Eidos Montreal shifts towards online games

Deus Ex dev Eidos Montreal will embrace online gaming, may power its next game.

1 minute & 42 seconds read time

Eidos Montreal, the team that handles Deus Ex games, is pivoting towards online-based titles rather than singleplayer-only experiences.

Eidos Montreal shifts towards online games | TweakTown.com

In a time where online service games reign supreme it's only natural that more and more dev studios and publishers embrace the lucrative business model. It appears that Square Enix may have pushed Eidos Montreal into the online service game arena in a bid to raise long-term sales and revenue. The publisher has been gearing towards online infrastructures for a while now and has experimented with games like Deus Ex: Mankind Divided and the episodic Hitman game from 2016.

Within Eidos Montreal's new mission statement, the developer affirms it'll be propelling itself towards online gaming. This could fold neatly in with the reports of a new Guardians of the Galaxy game from the dev as the Deus Ex franchise is put on hold.

"At Eidos-Montréal, we're constantly working towards creating innovative and exciting experiences for gamers everywhere. In turn, we are placing an added emphasis on the online experiences in our games, striving to continually provide players with content that is memorable and impactful," said David Anfossi, head of Eidos Montreal.

"Through the inherent interactivity of online play, our universes will have the chance to thrive both now and into the future. To achieve this, we are building the teams and tools capable of supporting our ambitions. We hope you will join us on this journey!"

If the reports of the Guardians of the Galaxy game are accurate, it's possible it could be an online service game with a subscription model or microtransactions. Square Enix has enjoyed success with its subscription-based online games, and Marvel's Disney seems to be keen on tapping the online-engagement market (look at Battlefront II for example).

"We're also structuring the DAWN engine, our proprietary technology, to interface with modern online solutions, which gives us the ability to take advantage of existing technologies. All of these efforts unify our teams towards one single goal, that being to deliver the best online gaming experience to our players," said Sebastien Bessette, Director of Online Technology at Eidos Montreal.

NEWS SOURCE:eidosmontreal.com

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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