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Nintendo spent $527m on research & development last year

Nintendo spent half a billion dollars on research and development last fiscal year, helping grow the Switch, smartphone games, 3DS content and more
By: Derek Strickland | Gaming News | Posted: Jul 14, 2017 11:34 pm

Nintendo today released its 2017 Annual Report that highlights financial earnings and other interesting data, including total research and development costs for last fiscal year.

 

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According to the report, Nintendo spent $527 million on research and development costs in Fiscal Year 2017 (April 1, 2016 - March 31, 2017), down 13.06% year-over-year, for both hardware and software endeavors across its entire platform ecosystem. The Kyoto-based console-maker notes that this R&D spend was used to help launch the new Nintendo Switch handheld-console hybrid along with a library of titles including The Legend of Zelda: Breath of the Wild, as well as a number of accessories and peripherals.

 

This investment also brought 14 Nintendo 3DS games to market, including Pokemon Sun and Moon and Super Mario Maker, along with a number of new 3DS hardware variants. The company even confirmed a new Quality-of-Live (QoL) device is in the works.

 

To get a better idea of how much Nintendo typically spends on research and development, I took a look at previous annual reports and compared Nintendo's R&D spend over the last six fiscal years. You can find the data below, along with a breakdown of R&D spend for this six-year period, and a quick bullet list of the things Nintendo just spend $527 million to make.

 

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Nintendo spent $527 million in R&D on the following:

 

  • Nintendo Switch games and hardware - Zelda: Breath of the Wild, 1-2 Switch, JoyCons/Switch Pro Controller, etc
  • Smartphone games - Miitomo, Super Mario Maker, Fire Emblem Heroes
  • New 3DS games and hardware
  • Nintendo Account and My Nintendo infrastructure
  • New Amiibo
  • NES Classic Edition
  • New QoL device

 

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Six Years of Nintendo Research and Development Spend

 

  • FY17 - ¥59.1 billion (U.S. $527 million), -13.06% YoY
  •  

  • FY16 - ¥69.0 billion (U.S. $610 million), +13.06% YoY
  •  

  • FY15 - ¥63.3 billion (U.S. $527 million), -24.28% YoY
  •  

  • FY14 - ¥71.7 billion (U.S. $696 million), +22.53% YoY
  •  

  • FY13 - ¥53.4 billion (U.S. $568 million), -11.52% YoY
  •  

  • FY12 - ¥52.76 billion (U.S. $642 million)

 

For more metrics and data be sure to check over our huge Nintendo Annual Report 2017 breakdown -- it outlines the current state of Nintendo, and signals a big comeback for the House of Mario.

NEWS SOURCES:Nintendo.co.jp

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