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Sony is reportedly working on a PlayStation 6 handheld, with previous reports that the new SoC would be fabbed by TSMC, but now we're hearing new rumors that it could be fabbed on Samsung Foundry's new SF2P process node.
In a new post on X by insider @Jukanlosreve he has heard that Sony is "currently evaluating a new low-power gaming SoC project -- internally referred to as "Jupiter". The insider adds that "the chips is expected to be developed by AMD and fabricated using Samsung Foundry's SF2P node, with mass production targeted for post-2028. The deal hasn't been finalized yet. It's still under review between Sony, Samsung, and AMD".
In the most recent rumors of the PlayStation 6 handheld, it should be more powerful than an Xbox Series S console, but less powerful than a regular PlayStation 5 console, which is due to the lower memory bandwidth inside of the PS6 handheld.
Sony's purported PlayStation 6 handheld would run regular PS5 games, but at a lower resolution and frame rate than the PS5, with leaker @Kepler_L2 posting on X last month that the PlayStation 6 portable SoC would be a "different chip" to the one that will power the full PS6 console, as the portable chip has been designed to run at really low voltages.
- Read more: PlayStation 6 portable rumored as more powerful than Xbox Series S, less powerful than PS5
- Read more: PlayStation 6 rumor: next-gen UDNA GPU from AMD, probably Zen 5 CPU too
- Read more: PlayStation 6 rumors: one is the PS6 console, one is the new PS6 portable console
- Read more: AMD, Sony are working on next-gen PlayStation gaming handheld: portable PS5 + PS4 games
We're to expect "a lot less" than 40 Compute Units (CUs) with performance coming in at less than the PS5 which packs 36 CUs, so we should expect somewhere around 28-32 CUs inside of the PlayStation 6 portable. Kepler said at the time: "it can definitely run PS5 games, just not at the same resolution/FPS, mainly due to lower memory bandwidth".