Xbox Series X's new Quick Resume function is revolutionary

The Xbox Series X lets gamers suspend and resume multiple games at once, increasing access points and reducing waiting times.

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One of the Xbox Series X's biggest features isn't its raw GPU power, or its high FPS functionality. It's a small quality-of-life improvement that has massive implications.

Xbox Series X's new Quick Resume function is revolutionary 6

The Xbox Series X is designed for speed and power, and more importantly, to link the two indiscriminately in a cyclic fashion. The Xbox Series X's brute hardware is complemented by flexible, adaptable, and powerful software that intelligently uses the system's raw strength--it's a marriage of brains and brawn. The console's synergized 7nm AMD SoC, PCIe 4.0 SSD, and GDDR6 RAM hardware are held together by a sophisticated software stack that enables developers to tap the beastly 12TFLOP GPU while delivering effects like Variable Rate Shading or ray tracing, boosting frame rates and immersion in the process.

One big part of this emphasis on speed is the console's new enhanced quick resume functionality. This feature lets you basically turn any play session into a save state that's preserved even after you turn off the console. The Xbox Series X lets you pause multiple games at once and come back to them at any point without having to load anything. It's kind of like how Netflix and Hulu save your spot when you stop watching.

"The new Quick Resume feature lets you continue multiple games from a suspended state almost instantly, returning you to where you were and what you were doing, without waiting through long loading screens," Microsoft wrote on its blog site.

Xbox Series X's new Quick Resume function is revolutionary 11

Read Also: Xbox Series X enhancement patches will upgrade current-gen games

This is a revolutionary feature because it further reduces one of the main friction points between consumers and gaming: Waiting.

There's an express convenience with Xbox Series X's Quick Resume, one that turns your machine into a veritable command center that gives you more control over the games you play and how quickly you can access and resume play.

This is extremely important for immersion, fun, and most importantly, continued play.

The less loading screens there are, the more opportunities there are to keep playing, and boy does Microsoft love it when you continue playing (they've made a thriving billion-dollar enterprise on constant engagement).

On top of everything else the Xbox Series X offers--the Zen 2 CPU, the 12TFLOP GPU, the custom ultra-fast SSD, and the hugely flexible development environment--the Quick Resume feature is a tremendous addition that will ensure gamers get faster access to their games and continue playing them for longer periods. And maybe, just maybe, developers will find an innovative use for this feature too.

Xbox Series X is due out by Holiday 2020. No pricing has been announced.

Check below for confirmed specs and details, and a huge content listing of everything we've heard about Xbox Series X so far:

Xbox Series X confirmed details (Formerly Project Scarlett):

  • 8-core, 16-thread Zen 2 CPU
  • Navi GPU on RDNA architecture
  • Highly customized 7nm SoC from AMD
  • GDDR6 memory
  • 2x Xbox One X's 6TFLOPs of GPU perf
  • 4x CPU power of Xbox One generation
  • Can deliver up to 40x more performance than Xbox One in specific use cases
  • Adaptive sync supported
  • Super-fast SSD that can be used as VRAM
  • Supports 8K resolution (likely media playback)
  • 120FPS gaming
  • Variable refresh rate (adaptive sync/FreeSync)
  • Variable Rate Shading
  • Raytracing confirmed with dedicated raytracing cores
  • Backward compatible with thousands of Xbox, Xbox 360, and Xbox One games
  • New controller with a dedicated share button
  • Compatible with Xbox One accessories

Lockhart (Unconfirmed lower-end Xbox Series hardware)

  • 1440p 60FPS
  • No disc drive
  • Super-fast SSD that can be used as VRAM
  • 7nm AMD SoC w/ scaled-down 8-core, 16 thread Zen 2 CPU at 3.5GHZ and Navi GPU
  • Lower GDDR6 memory pool (Possibly 12GB)
  • ~6-8 TFLOPs of power?
  • Aims to rival PS4 Pro/Replace Xbox One S
  • Full backward compatibility with all Xbox One games
  • Cheaper MSRP

Anaconda/Xbox Series X/Project Scarlett

  • 4K 60FPS
  • Disc drive with 4K UHD playback
  • Super-fast SSD that can be used as VRAM
  • 7nm AMD SoC with 8-core, 16 thread Zen 2 CPU at 3.5GHz and Navi GPU
  • 16GB GDDR6 RAM
  • 12 TFLOPs of power
  • 2x GPU power as Xbox One X/aims to replace Xbox One X
  • Full backward compatibility with all Xbox One games
  • More expensive MSRP

Xbox Series X coverage:

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NEWS SOURCE:news.xbox.com

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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