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ARK: Survival Evolved competition includes $15,000 and Alienware PC

By: Anthony Garreffa | More News: Gaming | Posted: Aug 15, 2015 2:11 am

ARK: Survival Evolved continues to erm, evolve, with developer Studio Wildcard announcing the new ARK Dev Kit. ARK Dev Kit is a 'streamlined version' of the UR3 Editor, so that you can create and play with mods for ARK: Survival Evolved.




The studio has also announced the 'ARK: Survival Evolved Modding Contest' which is sponsored by custom PC maker Alienware, with the objective of the competition to use the ARK Dev Kit to create a new mod that impresses the judges. There is over $25,000 in cash and prizes up for grabs, with the grand prize being $15,000 USD in cash, an Alienware Area 51 gaming PC and an NVIDIA GeForce GTX 980 Ti video card.


Second and third place prizes are also impressive, with second place taking home $5,000 USD, an Alienware X51 desktop and an NVIDIA GeForce GTX 960 while third place receives $2,500 in cash and the same GeForce GTX 960 video card. The full details on the ARK: Survival Evolved Modding Contest can be found here.

Need for Speed's insane customization and gameplay teased in new video

By: Anthony Garreffa | More News: Gaming | Posted: Aug 15, 2015 12:00 am

A bunch of YouTubers have posted gameplay footage from Gamescom 2015, teasing the customization and driving gameplay from EA's upcoming Need for Speed.




The customization of the car you drive is absolutely insane, with every detail covered from spoilers to wheels, and bumpers to windscreens. We have six videos to show you, two above and four below. There are various parts to the video, with the customization of various vehicles in Need for Speed to the actual gameplay and drifting.

Continue reading 'Need for Speed's insane customization and gameplay teased in new video' (full post)

NPD: 34M core players spend average of 22 hours per week gaming

By: Michael Hatamoto | More News: Gaming | Posted: Aug 14, 2015 9:17 pm

When it comes to gaming, we tend to really enjoy ourselves. A recent report from The NPD Group found 34 million core gamers in the United States spend an average of 22 hours each week playing. Core gamers are critical for the gaming market, as hardware manufacturers and software developers try to learn more about their target audience.




Core gamers are described as those of us playing at least five hours per week, using a PC, Mac, Microsoft Xbox 360, Xbox One, Sony PlayStation 3, or PlayStation 4 - while playing the following genres: action, adventure, fighting, flight, MMORPGs, racing, real-time strategy, shooters, RPGs, or sports games.


"Core gamers are really the lifeblood of the industry, spending tremendous amounts of time on their hobby of choice," said Liam Callahan, Industry Analyst at The NPD Group. "With the new console generation off to a great start, we can expect the amount of time spent gaming to increase as more core gamers adopt them."

Continue reading 'NPD: 34M core players spend average of 22 hours per week gaming' (full post)

Pre-Order the SKEYE Mini Drone with HD Camera and Save 34%

By: TweakTown Deals | More News: Drones | Posted: Aug 14, 2015 7:00 pm



The early bird gets the worm...or, in this case, the adventurously fun SKEYE Mini Drone with HD camera. Pre-order it now and get it when it ships in September- for now it's just $64.99 with free shipping at TweakTown Deals.


The SKEYE Mini Drone flips, rolls, and performs tricks, and you can capture it all with the attached HD camera. Thanks to precision-controlled steering and six-axis stabilization, you'll get a smooth flight no matter your experience level-it even has both beginner and advanced flight modes. Get up to eight minutes of flight time day or night-the SKEYE comes with LED lights perfect for flying it in the dark.


Don't miss your chance to get this SKEYE Mini Drone for 34% off at TweakTown Deals.

Continue reading 'Pre-Order the SKEYE Mini Drone with HD Camera and Save 34%' (full post)

Expect next Samsung Gear VR headset to arrive 'soon'

By: Michael Hatamoto | More News: Virtual & Augmented Reality | Posted: Aug 14, 2015 6:40 pm

Expect Samsung to launch the new Gear VR headset "soon," but an exact launch date remains "a surprise," according to Jong-Kyun Shin, Samsung President and CEO of the mobile division.




Samsung has faced pressure from dropping smartphone and tablet sales, and hopes its VR platform - co-developed with Oculus VR - can offer a strong boost. The first Gear VR was compatible with just the Note 4, and the next model will be supported by the Galaxy S6 and Galaxy S6 edge+.


The Korean electronics company elected to work with Oculus VR instead of try to create its own VR technology independently, and hopes developers will pick up the $200 model currently in development. The new generation wearable is lighter, its physical design altered to support the new Samsung devices, and should be more comfortable than the first edition.

Continue reading 'Expect next Samsung Gear VR headset to arrive 'soon'' (full post)

Here's how to unlock 'Very High' quality Xbox One to PC game streaming

By: Derek Strickland | More News: Gaming | Posted: Aug 14, 2015 5:25 pm

Windows 10's cross-platform game streaming functionality is largely seen as an impressive feature of the new OS, but there's a problem: Microsoft has capped the graphics at High Quality. But now gamers have found a way to raise the Xbox One to PC game streaming quality to Very High to fully harness the potential of enthusiast-grade rigs.




The Very High graphics setting for Xbox One to PC game streaming is still being tested by Microsoft, "High" is the current default ceiling for Xbox One to PC game streaming. Essentially Microsoft has just toggled the setting down a notch, and enabling the maximum settings is a pretty simple six-step process. After unlocking the new mode users have reported instances of lag due to the boost in required LAN network bandwidth that hit streams of up to 20mbps, so you'll want to check your router and cables.


We have the full step-by-step rundown below courtesy of NeoGAF.

Continue reading 'Here's how to unlock 'Very High' quality Xbox One to PC game streaming' (full post)

Oculus VR founder thinks James Cameron is 'incorrect' about VR

By: Michael Hatamoto | More News: Virtual & Augmented Reality | Posted: Aug 14, 2015 4:35 pm

Palmer Luckey, the original founder and inventor of the Oculus Rift, believes famed director James Cameron is not correct about the long-term potential of virtual reality for movies and entertainment.




In late October, Cameron described the excitement around VR as "a yawn," and questioned content creation and interactivity of the format.


"He is incorrect. All you have to do is try virtual reality to understand that it goes beyond anything you can do, even on a 3D television or a 3D movie screen," Luckey said in a statement to IGN. "Being surrounded, feeling like you're actually present in a virtual world, it gives you a much more compelling canvas to tell stories with than having to frame everything into a small rectangle you just watch it. I think that speaks for itself."

Continue reading 'Oculus VR founder thinks James Cameron is 'incorrect' about VR' (full post)

Guillermo del Toro is done with video games

By: Derek Strickland | More News: Gaming | Posted: Aug 14, 2015 3:42 pm

With two failed projects including THQ's inSANE and the cancelled Silent Hills partnership with Hideo Kojima, Guillermo del Toro has had bad luck with video game adaptations, and now he's pretty much done.



"I have proven to be the albatross of video games," the famed director of Pacific Rim and Pan's Labyrinth said to ShackNews at a Comic-Con panel. "I joined THQ, and THQ goes broke. I join Kojima, and Kojima leaves Konami. I have decided, in order not to destroy anyone else's life, I have decided I will never again get involved in video games. Otherwise, I'll join someone and his house will explode, or something."


It's been revealed that del Toro works extremely closely to the projects he's a part of, including the failed THQ game and Silent Hills. "I was in an apprenticeship. I learned a lot from Kojima-san, of course, and I learned a lot from my experience at THQ. I did. It changed the way I see narrative. We put two years of work in THQ. It was insane. We mapped it out, we did the viable, we did the outlines, we did the screenplay. We did a bunch of stuff. I know some of the tricks, or the stuff that I wanted to learn, I learned. Then I went to the side of Kojima-san, because he's a master, and I can gladly say that we are friends and I love his work and I will continue learning from him as a friend. But I am not... if I join another video game, World War III will start."


Despite his unfortunate circumstances in the gaming world, del Toro has kept himself pretty busy, lending his immaculate talent on Pacific Rim 2 as well as a new season of the horror TV show The Strain. Also there's rumors that

Continue reading 'Guillermo del Toro is done with video games' (full post)

Most gamers won't play singleplayer in Star Wars: Battlefront, says EA

By: Derek Strickland | More News: Gaming | Posted: Aug 14, 2015 2:30 pm

EA has made sure everyone knows that Star Wars: Battlefront is a multiplayer game at its core, but why isn't there any sort of singleplayer campaign? In an interview with Gamespot Electronic Arts COO Peter Moore revealed the real reason behind removing a singleplayer campaign from Star Wars: Battlefront--hardly anyone will actually play it.




"Surely yourself, and the rest of the EA executive team, must be kicking yourselves for not including a single-player campaign?" Gamespot writer Rob Crossley asked Moore in the interview. "Triple-A games with single-player traditionally sell better than those with multiplayer."


"Very few people actually play the single-player on these kinds of games," Moore answered, pretty much saying that since a huge portion of their target audience wouldn't play it anyway, it'd just be a waste of resources to add singleplayer. "That's what the data points to."

Continue reading 'Most gamers won't play singleplayer in Star Wars: Battlefront, says EA' (full post)

Survival Kickstarter game 'Eco' claims to change the genre

By: Chris Smith | More News: Gaming | Posted: Aug 14, 2015 1:28 pm

With $41,000 raised at the time of writing this article, Eco is a Kickstarter campaign survival game and studio lead John Krajewski told us that his title "reinvents the survival genre" in a recent email.




Supported by the U.S Department of Education, this game set out to establish a simulated ecosystem which operates 24 hours a day, seeing players collaborate in order to build civilization from scratch, create business, manufacture technology and harvest all means for survival.


A $20 donation will see you secure a discounted steam key to be delivered at launch, whereas $25 will earn you beta access and a special icon next to your name, labeling you as a beta backer.

Continue reading 'Survival Kickstarter game 'Eco' claims to change the genre' (full post)

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