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TweakTown News Posts - Page 32

Here's why Sony nixed PS4 Pro's 4K Blu-ray player

By: Derek Strickland | More News: Gaming | Posted: Sep 8, 2016 10:34 pm

Sony's PS4 Pro is all about 4K...except when it comes to 4K Blu-rays. That's right, the PS4 Pro doesn't play 4K UHD Blu-rays. Why would Sony make such an obvious omission especially when its competitor's $299 console supports it? So it could push gamers to sign up for its digital 4K movie streaming service called ULTRA.

 

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In its own words, here's why Sony cut out the 4K UHD Blu-ray player from the PS4 Pro: "Our feeling is that while physical media continues to be a big part of the games business, we see a trend on video towards streaming. Certainly with our user base, it's the second biggest use case for people's time on the system so we place more emphasis on that area," Sony Interactive Entertainment President Andrew House told The Guardian.

 

In actuality, there's a few reasons Sony shaved of 4K UHD Blu-ray support from its new PlayStation 4 Pro. The most obvious reason you'd think is because of the cost of the Blu-ray player itself, but the reality is that the PS4 Pro already has the requisite hardware for 4K UHD video playback, which is the most expensive part. No, Sony cut the feature for many reasons, the first of which so it could push people towards its new premium 4K service called ULTRA, which, outside of YouTube and Netflix, will be the only way to watch 4K movies. But there's one massive problem with this approach: the everyday person doesn't have the internet connection speeds required to stream 80GB+ movies.

Continue reading 'Here's why Sony nixed PS4 Pro's 4K Blu-ray player' (full post)

PS4 Pro FAQ: Sony explains the new $399 4K PS4 console

By: Derek Strickland | More News: Gaming | Posted: Sep 8, 2016 9:34 pm

There's been lots of confusion surrounding Sony's new 4K-ready PS4 Pro console, and in an attempt to clear things up, the Japanese console-maker has issued a massive console FAQ which you can find in its entirety below.

 

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The new $399 PlayStation 4 Pro is definitely a huge improvement over the original PS4, offering an AMD Polaris-based GPU with double the power at 4.20 TFLOPs, an overclocked CPU, higher RAM bandwidth, and all kinds of embedded scaling tech. While the PS4 Pro won't have exclusive games and play all old PS4 games, the selling point is that the console will render games in up to 4K 30FPS on 4K TVs and up to native 1080p 60FPS on HDTVs, while delivering considerable performance upgrades.

 

On PS4 Pro, games will look and play better than they ever did on original PS4 consoles, and you won't need a 4K TV to benefit from the console. "With PS4 Pro, we aim to provide developers with the tools and technologies that can further their creative vision," said PS4 architect Mark Cerny. But developers will have the choice in how to implement these tools, meaning that native 1080p 60FPS isn't a hard-locked requirement. Devs can choose, say, 4K 30FPS instead of making the game play better on 1080p HDTVs, or do a combination of the two like Crystal Dynamics is with Rise of the Tomb Raider. For more details, check the PS4 Pro FAQ below:

 

Read Also: Devs have final say in PS4 Pro Forward Compatibility game upgrades

Continue reading 'PS4 Pro FAQ: Sony explains the new $399 4K PS4 console' (full post)

DirectX 12 arrives for Deus Ex in beta form

By: Sean Ridgeley | More News: Gaming | Posted: Sep 8, 2016 8:28 pm

As promised yesterday, DirectX 12 support has arrived for Deus Ex: Mankind Divided. Sadly, it's in beta form only, so results are likely to not be as good as you'd hope off the bat.

 

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To try DX12, right click on the game in Steam, navigate to Properties > Beta, then select dx12_preview and close the window. Be sure to grab the new AMD drivers and the latest NVIDIA drivers for best results.

 

Reports so far indicate moderate improvement or no improvement in FPS and frametimes for AMD users and worse performance for NVIDIA users. In the latter case, one hopes for an upcoming driver to better the situation.

Horizon Zero Dawn running at 4K on the new PS4 Pro

By: Anthony Garreffa | More News: Gaming | Posted: Sep 8, 2016 7:28 pm

Horizon Zero Dawn is one of the most anticipated games for the PlayStation, with Guerrilla Games putting their all into the game, coming in off of the Killzone franchise.

 

 

The new PlayStation 4 Pro was used for the upcoming third-person shooter, Horizon Zero Dawn running at 4K on Sony's latest console. The game looks much better on the PS4 Pro than it did in its earlier form on the PS4, which looked like a jagged mess at 720p or so. The new 1080p60 video is a great display of the new minimum we should see from AAA games on the PS4 Pro.

Continue reading 'Horizon Zero Dawn running at 4K on the new PS4 Pro' (full post)

PS4 Pro uses AMD Polaris GPU, sits below RX 470

By: Derek Strickland | More News: Gaming | Posted: Sep 8, 2016 7:00 pm

Sony has confirmed that it's new $399 PlayStation 4 Pro console leverages AMD's new Polaris GPU architecture--and even reaches beyond Polaris--to enable 4K gaming, higher FPS, and more.

 

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While we still don't know exact specifics on the PlayStation 4 Pro's GPU hardware, we do know it's based on AMD's Polaris tech and rocks 4.20 TeraFLOPs of compute power, sitting just below the Radeon RX 470. This puts the PS4 Pro's GPU at more than double the PS4's original 1.84 TFLOPs GPU that equated closely to a Radeon HD 7850 in specs. We also have reason to believe that the PS4 Pro's APU is based on the efficient 16nm FinFET node.

 

"Our goal with the PS4 Pro is to deliver high-fidelity graphical experiences. With that in mind, we've more than doubled the power of the GPU and adopted many new features from the AMD Polaris architecture as well as several even beyond it," PS4 Pro designer Mark Cerny said at the PlayStation Meeting event.

Continue reading 'PS4 Pro uses AMD Polaris GPU, sits below RX 470' (full post)

Radeon 16.9.1 driver optimized for Deus Ex, DOTA 2

By: Sean Ridgeley | More News: Video Cards | Posted: Sep 8, 2016 6:31 pm

AMD's Radeon Software Crimson Edition 16.9.1 driver is available now, and with it comes some much appreciated game optimizations and bug fixes, as usual.

 

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Deus Ex: Mankind Divided supports DirectX 12 today from the game developer end, and with this driver, from AMD's end, too, so you should have no trouble running the game with buttery smoothness.

 

The other game to get some TLC is DOTA 2, which has been bestowed with a DirectX 11 CrossFire profile.

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14 games have PS4 Pro support built-in so far

By: Anthony Garreffa | More News: Gaming Consoles | Posted: Sep 8, 2016 5:32 pm

UPDATE: In addition to the 14 games listed here, the following games will also feature upgraded performance on Sony's PS4 Pro: Titanfall 2, The Last of Us Remastered, Paragon, Shadow of Mordor, Infamous Last Light, Uncharted 4 and Elder Scrolls Online. More games will be added as well.

 

There is a list of games that will have built-in support for the upgraded PlayStation 4 Pro console, with some of the biggest new games of the year making the list. These games include Battlefield 1, Call of Duty: Infinite Warfare, Watch Dogs 2, and more.

 

 

The games that have PS4 Pro support will use the additional horsepower and 4K output for better looking games that will also run better on the PS4 Pro, so we should expect most of these games to [hopefully] run at 60FPS on 1080p HDTVs. Sadly, it's up to devs how these upgrades are applied, so not every game will run at native 1080p 60FPS on PS4 Pro. Older games will need to be updated with Forward Compatibility updates to leverage the PS4 Pro's new hardware, and Mark Cerny affirms that more older PS4 games will be supported in the future:

 

"You may have noticed that several of these titltes including Paragon, Infamous: Last Light, and Shadow of Mordor are already released. That's another aspect of the PS4 Pro experience. A number of games you already own may have been patched to play better on the console. We're referring to this upgrading of your library as Forward Compatibility. Patches for over a half dozen of our first-party titles are in the works, as well as quite a few from our third-party partners," Cerny said during the PS4 Pro's reveal.

Continue reading '14 games have PS4 Pro support built-in so far' (full post)

PS4 Pro won't play all PS4 games at 1080p 60FPS

By: Derek Strickland | More News: Gaming | Posted: Sep 8, 2016 4:53 pm

Sony announced its new $399 PS4 Pro (codenamed "Neo") console yesterday, but the lack of a clear upgrade path has left many gamers scratching their heads. Will the PS4 Pro play all old PS4 games better than original PS4s or not? The answer is: maybe, if the devs allow it.

 

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Yesterday we reported that developers hold the ultimately say in how their PS4 games are upgraded on the new PS4 Pro. Old PS4 games must be patched with "Forward Compatibility" upgrades in order to play better on Sony's new PlayStation Pro hardware, but devs get to choose what performance enhancements to apply to their games. This means that all older PS4 games (and possibly newer ones) that are updated with Forward Compatibility won't hit native 1080p 60FPS by default: devs can choose frame rates, upscaling visuals, and a number of different upgrades for their titles.

 

"Depending on how the developer chooses to use the increased processing power, games with PS4 Pro support are able to render higher or more consistent framerates, increased environmental and character model detail, improved overall visual quality, and other related visual enhancements," Sony said in a recent PS4 Pro FAQ.

Continue reading 'PS4 Pro won't play all PS4 games at 1080p 60FPS' (full post)

Boost your app-making skills with Ruby on Rails training

By: TweakTown Deals | More News: Deals | Posted: Sep 8, 2016 3:30 pm

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For a limited time, TweakTown readers can get a 1-year all-access pass to Codeplace for only $49.

 

Following Codeplace's guided web development learning path, you'll make 28 of your apps using Ruby on Rails. You'll have access to over 29 hours of tutorials and step-by-step guides, plus you can always reach out to Codeplace's members-only support center if you ever get stuck. What's more, you'll emerge from this course with a certificate of completion, giving you some concrete proof to back up your skills.

 

A 1-year all-access pass to Codeplace normally runs for $348, but TweakTown readers can get it for only $49--saving more than 80% off!

Mass Effect: Andromeda runs at 4K 30FPS on PS4 Pro

By: Anthony Garreffa | More News: Gaming | Posted: Sep 8, 2016 3:24 pm

Even with the beefier hardware inside of the new and improved PlayStation 4 Pro, Mass Effect: Andromeda will still only be running at 30FPS, the same framerate the current PS4 will be capable of.

 

 

Fabrice Condominas is a producer on Mass Effect: Andromeda, and during an interview with GameSpot where he shared the news. The PS4 Pro might be faster than the PS4, but limiting it to 30FPS means that Mass Effect: Andromeda will look much better on the PS4 Pro compared to the PS4 thanks to being upscaled to 4K.

 

GameSpot did note that the version of Mass Effect: Andromeda they saw was a pre-alpha build, and that optimization made on the game between now and its release could "lead to better performance".

Continue reading 'Mass Effect: Andromeda runs at 4K 30FPS on PS4 Pro' (full post)

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