With its Hitman games, IO Interactive has arguably been preparing for a 007 game for a long time. But it's still not ready. That's why the team is doubling its numbers for the ambitious project.
IO Interactive has big plans for its upcoming Project 007 spy game. The studio plans to make an original Bond not seen before in movies--just like how 007's actor and likeness changes in the films, so too will it change in the game--set in a prequel timeline. The project is being built in a next-gen version of IO's proprietary Glacier engine, and luckily the team will have a few years to prepare.
The developer plans to make the most of that preparation. IO Interactive CEO Hakan Abrak says the team will double its numbers to help with the game. This is a vital move considering IO is fully independent now and doesn't have the backing of Square Enix any longer. Project 007 may be the start of a brand new trilogy of titles if partners MGM and EON Productions are confident in a long-lasting future. IO has a lot to prove, and they're currently gearing up for massive expansion.
"Today we are 200 employees and I expect that we will be over 400 employees over the next few years. So there is no doubt that the Bond agreement means an insane amount to us,"Abrak said in a recent interview with the Danish Broadcasting Corporation.
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