The last details on Project Cars released ahead of its launch on May 7

Slightly Mad Studios release the launch trailer to Project Cars, which skids into gamers rigs on May 7.

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After years of development and heartbreaking delays lately, Project Cars is set for release on May 7. Slightly Mad Studios and Bandai Namco have released the launch trailer for Project Cars, which you can watch below.

At the same time, they have come out with many more details on the game, with Project Cars having the "largest track roster of any racing game with 110+ unique locations". Not only that, but there's dynamic weather, dynamic time of day, "world-class graphics running at 60FPS with up to 45 drivers on-screen" and "next-gen physics running at 600FPS and deep telemetry & tuning features".

  • The largest track roster of any recent racing game with 110+ unique locations
  • A wide variety of motorsports including GT, Touring, Le Mans Prototypes, Karts, and modern Open Wheel and 80+ cars available at launch
  • Dynamic weather, pit stops, and pit strategy creation
  • Dynamic time of day and endurance races including the Le Mans 24H
  • World-class graphics running at 60 fps with up to 45 drivers onscreen
  • Next-gen physics running at 600 fps and deep telemetry & tuning features
  • Competitive multiplayer for up to 16 players and the ability to create public, private and friend-based lobbies with 'Join In Progress'
  • Asynchronous Time Trial with downloadable ghosts
  • Regularly-scheduled community events
  • Social connectivity with photo and replay modes powered by The Driver Network
  • Support for 30+ wheels, community apps, and virtual reality via Oculus Rift and Project Morpheus
  • Continual updates and further content after launch

With support for over 30 steering wheels, the Oculus Rift and even Project Morpheus for the PS4, Project Cars is one of the most technologically equipped games of the last decade.

The last details on Project Cars released ahead of its launch on May 7 | TweakTown.com
NEWS SOURCE:dsogaming.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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