Third-party sales might've generated $795 million total on Epic Store

Third-party games may have generated a total of $795 million on the Epic Games Store to date, new Apple court documents suggest.

1 minute & 27 seconds read time

Third-party game sales may have generated upwards of $795 million on the Epic Games Store since the storefront opened in late December, new Apple court documents suggest.

Third-party sales might've generated $795 million total on Epic Store 434

As the Apple vs Epic Games court case heats up, Apple today published a document that reveals tons about Epic's notoriously private business. According to the filing, Epic has paid out over $700 million to third-party studios in revenue shares since the store launched.

Since third-party developers keep 88% of revenues, and Epic keeps 12%, a quick bit of math shows that third-party game sales on the Epic Store have generated roughly $795 million to date. If the numbers are right, Epic has kept about $95 million of revenues.

The numbers seem a bit off, though. Epic publicly says third-party sales made $251 million in 2019, and then made $265 million in 2020, which totals up to $520 million. It's possible that key exclusivity deals are included in these figures.

Epic also says these revenues don't include "coupons, funding of developers, or other promotions."

Here are a few claims made by the document:

  • 160 million registered accounts
  • 56 million monthly active users (2020 figures)
  • EGS supports more than 200 third-party app developers and publishers over 400 of their apps
  • To date, Epic has paid third party developers more than $700 million in revenue share.

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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