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Get Free TV, No Cable or Satellite Contract Required

By: TweakTown Deals | More News: TweakTown | Posted: Aug 18, 2015 10:28 pm

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Free TV forever? Never having to deal with your cable company again? No, you're not dreaming. We're offering the 1byone digital indoor HDTV antenna for $12.99 at TweakTown Deals.

 

Simply place the antenna anywhere in your home and you're ready to go. The 1byone digital antenna lets you watch your favorite digital and HD shows without a satellite or cable contract and without paying any monthly fees-get ABC, CBS, NBC, PBS, and more. It'll connect from up to 25 miles away from the closest tower. No wonder the 1byone antenna is a #1 bestseller on Amazon.

 

Ditch the monthly bill and get the 1byone digital HDTV antenna for $12.99, a savings of 63%.

Intel unveils new Optane brand at IDF 2015

By: Derek Strickland | More News: Storage | Posted: Aug 18, 2015 8:31 pm

At IDF 2015 Intel has revealed Optane Technology, a new hardware brand built around its new XPoint high-performance 3D flash memory.

 

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Intel's new XPoint-powered Optane hardware is planned for a release in 2016, marketed across an array of form factors including standard SSD's and will even be compatible with Xeon systems via DIMM. Intel affirms that the high-density Optane tech isn't just a conventional storage solution and can be used to help power and optimize datacenter servers and Xeon workstations that require low-latency and high-bandwidth performance.

 

Last month Intel shed light on the next-generation Xpoint (pronounced Crosspoint) 3D memory with an number of impressive specs; since its 10X more dense than traditional SSD's, Xpoint boasts speeds up to 1,000 faster than traditional NAND storage and offers a whopping 10TB+ in SSD storage capacities (Samsung has already hit 16TB SSD's with its own 3D memory solution).

Continue reading 'Intel unveils new Optane brand at IDF 2015' (full post)

US military wants to increase number of drone flights... everywhere

By: Michael Hatamoto | More News: Drones | Posted: Aug 18, 2015 7:30 pm

The US government plans to expand UAV flights over the next few years, expanding daily drone sortie operations away from just the Air Force, according to officials.

 

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The number of UAV flights will increase from around 60 every day up to 90 by 2019, though there are significant manpower and financial budget issues that must be addressed.

 

The global demand for UAV flights must expand, as the Air Force fleet continues to face trained pilot shortages. As the US combat mission in Afghanistan finally came to an end, the US military planned on reducing the number of combat drone flights by its Air Force staff. However, the rapid rise of the Islamic State in Syria and Iraq has caused an uptick in reconnaissance and targeted strikes.

Continue reading 'US military wants to increase number of drone flights... everywhere' (full post)

Intel, Fossil Group announce three new smartwatch wearables at IDF

By: Michael Hatamoto | More News: Wearable Computing | Posted: Aug 18, 2015 7:14 pm

In late 2014, Intel and watchmaker Fossil Group announced they were going to develop fashionable smartwatches, and we've finally received glimpse of the wearables.

 

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During IDF, Fossil showed off three Intel smartwatches, powered by Google Android Wear, with all three expected during Q4 this year. Intel CEO Brian Krzanich and Fossil SVP Gregory McKelvey announced the watches during the opening keynote of the 2015 Intel Developer Forum (IDF).

 

Designed for consumers seeking fashionable, yet tech-centric smartwatches, it looks like Fossil wants to take aim at the Apple Watch. One watch looks quite similar to the Motorola Moto 360, and features a silver finish, leather straps and a black bar type look that many of you may already be familiar with.

Continue reading 'Intel, Fossil Group announce three new smartwatch wearables at IDF' (full post)

Rainbow Six Siege gets delayed to December

By: Derek Strickland | More News: Gaming | Posted: Aug 18, 2015 7:13 pm

Ubisoft today announced that Rainbow Six Siege has been pushed back from its initial October release to December 1, 2015 across all platforms and regions.

 

 

"This wasn't an easy decision, but based on the feedback we've received, and based on our own internal tests, we felt there are adjustments and improvements we can make, including improving the co-op experience across all game modes, weapon and gadget balancing, as well as menu and interface navigation," the studio said in an official blogpost. "We're taking a little more time to make these changes, and we think it's the right call."

 

With the original release date in October, the devs would have less than a month to digest and implement feedback from testers. Simply said that's just not enough time to optimize a game, especially a tactical multiplayer shooter with dynamic elements and modes. Most games in the genre get more than two testing phases--the alpha runs, the closed beta that usually unlocks with pre-orders, and of course the final open beta where the devs apply what they've learned.

Continue reading 'Rainbow Six Siege gets delayed to December' (full post)

Microchip teams up with Intel to strengthen IoT privacy and security

By: Michael Hatamoto | More News: Connectivity & Communications | Posted: Aug 18, 2015 6:57 pm

Semiconductor and microcontroller company Microchip Technology announced a partnership with Intel to utilize its Enhanced Privacy ID (EPID) technology in future products.

 

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"Microchip has long recognized the importance of security in IoT applications," said Ian Harris, VP of Computing Products Group at Microchip. "Collaborating with Intel to integrate its proven Intel EPID technology demonstrates Microchip's steadfast commitment to providing the very best IoT solutions, by working to enable designers with the safe and secure interoperation of their 'things' with Intel's devices, gateways and servers."

 

The IoT marketplace is growing drastically, but privacy and cybersecurity remain two major hurdles that must be addressed accordingly. EPID can be used for device authentication, standardization, and helps protect end-user privacy. The need for data security is crucial for the widespread adoption of Things in the workplace and at home, so expect similar partnerships from Intel in the future.

Continue reading 'Microchip teams up with Intel to strengthen IoT privacy and security' (full post)

Razer using Intel RealSense technology for VR and game streaming

By: Michael Hatamoto | More News: Virtual & Augmented Reality | Posted: Aug 18, 2015 6:31 pm

During the 2015 Intel Developer Forum, Razer has announced it is working with Intel to include its RealSense technology platform for virtual reality and video game streamers.

 

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Utilizing RealSense, consumers can expect better game broadcasting and VR gaming capabilities, including the ability to change backgrounds while streaming. Intel RealSense-powered cameras provide motion and gesture recognition, 3D scanning, providing an immersive experience.

 

"Razer is excited to be working with Intel, using Intel RealSense technology to help pioneer work for game broadcasting, as well as with VR, with support from the growing OSVR movement," said Min-Liang Tan, co-founder and CEO of Razer. "Gamers will, we expect, be able to enhance their broadcasting and VR experience in unprecedented ways."

Continue reading 'Razer using Intel RealSense technology for VR and game streaming' (full post)

Unreal Engine 4 enjoys new challenges of virtual reality development

By: Michael Hatamoto | More News: Virtual & Augmented Reality | Posted: Aug 18, 2015 6:25 pm

Epic Games wants to see its Unreal Engine 4 become the chosen platform for creating virtual reality applications, with the game studio fully embracing VR. In fact, "almost every one of the Oculus demos" shown to the public was "probably built in the Unreal Engine," according to Epic Games.

 

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"It's easy to be excited about it. A lot of the guys, especially on the game side, there's a bit of fatigue," said Ray Davis, GM of the Unreal Engine 4 business at Epic Games, in a statement to GamesBeat.

 

It's not just about game studios with large budgets able to create content using Unreal Engine 4, but consumers realistically evolving into creators themselves. Hopefully, VR is able to help drive that interest in the future:

Continue reading 'Unreal Engine 4 enjoys new challenges of virtual reality development' (full post)

Boston Dynamics takes its Atlas humanoid robot for a walk outside

By: Michael Hatamoto | More News: Science, Space & Robotics | Posted: Aug 18, 2015 5:56 pm

Boston Dynamics recently demonstrated its Atlas humanoid robot going for a walk outside, testing how it handles a dynamic environment outside of the lab.

 

 

"We're interested in getting this robot out in the world. All kind of stuff happens out there. You can't predict what it's going to be like," said Marc Raibert, founder of Boston Dynamics, in a statement during the Fab Lab robotics panel.

 

The Atlas humanoid robot has been designed so it can navigate rough terrain, using bipedal motion, though it can also use its hands and feet to move around. Atlas features stereo cameras and a laser range finder in its head, and supports 28 hydraulically-actuated degrees of freedom, with fully functioning hands, arms, legs, feet and torso.

Continue reading 'Boston Dynamics takes its Atlas humanoid robot for a walk outside' (full post)

Microsoft believes it is 'doing things' that can't be matched by PS4

By: Michael Hatamoto | More News: Gaming | Posted: Aug 18, 2015 5:25 pm

Microsoft is excited about the idea of cross-platform gaming between the PC and Xbox One, backward compatibility, and other features unavailable to the Sony PlayStation 4.

 

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"For a long time we've had PC gamers and console gamers who weren't really able to play together," said Kudo Tsunoda, Xbox executive, in a statement to GameIndustry International. "That's why cross-play is still such a powerful idea. You should be able to play what you love, and play together, regardless of what device you're playing on. It's about connecting people."

 

The PS4 has steadily outsold the Xbox One, but Microsoft hopes the recent launch of Windows 10 - and backward compatibility among other upgrades - will help entice gamers. It's far too early to tell if these recent changes will help boost Xbox One unit sales, but it looks like Microsoft is quite optimistic about the future.

Continue reading 'Microsoft believes it is 'doing things' that can't be matched by PS4' (full post)

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