Take-Two's latest earnings results give an update on total Grand Theft Auto franchise revenues, with the series nearing $10.6 billion earned since 2013.

According to Take-Two's latest earnings report, Grand Theft Auto earned $825 million throughout the FY26 financial year, representing around 12.4% of the company's total yearly net revenues.
The results show GTA is actually up +14% from last year's $709 million earned in FY25, likely due to a mix of game sales--GTA V shipped 20 million copies again this year--as well as a healthy influx of new GTA+ subscribers and GTA Online spending. Rockstar also benefited from multiple subscription deals throughout the year, as GTA V appeared on both PS Plus and Xbox Game Pass.

The numbers push total Grand Theft Auto franchise revenues since past the $10.58 billion mark since GTA V's release.
We use this game as a the benchmark to earnings-tracking due to convenience as well as the staggering wall of sales compared to other titles; GTA made a megaton $1.622 billion in FY14, driven primarily by GTA V's staggering launch in the tail-end of the year.

Given GTA Online's spending, GTA+ subscription adoption, and consistent game sales, it's possible the series could reach $11 billion in earnings before GTA 6 released in November.
Rockstar is currently going all-in on GTA 6's development and Take-Two Interactive stands by the November 19 release date, indicating that the game may not be delayed again. Analysts expect GTA 6 to make roughly $2.7 billion in annual revenue in its first year of availability.




