Crytek releases CryEngine 3.8.1 with support for the Oculus Rift

CryEngine 3.8.1 now includes OpenGL and Oculus Rift support.

@anthony256
Published Sat, Jun 20 2015 2:08 AM CDT   |   Updated Tue, Nov 3 2020 12:06 PM CST

Crytek has just announced the released of CryEngine 3.8.1, something that includes support for OpenGL rendering, Linux support, and it's now compatible with the Oculus Rift.

Crytek releases CryEngine 3.8.1 with support for the Oculus Rift | TweakTown.com

When it comes to the Oculus Rift support in CryEngine 3.8.1, Crytek said: "You asked about it, and we listened: Just in time for the announcement of Crytek'S new VR title "Robinson: The Journey" at this week's E3, we are putting support for the Oculus Rift HMD (Head-mounted display) into EaaS users' hands. We've included a small demonstration level, aptly titled the "VR_Demo" level. This showcases some information on how you can approach setting up your levels for VR, some of the implications and the immersive benefits of using VR".

The latest version of CryEngine also includes a voxel-based volumetric fog system, 8-weight GPU vertex skinning, POM self-shadowing, GameZero, support for 3ds Max 2016, Maya 2016, and MotionBuilder 2016, and "much, much more".

NEWS SOURCE:cryengine.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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