Zelda Tears of the Kingdom sells 18.51 million copies, made up 35% of total Q1 software sales

The Legend of Zelda: Tears of the Kingdom nearly outsells Elden Ring's lifetime sales in one quarter on the Nintendo Switch, achieves significant success.

Zelda Tears of the Kingdom sells 18.51 million copies, made up 35% of total Q1 software sales
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Senior Gaming Editor
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The Legend of Zelda: Tears of the Kingdom has amassed nearly 19 million sales in its first quarter on the market.

Zelda Tears of the Kingdom sells 18.51 million copies, made up 35% of total Q1 software sales 1

Tears of the Kingdom is a staggering success on the Switch. According to Nintendo's latest earnings report, the new landmark RPG has sold 18.51 million units in little over a month. To put that number into perspective, that's more than Elden Ring's total sales in its first six months and almost as much as Elden Ring's total-year sales of 20 million.

The new Zelda did so well that it helped Nintendo hit a new Q1 record for first-party game sales, with 15.7 million copies sold in its first weeks on the market. Our figures indicate that The Legend of Zelda: Tears of the Kingdom made up 35% of Nintendo's total Q1 software sales.

Here's what Nintendo President Shuntaro Furukawa had to say about Tears of the Kingdom's success:

"In the first quarter of this fiscal year, both sales and profits were notably large for a first quarter mainly due to the concurrent releases of The Super Mario Bros. Movie and The Legend of Zelda: Tears of the Kingdom, and we made steady progress toward our full-year earnings forecast.

"The new title The Legend of Zelda: Tears of the Kingdom sold 18.51 million units during the first quarter, which not only significantly increased software unit sales, but also drove hardware sales.

"The Legend of Zelda: Tears of the Kingdom, which was released on May 12, has made a major contribution to Q1 sales in the current environment, in which we see widespread adoption of Nintendo Switch hardware and continued play engagement by many consumers. Sell-through of this one title constitutes approximately half of the first-party software sold this fiscal year. Consumers who played the previous entry, The Legend of Zelda: Breath of the Wild, have been the primary driver, but as the weeks have passed, we have seen that a growing percentage of purchases are being made by consumers who have not yet played that title."