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It looks like first wave of Valve Steam Machines preorders are gone

By: Michael Hatamoto | More News: Gaming | Posted: 18 hours, 25 mins ago

It seems like gamers are interested in Steam machines, as Valve has sold out of "get it early" Steam Machines. The preorder allows gamers to get a Steam Machine one month earlier than the general public.

 

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The Steam Machine runs the SteamOS, a customized version of Linux. Valve is working with Alienware, Syber and other third-party hardware OEMs so gamers will be able to enjoy a comfortable gaming experience. The hardware ranges in price from about $450 up to $1,500, and gamers still have plenty of questions regarding Steam Machines and SteamOS.

 

The "Get it Eary" Steam Machines sold out in less than one month. It's unknown how many units actually have been preordered, and if this is just a clever marketing ploy from Valve. If you missed out on the Steam Machine, it's still possible to reserve a Steam Controller, Steam Link, or Alienware Steam product.

Continue reading 'It looks like first wave of Valve Steam Machines preorders are gone' (full post)

Hyundai willing to roll the dice on hydrogen fuel cell vehicles

By: Michael Hatamoto | More News: Technology in Vehicles | Posted: 18 hours, 35 mins ago

Korean automaker Hyundai is heavily investing in hydrogen fuel cell vehicles, expecting the eco-friendly technology to be a major business.

 

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Since beginning production in 2013, Hyundai sold just 250 Tucson Fuel Cell vehicles, with most units sold in California and Europe. The company originally wanted to sell 1,000 vehicles worldwide - and despite the sales hiccup - Hyundai thinks hydrogen fuel cells will be a better opportunity than electric vehicles. There is increased vehicle design flexibility and less competition in hydrogen, as the electric vehicle market receives a tremendous amount of attention.

 

Hydrogen fuel cells can be refueled just as quickly as a traditional gasoline car, and have a larger travel duration than most electric vehicles. The fuel cell used in the US Hyundai Tucson Fuel Cell car can get a bit more than 260 miles on a single charge.

Continue reading 'Hyundai willing to roll the dice on hydrogen fuel cell vehicles' (full post)

Nintendo looking ahead to NX, but won't quit on 3DS, Wii U owners

By: Michael Hatamoto | More News: Gaming Consoles | Posted: 19 hours, 2 mins ago

Even though Nintendo is fully looking towards the future with its upcoming NX console, that doesn't mean it is going to just abandon 3DS and Wii U owners. Instead, new game titles and software updates will be made available for both systems, even while the company works on new technology.

 

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"However, the 3DS and Wii U have install bases. Immediately cutting off software for previous hardware upon the release of a new machine is inefficient. We will continue making 3DS and Wii U software while preparing for the NX," said Satoru Iwata, president of Nintendo, while speaking to investors. "We are prioritizing satisfying customers who purchased the Wii U."

 

Details about the NX won't be released by Nintendo until 2016, even though gamers were hoping to learn more during E3. It's reportedly going to be a "new concept" from the Japanese gaming company, and shouldn't be considered an outright replacement for the Wii U.

Astronauts heading to Mars will likely need a flexible spacesuit

By: Michael Hatamoto | More News: Science, Space & Robotics | Posted: 19 hours, 48 mins ago

Researchers have a strong curiosity about the red planet of Mars, and a manned mission one day seems like a possibility. However, the spacesuits used by astronauts aboard the International Space Station would need to be replaced with newer generation spacesuits, and some type of flexible spacesuit would be ideal.

 

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The suits designed for space today must take into consideration an astronaut's ability to complete work in microgravity. The lower half of the suit is extremely stiff and makes moving around more naturally difficult - but increased mobility would be required for future space missions.

 

Astronauts must be able to twist, bend, and move around easily, especially if they needed to take soil samples or collect items from a foreign planet. A number of different prototype spacesuits are currently in development - and some are being tested - so there is hope that changes will be coming.

Continue reading 'Astronauts heading to Mars will likely need a flexible spacesuit' (full post)

Sorry, but no Death Star map in Star Wars: Battlefront

By: Michael Hatamoto | More News: Gaming | Posted: 19 hours, 52 mins ago

If you were looking forward to playing a map involving the Death Star in Star Wars: Battlefront, you may not be happy to hear what a DICE community manager recently said.

 

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Electronic Arts previously said there would be no space maps or space-themed battles in the game, but it looks like the Death Star won't be included at all: "We will not offer a Death Star-based map," the manager said in a post on Reddit. "But stay tuned for details around the maps we will offer."

 

You'll be able to see some eye candy as Star Destroyers fly overhead, but it won't be possible to actually try to shoot them down.

Continue reading 'Sorry, but no Death Star map in Star Wars: Battlefront' (full post)

Creating video games to help gamers actually lose weight?

By: Michael Hatamoto | More News: Science, Space & Robotics | Posted: 20 hours ago

Research teams from the University of Exeter and Cardiff University want to develop a video game that is able to actually help gamers by controlling our need for junk food.

 

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To win the game, a player must press images of healthier food options instead of unhealthy snack foods. This game is said to help condition the players, so they will make similar food choices while raiding the refrigerator or rummaging through the food pantry.

 

"This research is still in its infancy and the effects are modest. Larger, registered trials with longer-term measures need to be conducted," said Dr. Natalia Lawrence, research team lead, in a public statement. "However, our findings suggest that this cognitive training approach is worth pursuing: it is free, easy to do and 88 percent of our participants said they would be happy to keep doing it and would recommend it to a friend. This opens up exciting possibilities for new behavior change interventions based on underlying psychological processes."

Continue reading 'Creating video games to help gamers actually lose weight?' (full post)

One in four millennials have at least one smart item installed at home

By: Michael Hatamoto | More News: Connectivity & Communications | Posted: 20 hours, 48 mins ago

Read a recent news announcement regarding connected items in the apartment or household and wonder about it? Well, it turns out millennials are interested, as we are "twice as likely" to have a connected smart home product already.

 

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Smart products range from network connected security and monitoring devices to smart lighting, power, system controllers, appliances, and other Internet-enabled technologies. Many of these products have some form of mobile app, so they can be remotely controlled by a smartphone or tablet.

 

Twenty-three percent of millennials have at least one in their household, whereas just 12 percent of the overall population currently own smart tech.

Continue reading 'One in four millennials have at least one smart item installed at home' (full post)

Sony discusses being the new 'home' for Call of Duty games

By: Michael Hatamoto | More News: Gaming | Posted: 21 hours, 36 mins ago

Call of Duty DLC previously launched first on the Microsoft Xbox platforms, but that has changed now that Sony PlayStation is the new "home" for CoD. PlayStation gamers can look forward to receiving Black Ops 3 DLC first, and the multiplayer beta will also hit the PlayStation before the PC and Xbox.

 

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"Well, I think the first thing was we've had a great relationship with Activision around Destiny... and I'm a huge fan of that," said Adam Boyes, VP of publisher and developer relations for the Sony PlayStation, in a statement published by GameSpot.

 

Boyes said things started to come together after the PlayStation team tested Call of Duty: Black Ops 3. "We fell in love instantly. As soon as I started playing it, I said, 'This feels incredible! You can wallride!' It's just so smooth; it's almost like poetic. And so obviously, we just continued talking with our partners at Activision and worked something out. And now we've got I think a great benefit to all gamers."

Continue reading 'Sony discusses being the new 'home' for Call of Duty games' (full post)

Will the use of headphones cause problems in the VR world?

By: Michael Hatamoto | More News: Audio, Sound & Speakers | Posted: 22 hours, 3 mins ago

Virtual reality hardware is advancing nicely, as shown off during E3, but there is a cause for concern among some industry experts: how audio will be addressed for VR. Since current prototypes rely on VR to help deliver audio, only the Oculus Rift will feature built-in audio - and it'll be up to us, the consumers, to figure out how we maximize our VR experience.

 

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It looks like surround sound is ideal for gamers above stereo sound, but that may not be what game developers are actually aiming for:

 

"Virtual reality games will be offering binaural audio to simulate a fully three-dimensional listening environment," said Winifred Phillips, a seasoned game music composer, in a recent Gamasutra blog post. "While binaural audio can present an awesome level of immersion and realism, the technology of binaural sound isn't the same as that of surround sound."

Continue reading 'Will the use of headphones cause problems in the VR world?' (full post)

Virtual reality aiding preventative healthcare, and can change lives

By: Michael Hatamoto | More News: Wearable Computing | Posted: 22 hours, 38 mins ago

Forget about video games, how about virtual reality being used in the medical world as a high-tech method for preventative care? Each sip of a soda or bite of your favorite fast food meal, and you see your waistline begin to expand.

 

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Researchers from the University of Georgia are finding unique ways to show people the long-term danger in excessive sugar intake - which can lead to obesity - and VR seems to help people learn.

 

"We've found virtual reality to be much more effective than pamphlets or videos at getting the message across and prompting behavior change," said Grace Ahn, assistant professor in advertising and lead of the Georgia VR research efforts, in a statement published by the WSJ.

Continue reading 'Virtual reality aiding preventative healthcare, and can change lives' (full post)

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