The Legend of Zelda: Link's Awakening is playable on PC, 60FPS locked

The Legend of Zelda: Link's Awakening is now available to play on the PC at a stable 60FPS.

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Just last week I reported on Super Mario Odyssey being able to run on the PC at a stable 60FPS. Well, now we have another Nintendo Switch exclusive title that can also run at a solid 60FPS on PC, The Legend of Zelda: Link's Awakening.

Just like Super Mario Odyssey, The Legend of Zelda: Link's Awakening uses the Nintendo Switch emulator called Yuzu, and from the above gameplay video you can see the title is running very smoothly on PC. The reason for Link's Awakening and Odyssey running so smooth on this emulator is because of a new update that has introduced a brand new version of asynchronous GPU emulation, buffing performance for many Nintendo Switch titles.

How does the asynchronous GPU emulation work? Basically, the update allows for the game to utilize a second core to offload emulated GPU instructions, allowing for users' CPU to concentrate on more CPU bound tasks. You might notice that there are some visual artifacts displayed throughout the game, while this might be a slight downside to look at, I believe this is a small price to pay for a stable and very much playable game.

The Legend of Zelda: Link's Awakening is playable on PC, 60FPS locked | TweakTown.com
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Legend of Zelda Link's Awakening - Nintendo Switch

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Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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