NVIDIA has just made its GameWorks SDK 3.1 official, and with it, the company has continued its expansion of its middleware. GameWorks SDK 3.1 provides new PhysX tools and three new GPU-based features that have already been featured in three large games in the last couple of months.
NVIDIA has used some of the new features from GameWorks 3.1 in games like Fallout 4, Rise of the Tomb Raider, and The Division. We'll go into those details soon, but for now, let's talk about just how far NVIDIA GameWorks' reach is, and how many developers are using it.
There are over 175,000 registered developers using GameWorks now, with hundreds of titles released. NVIDIA notes that 300 world-class engineers are "at the intersection of art and science". GameWorks allows for visual and physical simulation, with IDE-integrated and standalone debuggers, profilers, and utilities.
You might not know what GameWorks is, but to most - it's invisible. Virtually all of the big developers use it, from Valve to Ubisoft, and Activision to Epic Games. GameWorks has powered some of the biggest games of all time, including Fallout 4 and Grand Theft Auto V.
Continuous, and Near Unlimited Innovation
NVIDIA has expanded its GameWorks initiative with SDK 3.1, but what technologies are we looking at? We have technologies like the new VXAO (Voxel Accelerated Ambient Occlusion), FleX (position-based constrained particle dynamics), HairWorks (similar to AMD's TressFX technology), HBAO+ (Horizon-Based Ambient Occlusion), and so much more.
The company truly hasn't stopped, and GameWorks 3.1 is here to prove that.
PRICING: You can find products similar to this one for sale below.
United States: Find other tech and computer products like this over at Amazon's website.
United Kingdom: Find other tech and computer products like this over at Amazon UK's website.
Canada: Find other tech and computer products like this over at Amazon Canada's website.
- Page 1 [Introduction & New Technologies in GameWorks SDK 3.1]
- Page 2 [New Technologies, including Light and Shadow]
Recommended for You
- We at TweakTown openly invite the companies who provide us with review samples / who are mentioned or discussed to express their opinion of our content. If any company representative wishes to respond, we will publish the response here.
Latest News Posts
- Bitcoin hits $6000, with $100 billion in value
- Galaxy S9: 6GB RAM, headphone jack is a selling point
- Mass Effect dev: EA only cares about highest returns
- Gabe Newell is the 427th richest person in the world
- Sharp NES TV: a curious piece of 1980s gaming magic
- ex58-UD3R rev 1.6
- RAID on a new X370 Fatal1ty Gaming X with m.2 SSDs using a PCIe card.
- LGA-775 GA-EP35-DS3P (rev 2.1), Q9550 e0 overclocking advice please?
- Will the PC-A76 accept a Tyan TYAN S7100 (S7100AG2NR) SSI EEB Mother board?
- MSI Z370 GODLIKE GAMING Motherboard Review
- Introducing the CYBERPOWERPC Crystal Gaming Series Powered By CORSAIR
- COLORFUL Officially Releases iGame Z370 Vulcan X Motherboard in South Korea
- G.SKILL Releases DDR4-3800MHz 32GB (4x8GB) SO-DIMM Memory Kit for Mini-ITX Motherboards
- EK Water Blocks releases new Slim Series kits
- BIOSTAR releases new RACING Z370GT7 motherboard