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TweakTown News Posts - Page 33

Valve-banned CS:GO player Braxton 'swag' Pierce joins team as analyst

By: Chris Smith | More News: Gaming | Posted: May 7, 2015 12:28 pm

We've covered quite a lot here at TweakTown about the various match-fixing and betting ring scandals to hit the international CS:GO scene, with the first and most prominent scandal being that of some North American and Canadian pros being banned by Valve themselves for life due to their actions - we even wrapped up the international wrong-doings here in a mega-thread for you.

 

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One of the highest profile players involved was Braxton 'swag' Pierce, a young teenage professional with many years of fragging to come ahead. Heartbroken by the ban, he announced on his public Facebook page that the ban was necessary to set a precedent and he regrets all actions.

 

In recent news, Swag has been kept around the gaming scene with professional North American organization 'Cloud9' announcing that it has offered him a position as their CS:GO team analyst. Yep, 'Swag analyst'.

Continue reading 'Valve-banned CS:GO player Braxton 'swag' Pierce joins team as analyst' (full post)

Basemark steps out from Rightware's shadow, becomes its own identity

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: May 7, 2015 12:02 pm

Up until now, Basemark has been a staple of most mobile benchmarking, ours included. But now the announcement of a new company, Basemark, has been formed and they have acquired the rights to the business unit of Rightware.

 

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Tero Sarkkinen, the founder and CEO of Basemark told TweakTown "immensely excited about this new chapter in my life and in the growth opportunities now available for Basemark as a separate entity". Sarkkinen added that he could see that Rightware would continue to expand, but he wanted to do something new and saw the potential to grow the benchmarking software with its own, separate focus. The new vision of Basemark is to "become the world's largest testing house focused on gaming and graphics technologies".

 

Basemark has some serious partners that help out in the benchmarking process, including AMD, Intel, NVIDIA, Marvell, Microsoft, Qualcomm and Samsung. Their benchmark portfolio "is the largest in the world" which spans across Android, iOS and Windows Phone, as well as OpenGL ES, OpenCL and even in-browser benchmarking.

Activision Blizzard appreciating digital video game delivery

By: Michael Hatamoto | More News: Gaming | Posted: May 7, 2015 11:40 am

Activision CEO Bobby Kotick appreciates the ongoing shift from physical game sales to digital sales, which has racked up $3 out of every $4 the publisher generates from sales. It's a shift that caught many game developers off guard, but Activision raised its full-year profit and revenue based on strong growth in digital business.

 

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Call of Duty and Destiny helped Activision Blizzard's digital business increase 53.3 percent year-over-year in Q1, according to the company.

 

"The transition to digital continues to drive our business," Kotick said during a financial call. The digital business is more lucrative to game publishers, and allows gamers to immediately purchase games - without added clutter in their gaming space.

Continue reading 'Activision Blizzard appreciating digital video game delivery' (full post)

AMD says 'Zen' will provide 40% IPC increase over past chips

By: Chris Smith | More News: CPU, APU & Chipsets | Posted: May 7, 2015 11:32 am

At an Investor Day presentation, AMD took the time to discuss its new 'Zen' CPU core architecture and made sure to mention a large performance increase on the horizon.

 

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In these talks, AMD announced that this new chip will offer a 40 percent increase in instructions per clock (IPC) over its 'Excavator' CPU core architecture, making a massive increase in performance.

 

Alongside this, 'Zen' will offer simultaneous multi-threading which TechPowerUp claims "will leverage the 14 nm FinFET process." We will see these chips put to use in desktop applications at first, scheduled for a 2016 launch.

 

It has further been established that AMD is looking towards unifying the CPU and APU into one socket, labeling it as the AM4 and we should also expect a further release of the 7th generation of A-series APUs in the near future.

Continue reading 'AMD says 'Zen' will provide 40% IPC increase over past chips' (full post)

The KFA2 GeForce GTX 980 HOF '8Pack Edition' is here

By: Chris Smith | More News: Video Cards | Posted: May 7, 2015 10:28 am

If having a 6-pack and being called the HOF wasn't good enough for you already, KFA2 (GALAXY) has released its 8Pack edition of the GeForce GTX 980, designed by overclocker '8Pack'.

 

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Featuring specifications out of the box like a 1304 MHz core, 1440 MHz GPU Boost and 7.00 GHz memory compared to a reference rating of of 1127 MHz and 1216 MHz respectively it's obvious that this card packs quite a punch.

 

Besides the mysterious man on the box, this product comes with triple-fan cooling, dual-BIOS with manual switching and is powered through a pair of 8-pin PCIe connectors.

 

Spotted on Overclockers UK by TechPowerUp and listed for $897.84 (589 GBP), this product will come with NVIDIA's "Two Times the Adventure" gaming bundle as TweakTown has reported on recently.

Continue reading 'The KFA2 GeForce GTX 980 HOF '8Pack Edition' is here' (full post)

Hollywood lobbied for UK government to keep movie ripping illegal

By: Michael Hatamoto | More News: Software | Posted: May 7, 2015 8:36 am

Piracy groups in the United States have been resistant to technology, and both music labels and movie studios have shown anger related to ripping technologies. In the UK, however, the government decided to make it legal to rip and copy MP3s and movies for personal use, allowing consumers a bit more freedom.

 

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However, the decision to legalize backups of music and movies was not a popular decision by Hollywood, which Sony Pictures Entertainment and other studios resisted. As revealed following SPE's data breach, Hollywood wanted UK Prime Minister David Cameron to think of Hollywood - especially if a commercially available alternative was available to consumers.

 

"This is because prior interactions with the UK government over the last few months have left us with no certainty that our concerns will be addressed in the proposal that will be presented to Parliament for an up or down vote in February," said Keith Weaver, EVP of the Global Policy and External Affairs at Sony, in a leaked email.

Continue reading 'Hollywood lobbied for UK government to keep movie ripping illegal' (full post)

US authority lets farmers spray crops from drones

By: Michael Hatamoto | More News: Science, Space & Robotics | Posted: May 7, 2015 6:25 am

The Federal Aviation Administration (FAA) granted farmers the ability to use the RMAX drone, which can hold fertilizer and pesticide tanks. The drone weighs more than 200 pounds and was developed by Yamaha, and is the first drone craft that can carry a significant payload.

 

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The FAA has been careful in approving aircraft for commercial use, with farmers using small drones for agricultural purposes. The drones are mainly taking pictures and helping land owners inspect their crops, and for little else.

 

However, using drones for precision spraying will help limit costs, and keep material costs down - in such cases as vineyards, which can be difficult to access by ground workers.

Continue reading 'US authority lets farmers spray crops from drones' (full post)

Study: 'Smart' clothing will top 10 million in 5 years

By: Michael Hatamoto | More News: Wearable Computing | Posted: May 7, 2015 5:30 am

Consumers are expected to begin adopting wearable "smart" clothing at a rapid rate in the coming years, with the market topping 10 million units each year by 2020, according to the Tractica Research firm.

 

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The sports market gets most of the attention related to smart clothing, with athletes wearing shirts, shorts, socks, and other apparel using embedded sensors to track physical data. However, a transition from sports material to street apparel is expected for smart clothing, as the necessary technology begins to drop in price.

 

"The ultimate wearable computer is a piece of smart clothing that one can wear as a garment or a body sensor that can track and measure specific vital signs," said Aditya Kaul, director of Tractica Research, in a statement published by VentureBeat. "Both of these device categories are designed to seamlessly integrate with users' daily lives."

Report: Microsoft Xbox One receiving TV DVR functionality

By: Michael Hatamoto | More News: Gaming Consoles | Posted: May 7, 2015 4:40 am

Microsoft has pulled the plug on the Windows Media Center for Windows 10, but has something special planned for Xbox One gamers. Console owners can view live TV through the Xbox One, and will soon have the ability to record content.

 

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"Of course, many Media Center fans actually use the product to record and watch TV shows via Media Center PCs in the living room," said Paul Thurrott, a Microsoft blogger, in a statement to GameSpot. "Microsoft's solution for this need will apparently be the Xbox One."

 

The update will reportedly go live sometime later this year, as Microsoft wants to provide a variety of different streaming options for gamers. Both Microsoft and Sony want to keep users engaged with their consoles, but Microsoft hopes to have an advantage after the release of Windows 10 later this year.

Epic Games provides support for SteamVR in Unreal Engine 4.8

By: Anthony Garreffa | More News: Wearable Computing | Posted: May 7, 2015 3:32 am

Epic Games has been making waves with its new iterations of Unreal Engine, with the latest version including integrated support for Valve's SteamVR platform.

 

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Unreal Engine 4.8 is available right now, with the team at Epic explaining: "Virtual Reality technology is evolving rapidly and becoming more powerful and immersive by the day. Even if you're starting with a simple project to learn VR or AR, build your team, your assets and your workflow around a technology that can deliver on your creative vision - now and in the future. From students just starting out and small teams of veteran developers, to world renowned VFX houses and Hollywood storytellers, you'll never outgrow Unreal Engine 4".

 

The team continues: "To create immersive experiences that are believable to the human mind, VR requires scenes to be complex scenes rendered at very high framerates. There are no shortcuts. Because it was designed for demanding applications such as AAA games and photoreal visualization, at its core Unreal Engine 4 meets these requirements and provides a solid foundation to build upon".

 

  • Rendering pipeline that gets you to 90 Hz stereo framerate or faster at high resolutions, no code changes required.
  • Tools that scale from simple to extremely complex scenes, environments and characters.
  • Advanced cinematic, post processing and PBR capabilities out of the box.
  • Plug in your dev kit and go. Low friction startup and rapid iteration.
  • Frequent updates that take advantage of rapidly evolving hardware.
  • Support for all the latest VR hardware including Oculus Rift,Samsung Gear VR, Steam VR, Leap Motion, and Sony Project Morpheus

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