HP Reverb G2 Omnicept selling for $1249, ships next week

HP is now selling the Reverb G2 Omnicept Edition on its US webstore. The first units of this biometric VR headset ship next week.

1 minute & 23 seconds read time

HP is now taking orders of the upcoming Reverb G2 Omnicept Edition. The Omnicept is a VR headset that includes a handful of biometric sensors that give it advanced features best suited for business uses, but it looks like anyone can order it from HP's website.

HP Reverb G2 Omnicept selling for $1249, ships next week 01

The Reverb G2 Omnicept comes equipped with a pair of pupil-tracking cameras to enable foveated rendering, which gives the headset image quality and performance benefits when paired with the right graphics card. The eye-tracking sensors also allow developers to infer information about the user's cognitive function during a training experience. The Reverb G2 Omnicept even has a heart rate sensor to track the user's level of excursion or anxiety while performing a training task.

The Omnicept Edition also includes a built-in face tracking sensor, which monitors your facial expressions and tracks your lips and tongue to help animate realistic avatars in collaborative VR experiences. When HP announced the Omnicept, face tracking was a novel idea. HTC recently beat HP to market with an attachment for the Vive Pro, but Omnicept has it built-in and integrated with the other sensors on the headset.

HP said the Reverb G2 Omnicept would be exclusively for businesses, but it looks like you can order one if you want to. HP currently has the headset listed on its website for $1249, with an expected shipping date of May 19.

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HP Reverb G2 Virtual Reality Headset

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* Prices last scanned on 2/26/2024 at 4:14 pm CST - prices may not be accurate, click links above for the latest price. We may earn an affiliate commission.
NEWS SOURCES:hp.com, uploadvr.com

Kevin joined the TweakTown team in 2020 and has since kept us informed daily on the latest news. Kevin is a lifelong tech enthusiast. His fascination with computer technology started at a very young age when he watched a family friend install a new hard drive into the family PC. After building his first computer at 15, Kevin started selling custom computers. After graduating, Kevin spent ten years working in the IT industry. These days, he spends his time learning and writing about technology - specifically immersive technologies like augmented reality and virtual reality.

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