Technology giant Hewlett-Packard is recalling 5.6 million power cords, model LS-15, which were shipped with HP and Compaq notebooks, along with mini-notebooks and docking stations. HP received almost 30 reports of overheating cords that melted or charred, with 13 claims of minor property damage and two minor burn claims, according to the U.S. Consumer Product Safety Commission.
The cords were sold to consumers from September 2010 to June 2012, and consumers using this type of AC adapters should immediately stop using the power cords and unplug it. HP is offering free replacements for customers impacted by the safety risk. If you have a model LS-15 power cord, call 877-219-6676 - or visit the HP "Recalls" portion of the website to learn more.
"HP believes that certain power cords shipped with notebook PC products and AC adapter accessories may pose a risk of a fire and burn hazard to customers," HP said on its website. "We are taking this action as part of our commitment to provide the highest quality of service to our notebook customers."
For quite a while now, we've known that the NSA has been spying on millions of citizens within the United States. But with its ICREACH search engine, the US spy agency has a Google-like internal search engine that can quickly flick through some 850 billion files that it keeps on citizens, not just in the US, but across the world.
The Intercept, the new site from Glenn Greenwald, who broke the story on NSA whistleblower Edward Snowden, says that these records are available to 23 agencies. These 23 agencies include the likes of the FBI, the DEA and much more, who can easily access ICREACH. This means that the government can search for very specific bits of data of a target citizen, such as their phone number or email address, with it displaying a list of emails both two and from that person over a certain period of time, analysts can then work out a pattern of who that person is in contact with.
This is achieved thanks to metadata, but don't worry ICREACH doesn't include what was said within a phone call, but it does include who the person was talking to, who called them, and what time the call took place. This data can then be used to determine the target's pattern of behavior, so that if the target was calling a certain person at a particular time, they could plan for that time and listen in.
It looks like EA will be rolling in cash that it has made from add-on content and DLC sales this year, with an estimated $1 billion or more for 2014 alone, according to Bloomberg.
John Reseburg, a spokesperson for EA, confirmed with Bloomberg that the Madden NFC add-on content revenue has grown by a gigantic 350% year-on-year in the financial quarter ending June 30. Madden NFL 15 will be a "major contributor" to EA's expected revenue growth in its sports sector according to Reseburg.
The last time we heard about the 12.9-inch iPad was all the way back in January, where we heard Apple would launch the bigger iPad before the end of 2014. But now Bloomberg is reporting that production on the larger, 12.9-inch iPad will crank up in the first quarter of next year.
Bloomberg is reporting on the news from "people with knowledge on the matter" who "asked not to be identified because the details aren't public." The sources didn't spill much details on the bigger iPad, apart from the fact that we should expect it to go into production early next year, and feature a 12.9-inch display.
Why the need of a bigger iPad? Bloomberg thinks that Apple could make waves in the enterprise market with a business-focused iPad, which could counter Microsoft's Surface Pro 3. Would you buy a bigger iPad? Or do you want to see a convertible device with OS X with the ability to detach from its keyboard to be used as a tablet?
It has been over a month since Amazon launched its first smartphone, the Amazon Fire Phone, but how are sales going? Well, Amazon haven't released official sales figures, but Charles Arthur of The Guardian has smashed some numbers into a calculator, with some estimates on the sales of the Fire Phone.
Arthur's estimated sales number of the Fire Phone comes in at just 35,000 sold, where he used data from both Chitika and ComScore. Arthur found that the Fire Phone has barely made an appearance on US mobile traffic since it launched last month, with the 35,000 estimated Fire Phones sold being the best case scenario.
"Therefore even allowing for margins of error, it seems unlikely - based on Chitika's data and the ComScore data - that there were more than about 35,000 Fire Phones in use after those 20 days [of being available]," according to Arthur. He continues: "Amazon had not responded to a request for comment on the calculation by the time of publication."
Samsung just announced today that they have begun mass production of the industry's first 3D TSV technology based DDR4 modules for enterprise related products. Samsung has said: "announcing that we have begun mass producing the industry's first 64GB DDR4 RDIMMs that use 3D 'through silicon via' (TSV) package technology. The new 64GB TSV module performs twice as fast as a 64GB module that uses wire bonding packaging, while consuming approximately half the power."
"Samsung's volume production of 3D TSV modules marks a new milestone in the history of memory technology, following the company's initial production of 3D Vertical NAND (V-NAND) flash memory last year. While 3D V-NAND technology embraces high-rise vertical structures of cell arrays inside a monolithic die, 3D TSV is an innovative packaging technology that vertically interconnects stacked dies. With its introduction of the new TSV modules, Samsung has further strengthened its technological leadership in the '3D memory' era. Samsung has worked on improving 3D TSV technology since it developed 40nm-class* 8GB DRAM RDIMMs in 2010 and 30nm-class* 32GB DRAM RDIMMs in 2011 using 3D TSV. This year, Samsung started operating a new manufacturing system dedicated to TSV packaging, for mass producing the new server modules."
In order for Samsung to build these 3D TSV modules, the dies are ground down to a few dozen micrometers, and then pierced to contain hundreds of fine holes. Electrodes passing through the holes allow them to be vertically connected and stacked. In the future Samsung believes they will be able to stack more than four dies using 3D TSV technology.
Google has been playing with the 64-bit version of Chrome for Windows in beta for a while, but now the Mountain View-based search giant has rolled out the latest stable release of the 64-bit capable Chrome.
Google adds that the latest version of Chrome also increases the performance of graphics and media on supported machines, as well as decoding HD YouTube videos 15% faster. If you want to check it out, go and download the 64-bit version of Chrome for Windows right here.
BioWare has teased that Dragon Age: Inquisition will feature four-player cooperative play, with the developer teasing on the official FAQ for that game that players will be able to game with others on new missions given by specialists, acquire gold and loot, craft new items, as well as unlocking new characters, weapons, potions, armor and more.
The developer does have a goal, which "is to make a fun dungeon-crawling experience that you can play with your friends. There will be no pay walls in Dragon Age multiplayer. Everything is accessible with gold coins. You can use premium currency, but you don't have to." Better yet, Dragon Age: Inqusition's multiplayer can be played without any effects on the single-player side of things, and vica versa. The cooperative story is completely separate from the single-player campaign, with items from the multiplayer side of things not carrying over to the single-player side.
"We wanted to make sure that the two economies are separate, which will allow a stronger progression in both SP and MP," BioWare says. They continued: "If you play Dragon Age multiplayer, you will learn how each class plays a different role in combat, how different skills work, and how your party composition can give you a tactical advantage on the battlefield. This knowledge is transferable to SP, but items are not."
The Crew skids onto gamers' machines and consoles on November 11, with Ubisoft teasing that the team working on the game is aiming for 30FPS at 1080p on the Xbox One, PS4 and wait for it... PC. Yes, the PC is getting a framerate cap, for absolutely no reason it seems.
Forum members complained that the beta of The Crew was limited to 30FPS, with an Ubisoft community manager saying: "The final game will run in 1080p with 30 frames per second on Xbox One, PlayStation 4 and PC, and will support up to 5760 x 1080p on PC for triple screen set-ups. Right now the team is focusing on providing an optimal experience for all players."
The community manager later edited his reply, saying that the development team is hoping to hit 60FPS on the PC - something that truly baffles me. He edited his post to say: "We can officially say that we're aiming for 60FPS on PC at launch. Our Beta build is still more performant at 30FPS, but you can expect to play at 60FPS on PC when the game is launched." What I don't understand is why there is a framerate cap in the first place?
AMD announced the new Tonga-based Radeon R9 285 last week, but now AIB partners are showing off their new Radeon R9 285-based GPUs, with Sapphire unveiling not one, but three new models based on the new GPU.
The three new models include the R9 285 ITX Compact OC edition, made specifically for small form factor PCs, as it sports a much shorter PCB that measures just 171mm long. It has a single fan, which should keep the noise levels down, and its core clock of 928MHz and memory clock of 1375MHz should pack quite the performance punch in its small footprint.
Sapphire's R9 285 Dual-X features two aerofoil fans, and a "set of graduated sizes of heat pipes". We have 2GB of GDDR5 RAM clocked at 1375MHz, 1792 Stream processors all clocked at 918MHz. The R9 285 OC model cranks things up slightly, with an increase of clock speed to 965MHz, and a slight increase of the RAM to 1400MHz. All three models support AMD's Eyefinity multi-monitor technology, and AMD's Crossfire multi-GPU technology.