Newsletter IconFacebook IconX IconThreads IconInstagram IconYouTube IconPinterest Icon
Giveaway: Win an NZXT H6 RGB+ Case, Kraken Elite AIO, RGB Fans and 1200W PSU

Battlezone VR is getting a procedural generated single-player campaign

Rebellion have released a new trailer for Battlezone that shows off what the inside of the cockpit looks like, and how the dynamic stories will work.

Comments
TweakTown
Published
Updated
1-minute read time
Voice: Default
0:00 / --:--
Use left and right arrow keys to seek audio.

The new remake of the classic Battlezone is getting a very well done single-player campaign. But it isn't going to be entirely written and structured by humans, though. Instead, it'll have elements of procedural generation to keep thing unique for everyone. The new trailer gives us a glimpse inside the cockpit, as well as what that campaign might look like.

The dynamic nature of procedural generation means that there will be endless opportunities for replayability. You'll rarely get bored if this type of action is something you've been waiting for. The enemies, objectives and seemingly the levels can all change drastically, making for new and exciting experiences. If the AI is up to snuff, then that'll just be icing on the cake.

The game itself is looking really good. The cockpit is almost ergonomic, if it were real, and the windscreen doesn't seem to pose an issue with visibility at all. The remaster is looking splendid and really brings back memories of the original Atari classic. The sound effects alone are a pretty good homage to the original. I'm certainly excited to see how it actually plays out, is anyone else looking forward to this?

Battlezone VR is getting a procedural generated single-player campaign | TweakTown.com
News Source:youtube.com

Comments

Stay Updated

Follow TweakTown for breaking tech news, reviews, and daily updates.

Add TweakTown as a preferred source on GoogleFind TweakTown on Apple News
Newsletter Subscription