Legendary Doom developer id Software is facing downsizing as Microsoft makes major restructuring moves.

Xbox has announced more sobering news: The games division will lay off 3,200 workers total in FY27 as part of a major strategy reset. The first round of layoffs is beginning now, and will affect a total of 1,600 people. The layoffs are affecting multiple parts of Xbox, and now there are reports of numbers of people affected from individual studios, including id Software.
Sources tell Game Developer that nearly half of id Software's staff have been let go. That's over 90 people affected, including significant cuts to quality assurance (QA). Id Software isn't being shut down, however, and Bethesda apparently has no plans to shut down any studios as part of the layoffs.
It's said that the Doom and Quake franchises remain priorities for Xbox.
"To best position Bethesda for future growth, we are shifting from a planning model primarily centered on what's next for each independent studio to one that focuses on our strongest franchises and determining the content roadmap that best serves our players and Bethesda as a whole," Bethesda president Jill Braff said in a private internal email that was acquired by IGN.
Meanwhile, the latest Doom project, a DLC for The Dark Ages called Revelations, is set to release today on all platforms.
Xbox CEO Asha Sharma said this about the cuts, noting that no announced projects have been cancelled:
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"We are also making reductions across other units, and in some cases, shifting investment to focus on higher priority projects. These changes vary in size across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and XBOX Game Studios. None of our first party publicly announced games or projects are being cancelled as part of these reductions."




