Hitman 3 is coming to SteamVR in January

IO Interactive's Hitman 3 is finally getting a PC VR release. PlayStation players no longer have a monopoly on VR assassination.

51 seconds read time

IO Interactive has announced that Year Two of Hitman 3 will kick off with the PC VR version of the game. Hitman 3 players on PlayStation VR have always had the option to play the game in VR. Next year, gamers with a strong enough PC and room-scale VR system will be able to experience the game in total immersion.

Hitman 3 is coming to SteamVR in January 01

IO Interactive just announced its plans for Year Two of the Hitman 3 game. The developer revealed that more than 50 million people have now played the game, but so far, they haven't experienced the game with a VR headset connected to a powerful PC. That's about to change in January when the PC VR update will go live.

The developer didn't have much to say about the PC VR version, but the teaser video gives you an excellent glimpse of what to expect. The teaser showed the game played on an Oculus Rift S and a Valve Index headset. Presumably, it should work with any PC-compatible VR headset, such as an HTC Vive or a Quest 2 with Oculus Link.

Hitman 3 is coming to SteamVR in January 03

The VR version of Hitman 3 looks just as action-packed as the standard version but probably a lot more stressful. We can't wait to give this a run in January when the update drops.

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NEWS SOURCES:roadtovr.com, youtube.com

Kevin joined the TweakTown team in 2020 and has since kept us informed daily on the latest news. Kevin is a lifelong tech enthusiast. His fascination with computer technology started at a very young age when he watched a family friend install a new hard drive into the family PC. After building his first computer at 15, Kevin started selling custom computers. After graduating, Kevin spent ten years working in the IT industry. These days, he spends his time learning and writing about technology - specifically immersive technologies like augmented reality and virtual reality.

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