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Samsung officially announces the Galaxy Note 4, with 2560x1440 display

Samsung unveils the fourth-generation Galaxy Note smartphone, the Galaxy Note 4

Anthony Garreffa | Sep 3, 2014 at 08:25 am CDT (1 min, 14 secs reading time)

Samsung has made its Galaxy Note 4 official at IFA 2014, something that we've known was coming for quite a while now. We don't know much about this smartphone, but we're going to fill you in on that very shortly.

Samsung officially announces the Galaxy Note 4, with 2560x1440 display 01 | TweakTown.com

The Galaxy Note 4 features a premium metal frame with a slight curve to its 2.5D glass, which is now stronger and more durable. The star of the Galaxy Note 4 show is the 5.7-inch QHD Super AMOLED display, meaning we have 2560x1440 panel here with 3.7 million pixels compared to the 2 million pixels of the Full HD display on the Galaxy Note 3.

Samsung officially announces the Galaxy Note 4, with 2560x1440 display 08 | TweakTown.com

Samsung will be offering two different models of the Galaxy Note 4: one model with a 1.9GHz octo-core processor, and another with a 2.7GHz quad-core processor. We have 3GB of RAM, 32GB of internal flash storage and a microSD card slot for up to 64GB of expandable storage. Samsung cranks up the 4G speed with LTE Category 6, capable of 300/50Mbps. LTE Cat 4 is also here, as well as the usual 2.5G and 3G connectivity options. We have Wi-Fi 802.11 a/b/g/n/ac, Bluetooth 4.1, USB 2.0, MHL 3.0, and more.

We have a 16-megapixel OIS rear-facing camera on the back, with a 3.6-megapixel front-facing camera up front. It's just 176g and 8.5mm thin, arriving in four different colors: black, white, bronze gold and pink. We also have an improved UI, with multi-window being easier to use now, with the Recent key powering the multi-tasking functions of the Galaxy Note 4.

Last updated: Sep 3, 2014 at 08:52 am CDT

Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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