TL;DR: Studio MDHR is developing Mighty Cuphead Adventure, a fast-action platform shooter designed using 1980s technology and Assembly Language for the Sega Master System.
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Studio MDHR's next game, Mighty Cuphead Adventure, is a pure blast from the past, CRTs, 8-bit graphics and all.
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Indie developers feel like the intrepid creatives of our modern gaming era, and Studio MDHR's latest venture really goes above and beyond when it comes to passion projects. The devs are making their new game Mighty Cuphead Adventure specifically for SEGA's 40-year-old Master System, and will release a special version of the game on a physical cartridge that actually plays on the decades-old system.
The game is described as "a new, fast-action platform shooter with arcade-quality graphics," and will also launch on modern consoles as well as PC. Judging from the other Cuphead games, this new one could be pretty challenging and give old-school enthusiasts something new to try.
No release date has been set for Mighty Cuphead Adventure, and check below for a special message from the developers:
With Mighty Cuphead Adventure, we aren't just taking inspiration from the classics of the 1980s...we're building the game with the technology of the era.
That's right: the project is programmed in classic Assembly Language and designed with the exacting specifications of the Sega Master System home gaming console in mind.
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This means that while the game will absolutely be compatible with modern consoles and personal computers, players who want a true blast from the past will be able to experience it on a physical cartridge for the Sega Master System home gaming console.
This is not just a retro-style game: it's a game built from the ground up with all the unique limitations of a 1980s video game studio.
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* Prices last scanned 6/7/2026 at 10:55 am CDT - prices may be inaccurate. As an Amazon Associate, we earn from qualifying purchases. We earn affiliate commission from any Newegg or PCCG sales.
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Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.
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