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NVIDIA to talk about next-gen VR/AR headsets at GTC 2016 next week

NVIDIA is making a big focus of VR at its upcoming GPU Technology Conference next week

Anthony Garreffa | Apr 2, 2016 at 6:31 pm CDT (0 mins, 36 secs time to read)

NVIDIA will be pushing into VR during its GPU Technology Conference next week, with NVIDIA Research to show off its "computational display" prototype for next-gen fidelity and form factors in VR/AR headsets.

NVIDIA to talk about next-gen VR/AR headsets at GTC 2016 next week |

NVIDIA's Vice President of Graphics Research, David Luebke, will be talking about the complex optical, display, and form factor challenges that are found in today's VR and AR headsets, and ways to overcome these issues. Leubke will talk about "computational display" prototypes, which co-designs the entire pipeline of rendering, display, and optics in order to hit the high resolution, wide field of view, and small form factor devices.

This session will take place on day two of GTC 2016, on April 5 at 3PM PT.

Last updated: Apr 6, 2020 at 04:51 pm CDT

Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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