Mass Effect: Andromeda launch patch wont fix wacky faces

Mass Effect: Andromeda's bad facial animations might be here to stay.

2 minutes & 52 seconds read time

If you've played the Mass Effect: Andromeda 10-hour trial on PC or Xbox One, then you have a pretty good idea of how it'll play when it finally ships.


BioWare has confirmed that Mass Effect: Andromeda's day one patch is included in the PC and Xbox One versions of the trial. This means that the trial is indicative of the final experience, and the wacky character animations (we have a video incoming to show you how awkward and they are) won't be fixed when Andromeda ships on March 21, at least on these platforms. Don't hold out much hope for the PS4 version magically getting a better day one patch than PC or Xbox One, however, especially since BioWare signed a marketing deal with NVIDIA.

I personally tried the Mass Effect: Andromeda demo on PC and I can say the game runs pretty well on older AMD cards like the HD 7970 and R9 390...but only if you have the latest Radeon Software 17.3.2 drivers. Otherwise you'll get mediocre performance to say the least. It's also worth mentioning that these drivers are currently in their beta phase.

Before I downloaded the latest drivers, I ran Mass Effect: Andromeda on the current non-beta 17.2.1 drivers, and the game didn't run smooth at all. There was FPS fluctuations on both HD 7970 and R9 390 cards, with no real smooth and consistent FPS--frame rates went anywhere from 25-45 FPS in 1080p at Ultra presets, and up to 70FPS+ in dialogue conversations.

The PowerColor PCS+ HD 7970 Vortex II hit 40-42 FPS on Ultra 1080p 60Hz preset, and 22-25 FPS at 1440p 60Hz at Ultra preset.

ASUS's Radeon STRIX R9 390 hit about 30FPS in 1440p 60Hz Ultra, and about ~40FPS in 1080p 60Hz Ultra preset. I never once hit above 60 FPS with either card in Ultra or High 1080p 60Hz presets outside of loading/dialog screens, and had to push to Medium quality preset to hit frame rate fluctuations of about 58-70FPS.

But performance dramatically increased after I installed the Radeon Software 17.3.2 drivers, and rightly so: the drivers are optimized specifically for the game.

With the 17.3.2 drives installed I hit 1080p 60FPS in both High and Ultra settings in the 1080p 60Hz preset on the R9 390, but there was still fluctuations:

  • 45-60 FPS while exploring
  • 47-60 FPS in combat
  • ~50 FPS in dialogue

TweakTown's GPU editor Anthony Garreffa had much better success with NVIDIA's new GeForce GTX 1080 Ti, and rightly so, hitting 4K ~60FPS Ultra with the beefy card.

Anthony will run the game through its paces soon across his full fleet of video cards, so keep an eye out for our benchmarks soon.

All in all the game certainly feels off in my opinion, at least in the trial, and there's lots of strange problems including character animations and facial animations. I was hoping the game's day one update would fix things, but at least AMD's drivers will help tighten up gameplay on older cards like the R9 390 and HD 7970.

Mass Effect: Andromeda launch patch wont fix wacky faces |

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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