GameStop has uniquely insulated its business against disruptions in the retail software sales chain by necessity, and Sony's recent business decision to cut physical PlayStation game disc production has no real effect on GameStop's operations, current CEO Ryan Cohen says.

GameStop CEO Ryan Cohen wants to buy eBay for $56 billion and create an ultra-synergized e-commerce marketplace. The idea is to combine the strengths of eBay and GameStop together to sell games, collectibles, merch, and even establish an in-game digital store.
With GameStop having moved away from actual game software sales some time ago, instead embracing the highly-profitable world of collectibles like Funko Pops and Magic and Pokemon cards, Sony's recent decision to kill off PlayStation game discs won't cause anything but small chip damage to GameStop's armor rating. The retailer once relied on second-hand game sales to stay afloat, but those days are long gone.
In a recent interview with Bloomberg, GameStop CEO Ryan Cohen briefly commented on Sony's controversial decision, and how the 10th console generation is believed to be a digital-only affair. Cohen is unfazed by the news:
"It doesn't matter, it doesn't matter at all. It mattered in the past. Software today makes up less than 12% of the business, and collectibles make up more than half the business. It is totally, totally irrelevant," the CEO said.

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How will Sony's decision to stop producing PlayStation discs affect GameStop's software revenue given software is now under 12% of its business?
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Elsewhere in the interview, Cohen discusses using GameStop's nodes to facilitate some sort of business with content creators, which could lead to more brand deals and direct product placement opportunities as well as direct merch.






