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MachineGames financials reveals Indiana Jones developer has 6% profit margin
Swedish video games developer MachineGames publishes its full-year financials, showing how much sales revenue and profit the Wolfenstein developer makes.
As Microsoft dangles a Sword of Damocles above its workers, creatives at the Xbox are fearful of layoffs--Microsoft has let go of 15,000 workers this year alone, with hundreds of layoffs affecting the games division. This led to game cancellations and studio closures. Margins seemingly matter more than ever, especially when products like interactive entertainment can command budgets of $100 million or more.
While we don't know the total performance of Xbox, we can glean some info by way of Xbox's European subsidiaries. Every year, companies in the European Union will publish their financial reports. The latest round of financials gives a closer look at how much money that Indiana Jones developer MachineGames may generate per year.
Ubisoft actually believes microtransactions make their games more fun
Ubisoft is known for having microtransactions even in its single-player games, which is a decision that many gamers aren't very fond of at all, as it reads as a money-grab tactic that, in some cases, can feature pay-to-win elements.
In Ubisoft's annual financial report, we got an insight into the mentality the company has when implementing "monetization strategies" into its premium games, which would be its mainline titles, such as Assassin's Creed. The report states that Ubisoft has a "golden rule" when developing premium games, and that is to enable players to enjoy the game in full without having to spend more money on it.
Additionally, Ubisoft says, "Our monetization offer within premium games makes the player experience more fun by allowing them to personalize their avatars or progress more quickly". Adding, "however, this is always optional." The second to last point is certainly the most contentious, "or progress more quickly." This would be a pay-to-win mechanic that is typically built into all of Ubisoft's premium games, even its single-player titles.
Continue reading: Ubisoft actually believes microtransactions make their games more fun (full post)
Apple's foldable iPhone to challenge Samsung Z Fold 7, price may hit $2,400
Apple has reportedly been working on a foldable smartphone for quite some time, and it was only recently that estimated specifications surfaced outlining all of the juicy components within the new device. However, one spec was left out, the battery.
The battery of a foldable device naturally poses a difficult engineering challenge as smartphone manufacturers want the device to be as thin as possible, but have a battery that is capable of running three displays for an appropriate length of time.
Samsung's Galaxy Z Fold 7 has recently been released, and that has leveled up the design of foldable smartphones as the device measures at just 4.2mm thick unfolded, and features a 4,400mAh battery. Notably, the Z Fold 7 features an 8-inch inner screen and a 6.5-inch cover screen, while Apple's rumored device is pegged to have a 7.8-inch inner screen and a 5.5-inch cover screen.
PS Store gamers would receive less than $2 in Sony's 'coupon' antitrust settlement
New developments in the 2021 PlayStation antitrust case show that both Sony and the defendants are eager to settle the case, but a district judge denies a motion to settle, saying that more information is needed.
In 2021, Sony was sued in a class-action lawsuit that alleged Sony was conducting monopolistic business practices. The plaintiffs, which include more than 4 million people, allege that Sony's decision to stop selling PlayStation game download codes in alternative stores was in violation of antitrust law.
Years later, the parties are ready to settle, but District Judge Araceli Martínez-Olguín recently denied a motion for settlement. The initial settlement proposal would see Sony doling out $7.8 million in PlayStation Store credits. With 4.4 million people affected, that means each person would get around $1.77 in credits.
Assassin's Creed Shadows budget confirmed to be over €100 million
Assassin's Creed Shadows cost more than €100 million to develop, produce, market, and distribute, Ubisoft has officially confirmed.
Video game budgets are soaring higher and higher these days, with some games like Concord commanding $400 million in costs. Ubisoft CEO Yves Guillemot attaches a loose figure to one of its biggest games, saying that AC Shadows had a sizable budget like other AAA hits.
"We don't disclose production costs, it did cost over 100 million euros, we'll say that. We don't give any final costs. We also invested heavily in the engine," Ubisoft CEO Yves Guillemot said in a recent shareholders meeting.
Continue reading: Assassin's Creed Shadows budget confirmed to be over €100 million (full post)
AMD's next-gen UDNA GPUs could have 50% more GPU cores than RDNA 4, Radeon 10090 XT incoming
AMD's next-generation GPU architecture is either going to be called UDNA or RDNA 5, with leaks suggesting the highest-end next-gen GPU from AMD will feature up to 96 CUs on the flagship GPU, a huge 50% increase in GPU cores over the biggest RDNA 4 chip on the market.
We've been hearing rumbles about AMD's next-generation GPU architecture after RDNA 4, which will either be RDNA 5 in some form, or the introduction of UDNA. The latest rumors on the next-gen Radeon GPU is that AMD is rumored to debut a high-end "multi-chiplet" GPU that could debut with UDNA, but the very latest rumor is from leaker "Kepler_L2" who suggests the next-gen Radeon GPU lineup.
Kepler_L2 explained: "yeah, my guess is the lineup will go from 64CU / 256-bit + 32 CU / 128-bit to 96 CU / 384-bit + 64 CU + 256-bit + 32 CU + 128-bit".
Astronomer CEO resigns from $1 billion company after Coldplay concert kiss-cam scandal
Astronomer CEO Andy Byron has officially resigned from his position as company CEO after a video of him cuddling the chief people officer of the same company at a Coldplay concert went extremely viral.
The clip has been shared around on social media, and due to the slow response from the company and Byron, many phony statements were published online, along with conspiracy theories and accounts impersonating the CEO. One viral piece of misinformation was that the company's HR officer was in attendance at the concert.
Astronomer released an official statement on Friday where it stated the company's Board of Directors had launched an official investigation into the matter and that it would be sharing details soon. That statement was followed up by another on the same day that revealed cofounder and Chief Product Officer Pete DeJoy was "currently serving as interim CEO given Andy Byron has been placed on leave."
GTA 6 leaks: 60FPS on PS5 Pro, with GTA 6 and PS5 Pro bundles to be announced soon
Grand Theft Auto 6 is reportedly running at a buttery smooth 60FPS on the PlayStation 5 Pro, while continuing to be optimized on the beefier PS5 Pro console with "multiple graphics settings" according to new rumors.
In a new post on X by insider @DetectiveSeeds, we're hearing that PlayStation engineers are also helping with the optimization due to "new tech" that's being implemented and rolled out with a current target date of May 2026. The PS engineers are also assisting on "several other Rockstar titles" that are "rolling out in the near future".
As of right now, 60FPS is being achieved on the PS5 Pro only (but this could change before the release of GTA 6) and it's anticipated that GTA 6 will have multiple graphical options on the PS5 Pro at release. The leaker also notes that the Rockstar / PlayStation marketing deal is what's allowing and encouraging this collaboration on optimization, it is anticipated that we should see multiple GTA 6 + PlayStation 5 bundles in the next marketing push.
Battlefield 6 to be officially unveiled at the end of the month in 3-day event
The Battlefield 6 hype train has officially left the station as content creators are now confirming EA has invited them to a 3-day event where the new Battlefield game will be revealed.
It was only yesterday that a content creator shared a now-deleted image of a promotional care package they received from EA, which confirmed the name of the next Battlefield game, Battlefield 6, along with several game modes that will be playable within the title. Now, a content creator has stated they have received an invitation from EA to participate in a 3-day event starting on July 29, where the new Battlefield 6 will be revealed. The event will also feature interviews with developers, and the game will be featured with content creators.
As Insider Gaming points out, the event is being referred to as an "EV Event," and not a "Battlefield Event," which may mean Battlefield 6 isn't the only game EA is planning on revealing. However, given that a promotional package was just sent out to creators and now we are hearing about an event scheduled for the end of this month, I think it's entirely possible the promotional package contained the invitation to the event, and at the very least, the next Battlefield title will be featured. Moreover, shortly after the event, the open beta is rumored to be launching.
Official name for next Battlefield game confirmed after promotional care package leaks
The reveal for the highly anticipated Battlefield 6 appears to be just a few weeks/days away from being officially announced, as the team behind it is now sending out promotional care packages for the title.
A now-deleted post from the X user @DooM49 revealed a large promotional package sent to the user from EA. The package has "Battlefield 6" written across the front of the package, with straps around it that feature the writing, "Conquest," "Breakthrough," "Rush," and finally, "PTFO," which stands for "Play the F***** Objective." Presumably, Rush, Conquest, and Breakthrough will be available as playable game modes within Battlefield 6.
As for the package itself, this promotional material from EA and care packages such as this are usually indicators that an official announcement for the title is right around the corner, as the package is intended to hype up the content creator just before the big public reveal to get them to pay attention to it.
Steam launches trade protection for in-game items, Counter-Strike 2 skins protected by default
Valve has launched Trade Protection on Steam, a new feature that will safeguard swappable cosmetic skins, items, and other content in the Steam inventory.
Steam's new Trade Protection program is a new per-game initiative that gives players more insurance over unlocked items, including skins. It allows users to reverse a trade within 7 days, and Trade Protection also gives both users instant access to traded goods.
Trade Protection is on by default for Counter-Strike 2, and are denoted by a small yellow shield on the item: "This is a per-game option, which means all Counter-Strike 2 items are Trade Protected for 7 days after being received in trade."
BioShock creator Ken Levine explains why he only makes singleplayer games
BioShock creator and ex-Irrational Games boss Ken Levine loves singleplayer games, and probably for the same reasons as you.
It's been over 12 years since Ken Levine last shipped a game. His latest shooter, Judas, is seen as a spiritual successor to BioShock thanks to its emphasis on story-driven immersion.
In other words, Levine wants to take players on another personal journey, which is a big reason why he still makes singleplayer games. In a recent interview, Levine shares his frank and rather candid take on singleplayer games, giving a brief history lesson on how these worlds affected him as someone with social anxiety, and the nostalgia he still feels for them. Plus, the game isn't a person, so it "will never leave you," Levine says.
BioShock successor Judas won't have microtransactions or live service features, Ken Levine says
Ken Levine has a simple plan for his new game Judas: Buy the game, play it, and then you're done. No prolonged live service multiplayer mode or microtransactions.
Judas, the new first-person shooter from BioShock creator Ken Levine, is a traditional singleplayer game through and through. The project has been in development for years, and it's been over a decade since Levine's last game, BioShock Infinite. Despite this long production cycle, Take-Two Interactive hasn't pressured Levine to bake in things like microtransactions into Judas in an effort to maximize return on investment.
In a recent interview with Nightdive Studios of all places, Levine shares his thought process on Judas while also clearly saying he doesn't have a problem with live service games, and doesn't fault developers who make them. The father of BioShock says that he grew up when microtransactions simply didn't exist, yet service games have grown to a €120 billion market.
Valve's Gabe Newell: Game creators who use AI will become 'more effective developers of value'
Game devs might want to learn AI to help boost their leverage and overall advantage in the games industry, Valve boss Gabe Newell says.
AI is expected to help the games industry by streamlining operations and giving creators more tools, but it's also impacting jobs at a time when companies are aggressively cutting costs. Valve's Gabe Newell of all people offers some advice to game developers who are looking to augment their skills while staying competitive--using AI could make video game creators more valuable in the long run.
In a recent Q&A with YouTuber Zalker Saliev, the patron saint of PC gaming offered his perspective on AI as it relates to programming and skill building, at least in the interactive space. Newell believes that workers in the field should make use of AI in some way, if for no other reason than to "scaffold" their abilities.
Ubisoft doubles down on €120 billion 'native service games' market
Ubisoft CEO Yves Guillemot outlines the company's major objectives to investors and shareholders, confirming a forked approach for its upcoming games.
A week ago, Ubisoft held a general meeting of shareholders and presented the company's new vision. Ubisoft will now focus on two types of games and markets: Action-adventure games like Assassin's Creed, and online-driven live games like Rainbow Six Siege. While this isn't necessarily a new development, Ubisoft refers to this segment as 'native service games' and says it's worth €120 billion.
In the shareholder report, Ubisoft says native service games "build and develop recurring revenue through communities." Through this trajectory, Ubisoft hopes Rainbow Six Siege will break into the top 5 service games in terms of MAUs.
Continue reading: Ubisoft doubles down on €120 billion 'native service games' market (full post)
NVIDIA's next-gen GB300 AI servers now in production, will begin shipping in September
NVIDIA's next-gen GB300 AI servers have entered production, with the new GB300 "Blackwell Ultra" AI servers to begin shipping in September... on time, and ready to rock and roll.
In a new report from DigiTimes picked up by insider @Jukanrosleve on X, we're hearing that NVIDIA's new GB300 "Blackwell Ultra" AI servers have entered production according to supply chain sources. Industry sources add that they expect a smooth production trajectory into the second half of 2025, which is said to be from a strategic shift that's making it easier for AI server manufacturers.
NVIDIA decided to reuse the motherboard design from its current GB200 platform -- known as the Bianca board -- for its new GB300 platform. This move has significantly shortened the learning curve for suppliers, many of which were struggling to keep up with NVIDIA's incredibly fast product update cycle in the past. One ODM representative noted: "there are no major issues with the GB300 at this stage. Shipments should proceed smoothly in the second half".
Live action Assassin's Creed TV show greenlit at Netflix
Netflix has ordered a live action adaptation of Ubisoft's best-selling Assassin's Creed video games franchise.
A new Assassin's Creed show is on the way from Netflix, with Westworld executive producer Roberto Patino and Halo producer David Wiener joining together to create and produce the project.
"Netflix has officially greenlit the live-action Assassin's Creed series," Ubisoft announced. "In 2020, Ubisoft and Netflix announced they entered into an agreement to develop content based on the globally popular Assassin's Creed video game franchise. This live-action adaptation is the first series to be developed under the agreement."
Continue reading: Live action Assassin's Creed TV show greenlit at Netflix (full post)
The XOC BIOS for GALAX's monster RTX 5090 D HOF has been leaked, offers up to 2001W power limit
The GALAX GeForce RTX 5090 D is one of the best custom RTX 5090 graphics cards on the market, with an XOC BIOS that allows for an insane 2001W power limit now leaked online.
GALAX's custom GeForce RTX 5090 D HOF XOC graphics card is a monster custom offering that sports dual 16-pin power connectors, and with the right BIOS, it can be pushed up to a huge 2001W power limit. These custom BIOSes aren't released to the public and rather to extreme and professional overclockers, but now the XOC BIOS has been leaked online.
We've recently seen the GALAX RTX 5090 D HOF XOC graphics card setting new world records on the benchmark scene, with its GPU pushed to an insane 3650MHz and its 32GB of GDDR7 memory pushed to 36Gbps. We've also seen the GALAX RTX 5090 D HOF XOC hit eBay with a starting price of $5500... so even if you've got one of these cards, you've paid a helluva lot for it, and would want that juicy custom XOC BIOS to push 2001W of power into it.
AMD's rumored Magnus APU to power next-gen Xbox, PlayStation 6: 11-core Zen 6 CPU, huge GPU
AMD is reportedly cooking up a new semi-custom APU codenamed Magnus, which will be used inside of the next-gen Xbox and/or PlayStation 6 consoles.
In a new video from leaker Moore's Law is Dead, we're hearing some information on a new mega APU dubbed "Magnus" that sports a huge 264mm2 graphics die on a 384-bit memory bus, and a 144m2 SoC die that's connected through a bridge die that connects the graphics die to the 11-core CPU die. The 11-core CPU die sounds weird (11 cores, right?!) which is split between 3 x Zen 6 cores and 8 x Zen 6c cores.
The purported new Magnus APU is a semi-custom chip made by AMD that should be for Microsoft's next-generation Xbox console, but leaker MLID says it could be used in the upcoming PlayStation 6 console. Another leaker chimed in to this post, Kepler_L2, noting that "that is probably the next-gen Xbox, the codenames that AMD uses for PlayStation SoCs are from Shakespeare characters".
End of an era: Video game consoles no longer sell multimedia entertainment, only games
In a surprise move, Microsoft today abruptly shut down its digital entertainment storefront on Xbox and Windows, meaning users can no longer purchase TV shows and movies from Microsoft's stores. This marks the end of digital non-gaming media purchases on all video games consoles.
Without any warning, Microsoft has ceased sales of TV shows and movies on its storefronts. Xbox One and Xbox Series X/S users can no longer buy or rent digital media--all existing purchases will be retained and can still be watched, however.
"Microsoft has stopped selling new movie and TV content. Existing customers can continue to access their previously purchased content on Windows and Xbox devices. Players can continue to play personal videos on Xbox devices. Windows customers can continue to have access to playback and the download functionality," reads an Xbox support article.






















