Although both Sony and Microsoft have been explicitly clear that their new 4K-ready consoles won't have exclusive games, instead upscaling regular Xbox One and PlayStation 4 games to 4K UHD 3840 x 2160 resolution, some people have had trouble conceptualizing what this actually means. Thanks to Gamingbolt's recent interview with Ride 2 developer Matteo Pezzotti, we have an easy way to loosely explain how the new consoles will play games.
Basically think of Project Scorpio and PlayStation 4 Neo as "remaster machines." The consoles are just remastering normal PS4 and Xbox One titles to achieve higher resolution and improved frame rates--the same way our current-gen systems remastered tons of Xbox 360 and PS3 games. So just think of the new consoles as the next evolution of console remasters: same exact game, just with better performance, ie improved frame rates, resolution, visuals, graphical settings, etc. thanks to new internal hardware.
"From one side, for what we can expect there will be plenty of more power to use, but on the other side, the very same game must run also on the standard consoles, so you can improve on some areas like resolution, or frame rate, but you can't make something structurally different. Think something like the HD ports we've seen in the early next-gen times, to get an idea," Pezzotti told Gamingbolt.
Although both consoles essentially utilize the same "remaster" functionality, either console varies widely in terms of hardware performance and power.
Sony's PS4 Neo will likely hit native 1080p 60FPS with upscaled 4K support (PS4 Neo specs), whereas Microsoft's Project Scorpio leverages a 6TFLOPs GPU to possibly hit native 4K 30FPS resolution (Project Scorpio Specs), upscaled 4K 60FPS gaming, and native 1080p 60FPS.
The trade off is that Sony will launch its PS4 Neo sooner than Project Scorpio, which is slated to launch in Holiday 2017.
We've written a lot of technical content on both Project Scorpio and PlayStation 4 Neo in the past, but we wanted to keep this article simple and easy to understand.
If you want to delve deeper into the new 4K-ready systems, check below for a massive list of everything we know about either system, but remember that a portion of the content is based on reports and rumors whereas the other parts are based on extrapolation, educated guesses, and outright confirmations:
Everything we know so far about the PlayStation 4K:
- CPU: 8 Jaguar Cores at 1.6GHz
- GPU: AMD GCN, 18 CUs at 800MHz (equivalent to Radeon HD 7850)
- Memory: 8 GB GDDR5, 176 GB/s
PS4 NEO / PS4K
- CPU: 8 Jaguar Cores at 2.1GHz
- GPU: Improved AMD GCN, 36 CUs at 911MHz (possibly built on heavily customized Polaris10 Ellesmere?)
- Memory: 8 GB GDDR5, 218 GB/s
- PS4 Neo priced at $450, says inside source
- PS4 Neo design allegedly leaked by Foxconn worker
- PlayStation Neo sketched by Foxconn worker
- Sony's new PlayStation 4K costs $439, coming in October, says Amazon
- Leaked PS4 Neo slides from Sony reveal specs, 4K upscaling strategies
- PS4 Slim coming alongside PS4 Neo, reports claim
- PS4K is a PS4, won't shorten original console's life-cycle, says Sony
- Sony won't reveal PlayStation 4K at Gamescom, maybe at Tokyo Game Show
- Sony officially confirms new 4K-ready PlayStation 4K console
- PS4.5 would play Ultra HD Blu-ray, as well as 4K gaming and VR
- Sony's new PS4 sports 4K upscaling, upgraded CPU, GPU and RAM
- PlayStation 4K will launch before October 2016, says French wholesaler
- New PS4K info coming at TGS 2016, console reveal at Paris Games Week
- PlayStation 4K: Everything you need to know
- Sony's PlayStation Neo won't have exclusive games, shares PS4 library
- Could the PS4K be responsible for Sony's huge PS4 sales forecast?
- Sony's new PlayStation Neo is pissing off lots of developers
- PlayStation Neo games required to run at native 1080p minimum
Project Scorpio confirmed specs:
- 6 TFLOPs of performance
- 320GB per second memory bandwith
- 8CPU Cores
Everything we know so far about Project Scorpio:
- Xbox Scorpio confirmed, rocks 6TFLOPs, 4K gaming, VR, coming in 2017
- Project Scorpio's custom GPU could sit between Polaris and Vega
- Xbox Scorpio could be powered by 14 nm Polaris + Zen SoC for 4K gaming
- The next-gen Xbox Scorpio will be capable of 90FPS in VR
- Project Scorpio won't run all current Xbox One games at 1080p 60FPS
- Next-gen Xbox Scorpio to support native 4K gaming?
- New 4K Xbox to support Oculus Rift VR headset
- New Xbox will be '5 times more powerful' than PS4 Neo, rocks 10 TFLOPs
- Xbox and Windows are merging under Microsoft's Project Helix strategy
- Next-gen 4K-ready Xbox coming in 2017, could sport external GPU