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NVIDIA and Microsoft team up to bring secure on-device AI agents to Windows PCs

Jak Connor | Gaming | Jun 1, 2026 8:38 AM CDT

NVIDIA and Microsoft are building a secure Windows platform to power on-device AI agents, marking a major shift in how personal computing will evolve in the AI era. NVIDIA's CEO, Jensen Huang, described the new platform as the end of 40 years of traditional computing in how users interact with PCs.

NVIDIA and Microsoft team up to bring secure on-device AI agents to Windows PCs

At NVIDIA GTC Taipei, Team Green unveiled RTX Spark, a new superchip designed to transform Windows PCs into AI teammates. RTX Spark combines 30 years of NVIDIA innovation with the latest in AI and gaming, offering a new class of PC that can run complex AI agents locally and also jump into the latest AAA games, achieving frame rates that the average gamer would be fairly happy with.

The collaboration between Microsoft and NVIDIA extends beyond hardware. Microsoft and NVIDIA are accelerating the development of agentic AI from the cloud to the PC, and that, at its core, is the intention behind RTX Spark.

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Continue reading: NVIDIA and Microsoft team up to bring secure on-device AI agents to Windows PCs (full post)

GIGABYTE teases what may be the most extreme consumer motherboard ever

Chris Szewczyk | Motherboards | Jun 1, 2026 5:20 AM CDT

At its pre-Computex 2026 press conference, GIGABYTE unveiled what may be the most over-the-top consumer motherboard ever created. The GIGABYTE X870E AORUS Infinity Next features a space-age design - and we mean that literally.

GIGABYTE teases what may be the most extreme consumer motherboard ever

The board features a 3D-printed honeycomb heatsink structure made of what GIGABYTE refers to as 'rocket thruster-grade thermal materials'. When I talked to a GIGABYTE representative, I was told that this alone costs well into four figures, and it takes two days to print. For each board! It goes without saying that this will be a very limited edition board that will cost thousands of dollars. The primary M.2 heatsink is no less impressive, featuring more cooling area than some boards' VRM heatsinks.

That's not the only over-the-top feature. It's got a cutting-edge VRM that combines multiple stages into one. To use the common phase count parlance. It has a 64-phase VRM capable of delivering over 5000 Amperes of current. Crazy stuff!

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Continue reading: GIGABYTE teases what may be the most extreme consumer motherboard ever (full post)

NVIDIA says the keyboard-and-mouse era of PC computing is being replaced by AI agents

Jak Connor | Artificial Intelligence | Jun 1, 2026 12:50 AM CDT

NVIDIA has announced the 40-year PC model of opening apps, clicking, typing, and manually interacting with your PC is now over. The new era of PC interaction is here, and it's simply a combination of RTX Spark and Microsoft Windows.

NVIDIA says the keyboard-and-mouse era of PC computing is being replaced by AI agents

NVIDIA explained at GTC Taipei that AI agents will reinvent the PC after 40 years of keyboard and mouse computing. Huang goes on to say that users traditionally open apps, click around interfaces, type commands, and manually complete tasks, but in this new era of agentic computing, "AI is the UX," and instead of working within apps users will now be able to communicate an objective to an agent and watch as that agent carries out that task autonomously.

The new hardware that will usher in this new era of PCs is RTX Spark, NVIDIA's new super-chip purposely designed for Microsoft Windows. Huang and NVIDIA have described this as "the new PC" and "the personal AI computer". NVIDIA says RTX Spark is a culmination of many years of development as it brings together CUDA, RTX, FP4, TensorRT, OptiX, Reflex, G-Sync, and many other NVIDIA-created software.

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Continue reading: NVIDIA says the keyboard-and-mouse era of PC computing is being replaced by AI agents (full post)

NVIDIA's RTX Spark Superchip brings 120B-parameter local AI agents to Windows PCs

Jak Connor | Artificial Intelligence | Jun 1, 2026 12:45 AM CDT

NVIDIA has unveiled the RTX Spark Superchip, which features the NVIDIA Blackwell RTX GPU with 6,144 CUDA cores and fifth-generation Tensor Cores. Furthermore, it's connected via NVLink-C2C (chip-to-chip) to a 20-core NVIDIA Grace CPU.

NVIDIA's RTX Spark Superchip brings 120B-parameter local AI agents to Windows PCs

NVIDIA confirmed that RTX Spark was born out of a collaboration with MediaTek, a market leader in Arm-based system-on-chip designs, and that it is specifically designed for personal AI agents.

So, what can RTX Spark actually do? Well, according to Team Green RTX Spark lets creators, AI developers, and gamers render ultra-large 90GB+ 3D scenes, and edit 12K 4:2:2 video. Additionally, RTX Spark users will be able to generate 4K AI videos, run 120-billion-parameter LLMs, and, this is the big one, enjoy increased support for 1-million-token context conversations.

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Continue reading: NVIDIA's RTX Spark Superchip brings 120B-parameter local AI agents to Windows PCs (full post)

NVIDIA confirms OpenShell is coming to the world's largest desktop platform

Jak Connor | Artificial Intelligence | Jun 1, 2026 12:40 AM CDT

NVIDIA has announced that OpenShell, the company's secure, open-source runtime for autonomous AI agents, is officially coming to leading operating systems, including Microsoft Windows, making these agents accessible to billions of users.

NVIDIA confirms OpenShell is coming to the world's largest desktop platform

NVIDIA announced during a press briefing ahead of its official keynote at GTC Taipei that OpenShell is coming to leading operating systems, such as Windows, Red Hat OpenShift, Canonical Ubuntu, and other major developer, desktop, and enterprise platforms. The idea behind OpenShell is to provide a safe and secure framework for users to run AI and AI agents at scale.

According to NVIDIA, these recently announced integrations with leading operating systems, such as OpenShift, will mean autonomous agent systems will reach "more than 90% of US Fortune 500 companies". During the Q&A section of the briefing, I asked if NVIDIA's OpenShell platform was a response to the widespread security concerns surrounding OpenClaw.

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Continue reading: NVIDIA confirms OpenShell is coming to the world's largest desktop platform (full post)

NVIDIA reveals DGX Station, a GB300-powered Windows AI Supercomputer

Kosta Andreadis | Artificial Intelligence | Jun 1, 2026 12:36 AM CDT

At Computex 2026, NVIDIA announced the new DGX Station for Windows, a desk-based supercomputer powered by the NVIDIA GB300 Grace Blackwell Ultra Desktop Superchip. Designed for powerful AI agents and heavy-duty enterprise AI workloads, it brings NVIDIA's Grace Blackwell-class AI infrastructure to the Windows ecosystem, enabling trillion-parameter AI.

NVIDIA reveals DGX Station, a GB300-powered Windows AI Supercomputer

At the heart of the system, which looks like a workstation, is the NVIDIA GB300 Grace Blackwell Ultra Desktop Superchip. This pairs a powerful 72-core NVIDIA Grace CPU with up to 748GB of memory and can connect to an NVIDIA Blackwell GPU, such as the NVIDIA RTX PRO 6000 Blackwell Workstation Edition, via the NVLink-C2C interconnect for best-in-class communication and performance.

On the network side, you've also got impressive bandwidth, with up to 800 GB/s via the ConnectX-8 SuperNIC for fast network transfers and the ability to connect multiple DGX Station systems. NVIDIA notes that it has developed DGX Station in collaboration with Microsoft to run agents at scale for engineering, design, and more, within the secure, managed open-source NVIDIA OpenShell platform.

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Continue reading: NVIDIA reveals DGX Station, a GB300-powered Windows AI Supercomputer (full post)

NVIDIA announces RTX Spark, a Windows on Arm superchip for laptops and compact PCs

Kosta Andreadis | Computer Systems | Jun 1, 2026 12:30 AM CDT

Ahead of Computex 2026, NVIDIA teased that a "new era of PC" was coming, and with the formal announcement of RTX Spark, the company's first superchip built for Windows PCs and laptops, it's certainly a game-changer. The RTX Spark is NVIDIA's long-rumored Windows on Arm CPU and GPU combo, featuring a high-performance Arm-based 20-core Grace CPU paired with an NVIDIA Blackwell RTX GPU with up to 6,144 CUDA Cores and fifth-generation Tensor Cores.

NVIDIA announces RTX Spark, a Windows on Arm superchip for laptops and compact PCs

NVIDIA collaborated with MediaTek to develop the chip, built on TSMC's 3nm process node, which the company says delivers "best-in-class power efficiency, performance, and connectivity." RTX Spark delivers NVIDIA's full AI and graphics technology stack to ultra-thin laptops and portable mini PCs, including all of the GeForce RTX technologies that Windows users have had access to for years, including powerful ray-tracing and the latest DLSS 4.5 neural rendering technologies.

RTX Spark laptops are coming from companies like ASUS, Dell, HP, Lenovo, MSI, and even Microsoft - with a special Microsoft Surface Ultra on the way. With powerful performance, these RTX Spark laptops can render 90GB 3D scenes with OptiX and DLSS, edit 12K 4:2:2 video with the NVIDIA Blackwell decoder, and run 120-billion-parameter large language models with 1-million-token context. And, yes, as Windows on Arm devices, you're also looking at impressive gaming performance for an integrated GPU.

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Continue reading: NVIDIA announces RTX Spark, a Windows on Arm superchip for laptops and compact PCs (full post)

Call of Duty Warzone going dark on PS4 and Xbox One, being delisted in June and will be unplayable after October

Derek Strickland | Gaming | May 31, 2026 11:31 PM CDT

Sony's still quite-active PlayStation 4 is losing another one of its most popular free-to-play games by the end of the year, this time with Call of Duty Warzone.

Call of Duty Warzone going dark on PS4 and Xbox One, being delisted in June and will be unplayable after October

The unusually-long lifecycle of gaming's 8th console generation is finally starting to wind down, losing key software in the process. It's now been revealed that Warzone will go dark on the platforms in 2026; the game will be delisted on June 4, the store will shut down on June 25, and the free-to-play shooter will go offline completely on PS4 and Xbox One when Modern Warfare 4's first season drops later this year.

"Call of Duty: Warzone on PlayStation 4 and XBOX One will no longer be playable starting with Modern Warfare 4 Season 1," Activision confirmed in a recent post.

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Continue reading: Call of Duty Warzone going dark on PS4 and Xbox One, being delisted in June and will be unplayable after October (full post)

NVIDIA CEO Jensen Huang keynote live news blog from GTC Taipei 2026

Cameron Wilmot | Artificial Intelligence | May 31, 2026 8:52 PM CDT

NVIDIA CEO Jensen Huang is taking the stage at the Taipei Music Center in one hour for a major keynote focused on the future of AI, accelerated computing, GPUs, and groundbreaking technology. We are on the ground at the GTC Taipei / Computex Taipei 2026 event covering it live, bringing you the key announcements, major talking points, and important updates as they happen.

NVIDIA CEO Jensen Huang keynote live news blog from GTC Taipei 2026

We've worked hard over the last couple of months to develop a new live blogging news system that delivers updates instantly in a modern, interactive experience. We're debuting it today right here for the NVIDIA keynote. There's no need to refresh the page - updates will stream in and appear automatically. You can even see when an editor is typing an update. We hope you enjoy it! Jensen is due to hit the stage at 11am Taipei time.

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Continue reading: NVIDIA CEO Jensen Huang keynote live news blog from GTC Taipei 2026 (full post)

Halo Reach lead mission designer reveals details of second space combat section cut from final mission

Derek Strickland | Gaming | May 31, 2026 8:32 PM CDT

Halo Reach's legendary space combat mission was directly inspired by a curious Halo 3 beta player who flew a banshee out of one of the maps...and Bungie had originally planned to release two space combat segments in the game.

Halo Reach lead mission designer reveals details of second space combat section cut from final mission

New details about Halo Reach's development have surfaced thanks to an interesting interview between original Halo Reach's lead mission designer, Niles Sankey, and MintBlitz. The hour-long interview goes over many topics, including the design of Reach's famous Long Night of Solace campaign level where players blast off and take controls of a high-powered UNSC starship.

According to Sankey, the space mission itself was inspired by a Halo 3 beta player who flew a banshee up into orbit. The devs were surprised that this worked so seamlessly and decided to make it a set piece for Reach. Sankey also reveals that Bungie had originally planned to have two space combat sections in Reach's dramatic campaign, but one of them--a part that would have taken place during an explosive final level--was scrapped due to time and budget.

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Continue reading: Halo Reach lead mission designer reveals details of second space combat section cut from final mission (full post)

AMD announces new EXPO Ultra Low Latency memory overclocking for more FPS when gaming

Kosta Andreadis | RAM | May 31, 2026 8:04 PM CDT

At Computex 2026, AMD announced its new AMD EXPO Ultra Low Latency (ULL) technology for automated DDR5 memory overclocking that it says is specifically designed to boost gaming performance. Although AMD says that gamers leveraging EXPO Ultra Low Latency can expect to see a 4% increase in FPS compared to non-AMD EXPO ULL memory, in the era of "every frame matters," it's still enough to make an impact, as there's also an improvement to the all-important 1% lows.

AMD announces new EXPO Ultra Low Latency memory overclocking for more FPS when gaming

Yes, as noted above about non-AMD EXPO ULL-compatible memory, to take advantage of the new technology, you will need to use compatible memory kits. The good news on that front is that AMD EXPO ULL memory kits will be available starting this month, in June 2026, from its certified memory partners, including G.SKILL, Kingston, KLEVV, Lexar, TeamGroup, V-Color, and XPG.

Digging a little deeper into the expected performance gains, AMD notes that when compared to standard JEDEC non-overclocked memory, you can expect a 13% improvement to the average FPS, and a 4% improvement to the average FPS when compared to standard AMD EXPO memory. And it's a similar situation with the 1% numbers, with AMD confirming it obtained its figures by benchmarking 30+ games on a Ryzen 7 9700X CPU.

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Continue reading: AMD announces new EXPO Ultra Low Latency memory overclocking for more FPS when gaming (full post)

AMD's AM5 Socket support for Ryzen CPUs will continue through 2029, Zen 6, and Zen 7

Kosta Andreadis | Processors | May 31, 2026 7:52 PM CDT

"It's about long-term value, platform stability, and giving builders confidence in their investment, a platform that grows with you over time," AMD tells us during its Computex 2026 pre-brief. "Today, we are announcing continuous support through 2029 on Socket AM5. Our commitment to longevity when choosing AMD."

AMD's AM5 Socket support for Ryzen CPUs will continue through 2029, Zen 6, and Zen 7

Previously, AMD said that it would support AM5 through 2027 when it debuted the new socket back in 2022, so adding a couple of years makes sense when you factor in that the upcoming, and still mostly rumored, Zen 6 Ryzen architecture will arrive sometime later this year or potentially early 2027.

Although AMD didn't give us any official confirmation on what support through 2029 means regarding specific next-gen Ryzen products outside of a catch-all "new product and architectures," it would include AMD's next-generation desktop Zen 6 processors (codenamed "Olympic Ridge"), rumored to be built on TSMC's 2nm process. And with that, pushing support through to 2029 could even extend to Zen 7.

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Continue reading: AMD's AM5 Socket support for Ryzen CPUs will continue through 2029, Zen 6, and Zen 7 (full post)

AMD's FSR 4 passes a new milestone, AI-powered super resolution in 300+ games

Kosta Andreadis | Gaming | May 31, 2026 7:33 PM CDT

AMD launched FSR 4 alongside its latest RDNA 4-powered Radeon RX 9000 Series GPUs last year. It was a major milestone for AMD's upscaling, or Super Resolution, technology, as it shifted to an AI-powered approach that delivered a massive improvement in image quality over FSR 3, especially when gaming at lower-than-4K resolutions. So much so that it finally brought FSR to the level where it could be compared to NVIDIA's DLSS and be seen as a viable alternative.

AMD's FSR 4 passes a new milestone, AI-powered super resolution in 300+ games

The only downside was that it was exclusive to AMD's new RDNA 4 generation of desktop graphics cards, led by the flagship Radeon RX 9070 XT, and supported in only 30 games. Like NVIDIA's DLSS 4, FSR 4 was available via a Radeon driver override feature, but because it required one of the most recent versions of FSR 3 to be natively integrated into a game, the impressive FSR 4 needed time to mature and grow.

Fast-forward to Computex 2026, and AMD has confirmed that AMD's FSR 4 and other FSR neural rendering technologies are now available in over 300 games. A massive increase over the 30 titles at launch, with the biggest jump occurring in Q4 of 2026, where the list of compatible games increases from 85 to 200.

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Continue reading: AMD's FSR 4 passes a new milestone, AI-powered super resolution in 300+ games (full post)

AMD Ryzen 7700X3D announced, built for gamers looking to upgrade to AM5

Kosta Andreadis | Processors | May 31, 2026 7:24 PM CDT

There's no denying that AMD's Ryzen processors with X3D technology, or 3D V-Cache, have been a game-changer for the PC gaming community. Having that stacked and increased cache capacity translates to notable improvements in gaming performance, and for gamers on the AM5 platform, the company is set to launch the new AMD Ryzen 7 7700X3D processor on July 16, 2026, with an MSRP or SEP of $329 USD.

AMD Ryzen 7700X3D announced, built for gamers looking to upgrade to AM5

Formally announced at Computex 2026, AMD notes that this CPU is purpose-built for gamers looking to "step into the AM5 platform" with the promise of long-term longevity thanks to AM5 socket support extending through 2029, covering next-gen Ryzen CPUs and motherboards.

The Ryzen 7 7700X3D is an 8-core, 16-thread processor with a 4.5 GHz Boost Clock, 105 MB of 3D V-Cache, and a 120W TDP. Powered by AMD's Zen 4 architecture, it can be viewed as a slightly cut-down version of the popular Ryzen 7 7800X3D, which was the successor to the very first X3D gaming CPU, the iconic Ryzen 7 5800 X3D.

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Continue reading: AMD Ryzen 7700X3D announced, built for gamers looking to upgrade to AM5 (full post)

AMD Radeon RX 9070 GRE available now, competitive 1440p performance at a competitive price

Kosta Andreadis | Graphics Cards | May 31, 2026 7:17 PM CDT

AMD introduced the Radeon RX 9070 GRE GPU, or Golden Radeon Edition, last year as a China-exclusive. Utilizing the same Navi 48 GPU as the Radeon RX 9070 and Radeon RX 9070 XT, albeit in a cut-down form with 12GB of GDDR6 memory instead of 16GB, it was positioned as a more affordable entry point to 1440p gaming, leveraging the company's latest RDNA 4 architecture. Cut to June 1, 2026, and the Radeon RX 9070 GRE is getting a global release with an MSRP of $549 USD.

AMD Radeon RX 9070 GRE available now, competitive 1440p performance at a competitive price

The announcement and launch arrive alongside AMD's Computex 2026 announcements, coming at a time when we weren't expecting any new GPU releases due to the current memory, chip, and storage crisis. In fact, the current market reality means that it replaces the baseline Radeon RX 9070 16GB GPU at the $549 price point, which is seeing its official MSRP increase to $619 USD. Based on current GPU pricing, the $549 Radeon RX 9070 GRE makes the GeForce RTX 5060 Ti 16GB its closest GeForce competitor, not the GeForce RTX 5070.

And with that context, AMD notes that the Radeon RX 9070 GRE, a GPU built for 1440p gaming, is 22% faster than the RTX 5060 Ti 16GB at this resolution across 40 titles, with and without ray tracing. This is something we've been able to confirm as we're publishing two Radeon RX 9070 GRE reviews today, providing a detailed look at its performance and features across two models from AMD partners ASRock and Sapphire. Plus, our reviews highlight how the new FSR 4 and FSR 4.1 add even more value to the GPU thanks to its fantastic image quality at 1440p and 'free' performance boost.

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Continue reading: AMD Radeon RX 9070 GRE available now, competitive 1440p performance at a competitive price (full post)

AMD Ryzen 7 5800X3D 10th Anniversary Edition confirmed, the AM4 gaming CPU champ returns

Kosta Andreadis | Processors | May 31, 2026 7:02 PM CDT

AMD's AM4 socket is celebrating 10 years, during which it has supported five generations of Ryzen CPUs, covering over 125 processors and over 500 motherboards. And even though AM5 is well and truly here with the same long-term commitment, the appetite for AM4 is currently seeing a resurgence due to the affordability that comes from upgrading older hardware and the fact that DDR4 memory and AM4 motherboards present a more value-focused option for PC gamers looking to upgrade their gaming performance or put together a new rig on a budget.

AMD Ryzen 7 5800X3D 10th Anniversary Edition confirmed, the AM4 gaming CPU champ returns

And with that, AMD has formally announced that it is re-releasing the undisputed AM4 gaming champ, the AMD Ryzen 7 5800X3D 10th Anniversary Edition, on June 25, starting at $349 USD. "One of the defining strengths of AM4 has always been its ability to deliver meaningful performance gains without requiring a full system rebuild," AMD told us during a Computex 2026 pre-brief. "The 5800X3D drops into supported AM4 motherboards so gamers can unlock a new level of performance while keeping their existing system."

For a lot of gamers, this will open the door to picking up a modern high-end GPU and ensure their CPU doesn't bottleneck its performance. To add a little context, gamers upgrading from an existing AM4-compatible CPU like the Ryzen 7 2700X will see performance increase by more than 2X, while Ryzen 7 3700X owners will see their games run more than 40% faster. And compared to its flagship competition from that era, such as the Intel Core i9 14900K, it is around 10% faster.

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Continue reading: AMD Ryzen 7 5800X3D 10th Anniversary Edition confirmed, the AM4 gaming CPU champ returns (full post)

Apple is taking time with its smart glasses and a late 2027 launch is now the target

Hassam Nasir | Artificial Intelligence | May 31, 2026 6:12 PM CDT

Apple's entry into the smart glasses market has hit another speed bump. According to Bloomberg's Mark Gurman, Apple's smart glasses, internally codenamed N50, have been pushed back to a late 2027 launch. The glasses were originally set to be revealed by the end of 2026, with shipments beginning in early 2027, but development delays have pushed that timeline back by roughly a year.

Apple is taking time with its smart glasses and a late 2027 launch is now the target

The delay means Apple will enter a market in which Meta has been building momentum for several years. Meta's Ray-Ban smart glasses, which the company recently expanded with two new AI models for prescription wearers, have seen sales triple in 2025 over the previous year. Apple is clearly taking its time to ensure it enters the space with a product worth buying rather than rushing a half-finished wearable to market.

Gurman reports that Apple CEO Tim Cook views the N50 glasses as his top priority before handing the reins to incoming CEO John Ternus on September 1. Ternus has been leading Apple's Vision Products Group for the past two years, making him a natural fit to carry the project forward.

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Continue reading: Apple is taking time with its smart glasses and a late 2027 launch is now the target (full post)

MSI's new flagship gaming desktop has a built-in cylindrical display for its LuckyClaw AI companion

Hassam Nasir | Computer Systems | May 31, 2026 5:30 PM CDT

Gaming desktops have been getting faster, cooler, and more RGB-laden every year. MSI is now taking things a step further by bringing AI out of chat and image generation and into PCs themselves. The MEG Vision X2 AI+ is MSI's new flagship gaming desktop, and its most talked-about feature has nothing to do with its processor or GPU.

MSI's new flagship gaming desktop has a built-in cylindrical display for its LuckyClaw AI companion

The desktop's headline feature is the AI Holostage, a cylindrical display built directly into the chassis that gives digital companions, desktop pets, and custom third-party AI avatars a visible physical presence on your desk. Out of the box, the system includes MSI's own AI companion, LuckyClaw.

According to MSI, LuckyClaw will respond to natural voice commands, allowing users to control performance profiles, display settings, and RGB lighting hands-free. MSI also says more features will be added through future software updates. In simple terms, LuckyClaw is designed to make system tweaking and tuning easier, with an AI agent ready to assist whenever needed.

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Continue reading: MSI's new flagship gaming desktop has a built-in cylindrical display for its LuckyClaw AI companion (full post)

Valve quietly added a Steam Machine Welcome Tour to Steam's backend, suggesting the console may launch as early as July

Hassam Nasir | Gaming | May 31, 2026 3:50 PM CDT

After the Steam Controller, Valve's next hardware, the Steam Machine, appears to be nearing launch. Hardware insider Brad Lynch has spotted that Valve quietly added the Steam Machine Welcome Tour to Steam's backend, including setup assets and welcome images that users will likely see when setting up the device for the first time.

Valve quietly added a Steam Machine Welcome Tour to Steam's backend, suggesting the console may launch as early as July

For context, the Welcome Tour is the interactive guide that greets users when they boot up a new piece of Valve hardware for the first time, walking them through the basics before they jump in. Seeing these files arrive in the live backend means Valve has moved well past internal testing and is actively preparing the platform for public consumer setups.

Interestingly, this pattern closely matches Valve's timeline with the Steam Controller. Lynch says a similar Welcome Tour surfaced in Steam's backend roughly 25 days before Valve announced pricing and availability, and just over a month before the controller actually launched. If Valve is following a similar playbook this time, a Steam Machine announcement could be only weeks away, potentially setting the stage for an early July release.

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Continue reading: Valve quietly added a Steam Machine Welcome Tour to Steam's backend, suggesting the console may launch as early as July (full post)

The development team for The Witcher 4 is twice as big as its prequel, reveals CD Projekt Red

Hassam Nasir | Gaming | May 31, 2026 3:37 PM CDT

CD Projekt Red has revealed that The Witcher 4 currently has 513 developers actively working on it, which is more than double the size of the team that built The Witcher 3: Wild Hunt back in 2015. The figure came out of CDPR's Q1 2026 earnings call, where joint CEO Michał Nowakowski provided an update on the studio's current project allocation.

The development team for The Witcher 4 is twice as big as its prequel, reveals CD Projekt Red

For reference, The Witcher 3 was built by roughly 240 developers, and the game has now sold over 65 million copies globally, a milestone Nowakowski also highlighted during the call. That kind of legacy sets the bar extremely high for The Witcher 4, and the large developer headcount tells us just how seriously CDPR is taking the project.

It is also worth noting that Cyberpunk 2077's team peaked at a similar number during its development, a production that ended in a notoriously troubled launch. As we have previously covered, CDPR has been vocal about not repeating the same mistakes with its upcoming titles. Cyberpunk 2, which is also currently in development, saw its team grow slightly this past quarter.

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Continue reading: The development team for The Witcher 4 is twice as big as its prequel, reveals CD Projekt Red (full post)

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