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TweakTown News Posts - Page 30

GTA V players enjoy finding creative ways to kill NPCs

By: Derek Strickland | More News: Gaming | Posted: Nov 21, 2016 7:43 pm

Killing NPCs has always been a macabre past-time in every open-world game, especially the Grand Theft Auto games. Slaughtering random characters in video games is nothing new; almost every game does it in some form, but its the open-world games that allow for a kind of morbid creativity to foster. The most ambitious of these, Grand Theft Auto V, has pushed this past-time into high gear, with players adopting a newfound interest in showing their creativity with bloody NPC kill videos.



In this day and age it's very easy to broadcast and post your in-game feeds, so it's no surprise that GTA V gamers are posting up tons of their favorite "kill cam" or "most brutal kill" videos. These videos are popular, pushing the past-time into a new evolution, and tons of gamers are competing with one another to find new inventive ways to kill NPCs. A portion of these videos are extremely popular, ranking in the tens of millions of views, showing just how alive and well this fascination with torturing in-game characters actually is.


Most of the time, players find killing NPCs to be humorous. Sometimes it's about pushing the limits of the in-game world to see what you can do, and who you can do it to. I think we've all done things like this, and I think this kind of thing happens when there's a big lull in any kind of singleplayer DLC for open-world games like GTA V: but even with all the DLC in the world, people would still occupy themselves with this past-time, playing a kind of virtual god in their own sphere of influence.

Continue reading 'GTA V players enjoy finding creative ways to kill NPCs' (full post)

ASUS' new gaming laptop rocks liquid-cooled GTX 1080 SLI

By: Derek Strickland | More News: Laptops | Posted: Nov 21, 2016 6:06 pm

ASUS today introduced the insane ROG GX800 gaming laptop that rocks dual NVIDIA GeForce GTX 1080s with liquid-cooling, a 4K UHD display, and other enthusiast-grade specs.




The ASUS ROG GX800 is the "world's most powerful Windows 10 Professional gaming laptop" and the "world's first gaming laptop to provide real 4K UHD gameplay" thanks to its high-end specifications. The ROG GX800 taps its liquid-cooled Hydro Overclocking System add-on dock for extreme overclocking across the board: the laptop's onboard Intel i7 6820HK can hit 4.2GHz and its dual NVIDIA GeForce GTX 1080s to hit 1961MHz and VRAM overclocked to 5200MHz with the liquid-cooling add-on, and RAM can be OC'ed to 2800MHz.




The ROG GX800 rocks a 60Hz 18.4-inch 16:9 LED 4K IPS G-Sync display with 100% Adobe RGB, with its internal components clocking in with an Intel Core i7 6820HK Processor, up to 64GB of 2800Mhz DDR4 RAM, dual NVIDIA GeForce GTX 1080 SLI with 16GB of GDDR5X VRAM, and a 512GB PCIe SSD with support for up to three M.2 PCIe-based SSDs in RAID 0. The performance notebook also features a full ROG Aura RGB mechanical keyboard.

Continue reading 'ASUS' new gaming laptop rocks liquid-cooled GTX 1080 SLI' (full post)

PS4 Pro held back by Jaguar CPU, here's the proof

By: Derek Strickland | More News: Gaming | Posted: Nov 21, 2016 5:26 pm

When Sony announced its new 4K-ready PlayStation 4 Pro would launch with mismatched hardware--a powerful new AMD Radeon Polaris GPU alongside the woefully outdated Jaguar CPU--we predicted the inevitable bottlenecking would occur. Lo and behold, we've just received some new evidence on the PS4 Pro's CPU.




Eurogamer's Digital Foundry has identified a clear instance where the PlayStation 4 Pro's CPU is preventing adequate performance, mainly in frame rates. Batman: Arkham City and Arkham Asylum actually have native PS4 Pro without any Forward Compatibility patches or updates, but their enhancements have been added stealthily and are solely focused at boosting raw performance; the upgrades are unoptimized and not very streamlined, with some scenes being entirely based on the PS4 Pro's overclocked 2.1GHz Jaguar CPU instead of the Polaris GPU, which more than doubles the original PS4's graphics processing power.


Digital Foundry finds that the scenes that only tap the PS4 Pro's 2.1GHz Jaguar CPU only provide a minimal bump in FPS, with one scene hitting just a 6FPS bump, which actually directly corresponds to the 31% boost in the CPU's overclock. The publication hints that if the PS4 Pro had a more optimized and powerful CPU, these specific scenes would have better frame rates.

Continue reading 'PS4 Pro held back by Jaguar CPU, here's the proof' (full post)

Elon Musk to launch 4425 satellites for global internet

By: Anthony Garreffa | More News: Science, Space & Robotics | Posted: Nov 21, 2016 7:01 am

Elon Musk is getting closer to being the real life Tony Stark, with his private rocket launch service SpaceX requesting permission from the government to launch a "massive satellite network that would provide high-speed, global internet coverage", reports Reuters.




SpaceX would eventually launch 4425 satellites, with Musk predicting it would cost at least $10 billion, and that was nearly two years ago when he first announced the project in January 2015. The latest details on the project include technical detailed of the proposed network, but there isn't a mention of the costs involved.


The financial backers of SpaceX include Alphabet's Google Inc and Fidelity Investments, who have pumped over $1 billion into Elon Musk's space company. SpaceX will launch around 800 satellites at first, which will cover the United Spaces, Puerto Rico, and the US Virgin Islands. SpaceX said in technical documents that it filed to the government: "The system is designed to provide a wide range of broadband and communications services for residential, commercial, institutional, government and professional users worldwide".


SpaceX will launch their satellites into orbits ranging from 714 miles to 823 miles, or 1150-1325 km above the Earth, with each satellite at the size of an average car. The satellites will be solar-powered, and weigh 850 pounds (386 kg).

4K content make its way to Google Play Movies

By: Anthony Garreffa | More News: HT & Movies | Posted: Nov 21, 2016 4:46 am

Google Play Music is finally getting with the times, adding 4K content onto its store front, but you'll only be able to access the high-res movies with the 4K-capable Chromecast Ultra, and a 4K TV.




We should also expect 4K-capable devices that run Android TV like NVIDIA's kick ass Shield, and the new Xiaomi Mi Box to work with Google Play Movies and the 4K content, too. When you go to buy or rent a movie, there is now a "Rent UHD" or "Buy UHD" option next to the SD/HD options.


The 4K content isn't in all regions right now, but we should expect that to happen in the coming weeks and months.

Battlefield 1 visual downgrade on PC after latest patch?

By: Anthony Garreffa | More News: Gaming | Posted: Nov 21, 2016 3:08 am

Here we go... DICE is being ripped apart by PC gamers right now, as the latest patch for Battlefield 1 has downgrade the graphics - with screenshots below as proof, reports DSO Gaming.




The comparison between Battlefield 1 before, and after the patch were captured by Arrogant_Amigo, which shows that the latest version looks worse than BF1 did before it was patched. The post-patch version of Battlefield 1 doesn't have tessellation on muddy terrain, and less terrain quality/decoration, reduced HBAO+, shadow resolution or shadow draw distance.


Arrogant_Amigo claims:


  • clearly lacks tessellation on muddy terrain path - see bottom left highlighted area
  • lacks previous (pre-patch) anisotropic filtering/textures - see far right highlight on rock formation textures
  • terrain quality/decoration lowered, notice missing foliage and plants - see top left highlight above the muddy path
  • HBAO/shadow resolution or shadow-draw distance lowered, notice cluster of plants - see middle highlight above weapon

Director boards 'Mortal Kombat' film reboot

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: Nov 21, 2016 2:53 am

It's been nearly 20 years since the ill-fated 'Mortal Kombat' film sequel 'Annihilation' hit screens in 1998, but it looks that a third film in the series is actually going to happen now that Warner Bros. has found a new director.




According to Variety, Australian director Simon McQuoid who's best known for helming TV commercials for PlayStation and Xbox has been tapped to director a reboot of the franchise. Whilst the film will be McQuoid's first, there seems to be a lot of support in place, with 'Conjuring' and 'Aquaman' director James Wan acting as producer, and 'Mortal Kombat' executive producer Lawrence Kasanoff returning.


It's still early days for the project, but if all goes well it could come as soon as 2018.

Nintendo Switch launch games teased, 2017 will be huge

By: Anthony Garreffa | More News: Gaming Consoles | Posted: Nov 21, 2016 1:31 am

As we get closer to the launch of Nintendo's next-gen Switch console, we find out more information on launch games through a Twitter post by Laura Kate Dale.




Dale tweeted that her lay out for Switch software throughout the first six months of the Switch launch, with a few ports coming soon. On the launch day of the Nintendo Switch, Dale reports that there will be:


  • 3D Mario (shown in the reveal trailer)
  • Mario Rabbids RPG (Nintendo overseeing to ensure day one availability)
  • Splatoon Port
  • Skyrim (Dale says "debated by others" but insisted by her own sources)
  • Just Dance 2017 ("100% locked for launch", adds Dale)


In the first six months, we should expect:


  • Smart Port (Bayonetta and Cloud Amiibo same day)
  • Zelda: Breath of the Wild (summer launch)
  • Telltale Guardians of the Galaxy ("very near launch day, weekly eps leading to movie")
  • Mario Kart 8 port (with "minor additions")
  • Xenoblade X port (late summer)
  • Mario Maker port

Find 'Jason Bourne' and win a free Blu-ray!

By: Ben Gourlay | More News: Contests & Giveaways | Posted: Nov 21, 2016 12:08 am

To celebrate this week's release of 'Jason Bourne' on Blu-ray and DVD, we have 15 Blu-rays to give away thanks to our friends at Universal Sony Home Entertainment.




You know his name. Years after the events of The Bourne Ultimatum, former CIA assassin Jason Bourne (Matt Damon) resurfaces just as his former employers are implementing a new program aimed at hunting him down. Now fully recovered from his amnesia, Bourne teams up with Nicky Parsons (Julia Stiles) to uncover the truth behind his father's death, while simultaneously exacting revenge and evading the government forces hot on his trail. Paul Greengrass returns to helm this sequel, which co-stars Tommy Lee Jones, Alicia Vikander, Riz Ahmed, and Vincent Cassel.


To go into the running to win a prize, simply correctly answer the following question:

Continue reading 'Find 'Jason Bourne' and win a free Blu-ray!' (full post)

Star Citizen becomes the most ambitious game EVER

By: Anthony Garreffa | More News: Gaming | Posted: Nov 21, 2016 12:05 am

Holy balls is Chris Roberts really shooting for the stars with Star Citizen, announcing changes to not only the development process of Star Citizen, but teasing the future of the game - and pulling the entire world, contributors, and fans of the game into the development process much more intimately.




Roberts used the 4th anniversary of Star Citizen's appearance on Kickstarter to announce major changes in the way the developer interacts with the world when it comes to the current development timeline of the game. Roberts wrote a very personal post on the official Star Citizen website, where he said: "Whether or not to share this kind of information has been a long running debate among the team here at Cloud Imperium Games. Target dates are not release dates, and everything you see will shift at some point, sometimes slightly and sometimes wildly. The danger in doing this has always been that casual observers will not understand this, that there will be an outcry about delays every time we update the page".


Roberts continued: "We've taken stock, thought through everything and decided that, while that is a risk, above all we trust the community that has given us so much support. The community that has let us focus our passions on this incredible project. You have allowed us to take this journey, you have tracked and followed so much of how game development works... and now we think it is right to further part the curtain and share with you our production process".

Continue reading 'Star Citizen becomes the most ambitious game EVER' (full post)