The Witcher 4 will be best experienced on PC despite being built for consoles first

CD Projekt Red has provided new details on The Witcher 4 development and what it intends to provide PC gamers when the game launches.

The Witcher 4 will be best experienced on PC despite being built for consoles first
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Tech and Science Editor

Co-Author: Kris Butterill

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TL;DR: CD Projekt Red and Epic Games revealed The Witcher 4 tech demo runs at 60FPS on base PS5 hardware, highlighting advanced graphics and performance. CDPR is prioritizing console-first development to avoid past issues, while promising a high-quality, optimized experience for both console and PC gamers upon release.

CD Projekt Red and Epic Games have sat down for an interview to discuss the recent Witcher 4 tech demo showcased an Unreal Fest, and how that translates to what gamers can expect with full release of The Witcher 4.

The interview conducted by the tech experts at Digital Foundry delved into many aspects of the extremely impressive tech demo, with the interview revealing CDPR's and Epic Games' goal with the tech demo and what it wanted to show the world with its release.

According to the developers, they wanted to show it was possible to run The Witcher 4 engine on base PS5 hardware with all of the impressive graphical technologies at 60FPS. CDPR confirmed during the interview that it will have 60FPS on base console as its north star for the whole Witcher 4 game, but it's too early in development to confirm if it will release at that framerate.

The Witcher 4 will be best experienced on PC despite being built for consoles first 6565

Additionally, CDPR said that it's taking a different approach with The Witcher 4 development, with the studio concentrating on console development first, then PC. For those who don't know, CDPR typically aims for PC optimization first and then scales down their title to consoles. However, as CDPR explains in the interview, due to past mistakes (Cyberpunk 2077's console release), they are taking the opposite approach, as it's much easier to scale up than it is to scale down.

Now, that doesn't mean PC gamers are going to get a watered-down version of The Witcher 4 when it releases, as CDPR says later in the interview that it will

"I don't want to go too much in details and again not to overpromise and stuff, but, you know, in the past it's super important for the group that if people, you know, pay good money for the hardware, we want them to have what the game can provide for that, right? Not like a simplified experience.

So this is something we'll definitely explore, and we will definitely make sure. The company started as a PC company, and definitely will want to have the best experience for the PC gamer for sure, but it's too early to say what this will mean for The Witcher 4," said Charles Tremblay, VP of technology at CDPR

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Jak joined TweakTown in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms.

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