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H.265 has been approved, paves the way for high-quality video that uses much less bandwidth

H.265 has been approved, get ready for high-quality video without using much bandwidth

By Anthony Garreffa | Jan 25, 2013 11:07 pm CST

Back in August we reported that MPEG had released a new draft for a video codec, H.265 - now, the video format has been approved by the ITU. This approval could eventually see Ultra HD 4K video to future networks, as well as making streaming HD video on low bandwidth mobile networks.

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H.265 is known as High Efficiency Video Coding (HEVC) and is designed for high-quality streaming, even if it's on a low-bandwidth network. With all of the online streaming users do these days from their smart devices, this has been a long time coming. The new approved standard will give publishers the ability to stream 1080p video with around half of the required bits that is required today thanks to its improved compression abilities.

This should make HD streaming a reality for households, like mine, where you don't have an ultra-fast Internet connection. Better yet, on mobile connections it'll be a godsend. Being able to stream HD or Full HD video over your mobile network in better quality, while using less bandwidth (and hence, data) will be great.

The new H.265 standard could also pave the way for even higher-quality video such as Ultra HD-capable 4K TVs. Right now the networks aren't built to sustain that type of load, but with H.265 we could see the required bandwidth for streaming Ultra HD reduced somewhat, somewhere into the 20-30Mbps area. Right now, that's just impossible.

We should see software encoders by the end of the year, but hardware? Not in the short-term. Broadcom announced at CES that they had their new BCM7445 chip which was one of the first to support H.265. Devices with this chip won't be seen until 2014 at least, as high-volume shipments aren't expected to ramp up until then.

Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games to be built around consoles. With FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with high-end, custom-built PCs. His addiction to GPU technology is unwavering, and with next-gen NVIDIA GPUs about to launch alongside 4K 144Hz HDR G-Sync gaming monitors and BFGDs (65-inch 4K 120Hz HDR G-Sync TVs) there has never been a time to be more excited about technology.

NEWS SOURCE:techcrunch.com

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