A trusted leaker has revealed some new details about Sony's and Microsoft's next-generation consoles. The leaker writes that Microsoft and Sony will use the same GPU technology for their upcoming consoles.
That leaker is KeplerL2, who posted to the NeoGAF forums and wrote that PS6 and the next Xbox are using the "same GPU architecture." Notably, Kepler stated earlier this year that both the PS6 and next Xbox are scheduled to use AMD's UDNA GPU architecture and that both consoles are slated for release in 2027. As for UDNA, that GPU architecture is currently codenamed "gfx13" and is the next GPU architecture after RDNA 4, which is the architecture in the Radeon RX 9070 and RX 9060 discrete PC graphics cards.
For reference, the PlayStation 5 and Xbox Series consoles use GPUs based on the RDNA 2 architecture, and Kepler writes that UDNA architecture should provide a leap of about 20% faster performance per compute unit in traditional rasterized rendering, and twice as fast in ray tracing and AI operations. Moreover, Kepler writes that these new consoles will increase HDMI bandwidth to 80 Gbps, which could enable higher refresh rates at 4K, or even 8K gaming.


One point of concern is that Kepler writes that neither console will feature 3D V-Cache for the CPUs within the consoles, which has assisted AMD in beating Intel in CPU gaming performance over the last three generations of CPUs. It would be great to see 3D V-Cache make its way to the next-gen consoles, but it's unclear if that is even possible architecture-wise. Time will tell.





