GTA V E&E on PS5, Series X: 4K 60 FPS, raytracing, next-gen effects

Rockstar Games announces new info on GTAV E&E, including 4K 60FPS modes, ray tracing, HDR, and even last-gen save migrations.

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Grand Theft Auto V is releasing on consoles for the third time on March 15, complete with high-end optimizations and features.

GTA V E&E on PS5, Series X: 4K 60 FPS, raytracing, next-gen effects 5

Rockstar just delivered updates on GTA V E&E and confirmed a few new details for the next-gen version, including:

  • March 15 release on PS5, Xbox Series X/S
  • PS4, Xbox One saves can be migrated to E&E, but only once
  • 4K native resolution mode
  • 60FPS mode
  • Raytracing mode
  • HDR confirmed
  • Texture & draw distance improvements
  • Optimized for SSD
  • DualSense haptic support
  • 3D audio

There's still no word on how much GTA V E&E will cost. We predicted the game could cost $69.99, which is the new MSRP of PS5 games. Take-Two Interactive was one of the first to adopt the new price with NBA 2K21 years ago.

Rockstar also confirmed GTA 6's development is "well underway" and that it will go way beyond what's capable in GTA V.

Grand Theft Auto V and GTA Online for PlayStation 5 and Xbox Series X|S features new graphics modes with up to 4K resolution, up to 60 frames per second, texture and draw distance upgrades, HDR options and ray-tracing, as well as offering the technical advancements of the latest console generation with faster loading times, immersive 3D audio, platform-specific features like advanced haptic feedback, and much more.

PS4 and Xbox One players eager to continue their journey on the newest generation of hardware will be able to transfer both their GTAV Story Mode progress and their current GTA Online characters and progression to PS5 and Xbox Series X|S with a one-time migration at launch.

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Grand Theft Auto V PlayStation 4

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NEWS SOURCE:rockstargames.com

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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