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Galaxy Note8 pricing to start at $950

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: 14 hours, 35 mins ago

Just a day before the official Galaxy Note8 launch, a new rumor has appeared claiming that the device with 6GB/64GB configuration would carry a CNY 6,288 price tag which translates to around $944. Have in mind that this is the price for the Asian market so that it could be higher in Europe and the US.




There will also be two other models - 6GB/128GB which should cost $1,065 and the rumored Emperor Edition priced at $1,200.


The Galaxy Note8 will be unveiled tomorrow when we will finally have all the details about the phone.

Continue reading 'Galaxy Note8 pricing to start at $950' (full post)

New Assassin's Creed: Origins trailers show epic scope

By: Derek Strickland | More News: Gaming | Posted: 16 hours, 55 mins ago

Ubisoft drops two new CGI trailers for Assassin's Creed: Origins that show ancient Egypt riven by war, chaos, and amazing open-world visuals.



As a longtime history buff, I've always wanted to see ancient Egypt depicted in painstakingly detail and given life in an open-world game. For obvious reasons, Ubisoft's new Assassin's Creed: Origins is one of my most anticipated games of the year, and the publisher's new set of trailers only heighten my excitement. The new CGI footage is impressive in its own right, but for someone like me who's dreamed what ancient Egypt looked like across its long and storied history, these trailers are downright awe-inspiring.



A while back I wrote about the wealth of possibilities that AC: Origins presented, and posited that Bayek, the game's principal protagonist, would be able to cross the Mediterranean to explore regions like Alexandria in the golden age of Ptolemy's reign. I dreamed about seeing the Pharos of Alexandria, the world's first great lighthouse, within the game...and lo and behold the new Gamescom trailer showed that massive beacon in the sky in all of its glory. That's the real pull for Assassin's Creed: Origins: how Ubisoft has essentially unearthed a window in time to one of the most dynamic and incredible periods in all of ancient history...and we get to jump in and explore it. From the Great Pyramids of Giza to the Hypostyle Hall at Karnak, players will see oh-so-much. I can only imagine what L. Sprauge de Camp would say if he were still alive.

Continue reading 'New Assassin's Creed: Origins trailers show epic scope' (full post)

Final Fantasy XV is the new Skyrim

By: Derek Strickland | More News: Gaming | Posted: 21 hours, 42 mins ago

By releasing its landmark action RPG onto as many devices as possible, Square Enix takes a page out of Bethesda's playbook.




The Elder Scrolls V: Skyrim needs no introduction. The game, which was originally launched in 2012, has enjoyed a long lifespan: five years after its release Bethesda continues breathing new life into the RPG and re-releasing it out into the wild for a cool $59.99. Skyrim has become the butt of many jokes and stands as an elder dragon that's yet to be slain. Final Fantasy XV is following in Skyrim's footsteps, but Square Enix is taking a different tact: instead of simply re-releasing the game like Bethesda did/continues to do, the Japanese publisher has made it the center of a universe. This "Final Fantasy XV Universe" sees trans-media cross-platform interactive content orbiting the core sun that is the Final Fantasy XV world, essentially making a franchise within a franchise. But it's not just about games: the orbiting celestial bodies include an anime series and a feature-length CGI film.


Gaming is undoubtedly the core of the Final Fantasy XV galaxy, however. The demanding ARPG is coming to all platforms: it's already available for PS4 and Xbox One family of consoles, and will launch on iOS and Android in 2017. The game will see a massively powerful high-end PC version that'll put NVIDIA's beastly GeForce GTX 1080 Ti through its paces. FFXV will have a VR component as well as some sort of Switch release, too--Square Enix is covering all the bases.


But it's not just about re-releases (or remasters, as in the case of the FFXV Windows Edition): Final Fantasy XV is something more. The series-within-a-series is essentially Square Enix's own spin on the growing Games-As-A-Service platform (GaaS) which sees publishers monetizing their games with live services and content in exchange for lengthy new in-game updates. Final Fantasy XV's core console game has long since been a "live game" that's been updated countless times

Continue reading 'Final Fantasy XV is the new Skyrim' (full post)

Battlefield 1 rumored to get support for HDR soon

By: Anthony Garreffa | More News: Gaming | Posted: 1 day, 5 hours ago

It looks like Battlefield 1 might be the next game to receive HDR abilities, according to Reddit user 'Ballzif' who snapped a shot of the new Battlefield 1 Xbox One CTE version, which shows HDR calibration in the menus.




DICE hasn't confirmed that HDR support is coming to Battlefield 1, but there is a planned update coming today where we should see something about HDR... hopefully. As for the new BF1 update, here's what to expect:




  • Flak: Incoming damager from explosions is reduced by 15%
  • Cover: Incoming suppression is reduced by 25%
  • Quick Regen: Decrease time before Out of Combat Heal by 20%
  • Quick Unspot: Decrease length of time you are Spotted by 2 seconds
  • Bayonet Training: Bayonet charge lasts 1 second longer and recovers 1 second quicker
  • Hasty Retreat: Increase your maximum sprint speed by 10% whilst you are Suppressed
  • Camouflage: When moving slowly or stationary you are invisible to Spot Flares

Continue reading 'Battlefield 1 rumored to get support for HDR soon' (full post)

Star Wars Battlefront II's new trailer looks INCREDIBLE

By: Anthony Garreffa | More News: Gaming | Posted: 1 day, 6 hours ago

Gamescom 2017 is well and truly under way, with EA and DICE showing off some incredibly gorgeous new footage from Star Wars Battlefront II in its Starfighter Assault mode. Check it out:



Above, you'll find Starfighter Assault gameplay directly from Gamescom 2017, while below we have the official Starfighter Assault gameplay trailer from EA DICE.



EA also talked about Battlefront II's new play mode, maps, and more at Gamescom 2017: "Teams will face off in a swirling dogfight in the Fondor: Imperial Shipyard map, weaving around an Imperial Star Destroyer complete with speedy fighters, thundering bombers, distinct hero ships, and more. Will the brave pilots of the Rebel Alliance triumph against the Imperial Navy, or will the intrepid aces of the Galactic Empire foil the insurgents' plans?"

Continue reading 'Star Wars Battlefront II's new trailer looks INCREDIBLE' (full post)

NVIDIA announces SLI/HDR support for Shadow of War on PC

By: Anthony Garreffa | More News: Gaming | Posted: 1 day, 7 hours ago

It seems like HDR and SLI support for games were the big deal at Gamescom this year, with NVIDIA also announcing it has been working closely with Monolith and their upcoming game Middle-earth: Shadow of War.




The collaboration was announced by Monolith VP, Michael de Plater, during NVIDIA's own Gamescom 2017 conference. We now know that Monolith and NVIDIA have worked on PC specific features for Shadow of War, including SLI and HDR support as well as NVIDIA's Ansel.


NVIDIA's own blog post states: "Our full arsenal of development resources - including visual effects libraries, developer tools, research papers, source code samples and more - is at Monolith's disposal. Our team, made up of more than 300 visual effects engineers, is lending its expertise in game development to the project and helping Monolith add the latest in graphics technologies to the game".

Continue reading 'NVIDIA announces SLI/HDR support for Shadow of War on PC' (full post)

ASUS B250 Mining Expert board: support for 19 x GPUs

By: Anthony Garreffa | More News: Cryptocurrency & Mining | Posted: 1 day, 9 hours ago

ASUS has just come to the rescue of all cryptocurrency miners with their new B250 Mining Expert motherboard, the world's first mining motherboard with freakin' 19 PCIe slots.




The new ASUS B250 Mining Expert motherboard rocks 19 x PCIe slots, and takes 3 x 24-pin ATX power connectors which is simply insane.




It will support Intel's 6th and 7th generation CPUs, and up to 32GB of DDR4 RAM in dual-channel mode.

Continue reading 'ASUS B250 Mining Expert board: support for 19 x GPUs' (full post)

Destiny 2 will have 21:9, SLI, HDR support on the PC

By: Anthony Garreffa | More News: Fashion meets Tech | Posted: 1 day, 9 hours ago

Bungie is beginning to get into the full marketing hype of Destiny 2, with NVIDIA partnering with the developer on the PC version of Destiny 2 offering 4K resolutions, 21:9 support for UltraWide monitors, uncapped framerates, and a "full suit of adjustable graphics settings".




Not only that, but now we know that Destiny 2 will have full support for SLI rigs and HDR monitors, with HDR support being baked into the upcoming PC beta of Destiny 2. NVIDIA will have a new Game Ready driver that will rolled out on August 24, four days ahead of the early access beta of Destiny 2.


As for the full release, Destiny 2 will drop on September 6 for consoles, while PC gamers have to wait all the way through to October 26 unfortunately.

Xiaomi Redmi Note 5A official: 16MP camera and low price

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: 1 day, 10 hours ago

Xiaomi has launched another smartphone, the Redmi Note 5A. The phone, as most of Xiaomi's phones, offers good price and decent specs.




The phone is powered by Qualcomm's Snapdragon 435 chipset with octa-core Cortex-A53 CPU and comes in multiple configurations. The base model comes with 2GB of RAM and costs mere $105. There's also a 3GB/32GB version which will cost you $135, and the top version with 4GB/64GB will carry a $180 price tag.


The Redmi Note 5A features a 5.5-inch LCD. The phone has a 16MP front facing camera, and a 13MP rear cam. Other features include a fingerprint sensor and a decent 3,080 mAh battery.

Continue reading 'Xiaomi Redmi Note 5A official: 16MP camera and low price' (full post)

Final Fantasy XV PC recommends GTX 1080 Ti

By: Derek Strickland | More News: Gaming | Posted: 1 day, 11 hours ago

Final Fantasy XV will chew through today's high-end video cards just as Game Director Hajime Tabata promised.



Square Enix today confirmed Final Fantasy XV is coming to PC in 2018, just as we predicted, but everyday PC gamers may be out of luck: the game will put NVIDIA's top-tier GeForce GTX 1080 Ti through its paces. Square Enix has confirmed that Final Fantasy XV's Windows Edition will run at native 4K with HDR 10 support on PC, but you'll need some serious hardware to pull that off. The devs have made FFXV from the ground-up for PC and is optimized specifically for NVIDIA video cards.


Final Fantasy XV's Windows Edition recommended specs have been spotted, and they're quite quite beefy: the publisher wants you to have a GeForce GTX 1080 Ti, 16 GB of RAM, an Intel Core i7 at 3.4GHz or a Ryzen 7 1700, a 4K monitor (for native 4K of course). The game also weighs in at a whopping 170GB, likely because of the textures, updates, and slew of content--including an exclusive first-person mode. But where are the minimum specs? Square Enix says that they haven't published minimum specs because they're "developing at such a high-end we can't define it yet."


"We haven't really revealed anything like minimum specs yet because we're developing at such a high-end which means we can't really define it with current standards now," Square Enix global brand manager Raio Mitsuno told PC Gamer.

Continue reading 'Final Fantasy XV PC recommends GTX 1080 Ti' (full post)