscriptions for World of Warcraft

By: Anthony Garreffa | More News: Gaming | Posted: Mar 6, 2015 9:31 am

Blizzard has announced its plans for non-subscription-based options for its time-sucking game World of Warcraft, something the company is calling "WoW Tokens".

 

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The way WoW Tokens work is that they can be purchased with real money, with players able to sell these Tokens within the World of Warcraft auction house. Other WoW players can then purchase these WoW Tokens from the auction house with their in-game gold, where they will have 30 days of game time attached to them.

 

Blizzard has developed a special formula to determine the price of these WoW Tokens in the store, where the developer will "take into account supply and demand for Tokens as well as other elements of the World of Warcraft economy in each region" reports Polygon. The Tokens are not resellable, because they are set at a gold price, so once you've purchased it from the auction house, the WoW Token is soulbound to your character, and must be redeemed by you, and you only.

Apple rumored to launch its new 12-inch Retina MacBook Air in Q2 2015

By: Anthony Garreffa | More News: Laptops | Posted: Mar 6, 2015 7:41 am

According to the latest news from The Wall Street Journal, Apple is preparing to launch its new MacBook Air that will feature a Retina class display. We might even see the first sneak peek at it when Apple hosts its media event next week.

 

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WSJ is reporting that manufacturers have received orders from Apple to begin spinning up the mass production of the new MBA, which should begin shipping in the next three months. The current MacBook Air is offered with an 11.6-inch or 13.3-inch display, but 1366x768 or 1440x900 resolutions, respectively. The new Retina MacBook Air could pump this up to 1920x1080 or even 2560x1440 on its 12-inch display.

 

Something Apple has to be careful of is the battery drain on the new Retina-powered MBA, as the higher resolution is sure to suck more juice. But, we should see Apple adopting Intel's new Broadwell-based processors, which should counter that higher battery consumption with less power consumption on the CPU and GPU side of things.

Sony not worried about the price of its VR headset during development

By: Anthony Garreffa | More News: Wearable Computing | Posted: Mar 6, 2015 5:41 am

GDC 2015 - During the development of its VR headset, Sony has said that "price has not been driving our development process" for Project Morpheus. The words come directly from President of Sony's Worldwide Studios for Sony Computer Entertainment, Shuhei Yoshida.

 

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Yoshida continued: "The first time people try VR is the most dangerous time. People get used to it after a while, but the first is the most susceptible to motion sickness. So we want to get the hardware right". He added: "Now we feel that we have the system, we have passed the threshold that we set out. Then, how cheap we can deliver to the consumer? That's the second question we're going to tackle. The number of people who will buy day one hardware will be some kind of reverse function of price, that we understand, but we really need to do it right from day one".

 

Sony isn't talking about the price of Project Morpheus at all, but Yoshida did say that when it's out, the price of its VR headset will fall with time, just like the PS4. But the entire focus of Project Morpheus isn't the price, but the hardware and the experience. This could mean that Sony might have a more expensive headset on its hands, but just how expensive? How much is too much for you?

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