Say goodbye to your UI in Cyberpunk 2077's hardcore mode

If you choose to play Cyberpunk 2077's hardcore mode you will have to say goodbye to your in-game UI.

@JakConnorTT
Published Mon, Jul 22 2019 2:00 AM CDT   |   Updated Tue, Nov 3 2020 11:48 AM CST

In a recent interview with CD Projekt RED, we have learned that if players choose to jump into Cyberpunk 2077's hardcore mode, that they won't have an in-game UI.

Say goodbye to your UI in Cyberpunk 2077's hardcore mode | TweakTown.com

WCCFTech recently sat down with Alvin Liu to discuss the highly anticipated Cyberpunk 2077, and throughout the interview numerous aspects of the games difficulty settings had a light shed on them. According to Liu, Cybperunk 2077 will have similar difficulty settings to CD Projekt RED's The Witcher 3: Wild Hunt. Meaning, there will be a hardcore mode for game enough players, which removes the in-game UI.

Here is what Liu had to say: "Yes, of course, of course. The most fun one I think will be the Hardcore setting where we turn off the UI you live as well. And that will be a real challenge for a lot of players." Liu continues and explains that for more casual players there will also be a setting. "We want to tell a story and maybe you're a big fan of The Witcher and you're not comfortable playing a shooter, we have settings available for that. We even have weapons for that."

"If you recall from last year's demo, we had a weapon called the smart gun, which helps you aim. The bullets were much slower and usually a bit weaker. But if your aiming isn't your forte, you can always pick up the smart gun."

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NEWS SOURCE:gamespot.com

Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science and space news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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